using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; public sealed class Puff6 : SaveBlock { private const int MaxPuffID = 26; // Supreme Winter Poké Puff private const int PuffSlots = 100; public Puff6(SAV6 SAV, int offset) : base(SAV) => Offset = offset; public Span GetPuffs() => SAV.Data.AsSpan(Offset, PuffSlots); public void SetPuffs(ReadOnlySpan value) => SAV.SetData(value, Offset); public int PuffCount { get => ReadInt32LittleEndian(Data.AsSpan(Offset + PuffSlots)); set => WriteInt32LittleEndian(Data.AsSpan(Offset + PuffSlots), value); } public void Reset() { Array.Clear(Data, Offset, PuffSlots); // Set the first few default Puffs Data[Offset + 0] = 1; Data[Offset + 1] = 2; Data[Offset + 2] = 3; Data[Offset + 3] = 4; Data[Offset + 4] = 5; PuffCount = 5; } public void MaxCheat(bool special = false) { var rnd = Util.Rand; if (special) { for (int i = 0; i < PuffSlots; i++) Data[Offset + i] = (byte)(21 + rnd.Next(2)); // Supreme Wish or Honor } else { for (int i = 0; i < PuffSlots; i++) Data[Offset + i] = (byte)((i % MaxPuffID) + 1); rnd.Shuffle(Data.AsSpan(Offset, PuffSlots)); } PuffCount = PuffSlots; } public void Sort(bool reverse = false) { Array.Sort(Data, Offset, PuffCount); if (reverse) Array.Reverse(Data, Offset, PuffCount); } }