using FluentAssertions; using PKHeX.Core; using Xunit; namespace PKHeX.Tests.Util { public class DataUtilTests { [Fact] public void GetsCorrectNumberOfSpeciesNames() { var names = Core.Util.GetSpeciesList(GameLanguage.DefaultLanguage); names.Length.Should().Be((int)Species.MAX_COUNT); } [Fact] public void GetsCorrectNumberOfAbilityNames() { var names = Core.Util.GetAbilitiesList(GameLanguage.DefaultLanguage); names.Length.Should().Be((int)Ability.MAX_COUNT); } [Fact] public void GetsCorrectNumberOfMoveNames() { var names = Core.Util.GetMovesList(GameLanguage.DefaultLanguage); names.Length.Should().Be((int)Move.MAX_COUNT); } } }