using System; namespace PKHeX.Core; /// Generation 4 format. public abstract class G4PKM : PKM, IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetUnique3, IRibbonSetUnique4, IRibbonSetCommon3, IRibbonSetCommon4, IContestStats, IContestStatsMutable, IGroundTile { protected G4PKM(byte[] data) : base(data) { } protected G4PKM(int size) : base(size) { } // Maximums public sealed override ushort MaxMoveID => Legal.MaxMoveID_4; public sealed override ushort MaxSpeciesID => Legal.MaxSpeciesID_4; public sealed override int MaxAbilityID => Legal.MaxAbilityID_4; public sealed override int MaxItemID => Legal.MaxItemID_4_HGSS; public sealed override int MaxBallID => Legal.MaxBallID_4; public sealed override int MaxGameID => Legal.MaxGameID_4; public sealed override int MaxIV => 31; public sealed override int MaxEV => 255; public sealed override int OTLength => 7; public sealed override int NickLength => 10; public sealed override int PSV => (int)(((PID >> 16) ^ (PID & 0xFFFF)) >> 3); public sealed override int TSV => (TID ^ SID) >> 3; protected bool PtHGSS => Pt || HGSS; public sealed override int Characteristic { get { int pm6 = (int)(EncryptionConstant % 6); // PID int maxIV = MaximumIV; int pm6stat = 0; for (int i = 0; i < 6; i++) { pm6stat = (pm6 + i) % 6; if (GetIV(pm6stat) == maxIV) break; } return (pm6stat * 5) + (maxIV % 5); } } public abstract ushort Sanity { get; set; } public abstract ushort Checksum { get; set; } public sealed override void RefreshChecksum() => Checksum = CalculateChecksum(); public sealed override bool ChecksumValid => CalculateChecksum() == Checksum; public override bool Valid { get => Sanity == 0 && ChecksumValid; set { if (!value) return; Sanity = 0; RefreshChecksum(); } } protected virtual ushort CalculateChecksum() => PokeCrypto.GetCHK(Data, PokeCrypto.SIZE_4STORED); // Trash Bytes public sealed override Span Nickname_Trash => Data.AsSpan(0x48, 22); public sealed override Span OT_Trash => Data.AsSpan(0x68, 16); // Future Attributes public sealed override uint EncryptionConstant { get => PID; set { } } public sealed override int Nature { get => (int)(PID % 25); set { } } public sealed override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; } public sealed override int CurrentHandler { get => 0; set { } } public sealed override int AbilityNumber { get => 1 << PIDAbility; set { } } public abstract int ShinyLeaf { get; set; } #region Ribbons public abstract bool RibbonEarth { get; set; } public abstract bool RibbonNational { get; set; } public abstract bool RibbonCountry { get; set; } public abstract bool RibbonChampionBattle { get; set; } public abstract bool RibbonChampionRegional { get; set; } public abstract bool RibbonChampionNational { get; set; } public abstract bool RibbonClassic { get; set; } public abstract bool RibbonWishing { get; set; } public abstract bool RibbonPremier { get; set; } public abstract bool RibbonEvent { get; set; } public abstract bool RibbonBirthday { get; set; } public abstract bool RibbonSpecial { get; set; } public abstract bool RibbonWorld { get; set; } public abstract bool RibbonChampionWorld { get; set; } public abstract bool RibbonSouvenir { get; set; } public abstract bool RibbonWinning { get; set; } public abstract bool RibbonVictory { get; set; } public abstract bool RibbonAbility { get; set; } public abstract bool RibbonAbilityGreat { get; set; } public abstract bool RibbonAbilityDouble { get; set; } public abstract bool RibbonAbilityMulti { get; set; } public abstract bool RibbonAbilityPair { get; set; } public abstract bool RibbonAbilityWorld { get; set; } public abstract bool RibbonG3Cool { get; set; } public abstract bool RibbonG3CoolSuper { get; set; } public abstract bool RibbonG3CoolHyper { get; set; } public abstract bool RibbonG3CoolMaster { get; set; } public abstract bool RibbonG3Beauty { get; set; } public abstract bool RibbonG3BeautySuper { get; set; } public abstract bool RibbonG3BeautyHyper { get; set; } public abstract bool RibbonG3BeautyMaster { get; set; } public abstract bool RibbonG3Cute { get; set; } public abstract bool RibbonG3CuteSuper { get; set; } public abstract bool RibbonG3CuteHyper { get; set; } public abstract bool RibbonG3CuteMaster { get; set; } public abstract bool RibbonG3Smart { get; set; } public abstract bool RibbonG3SmartSuper { get; set; } public abstract bool RibbonG3SmartHyper { get; set; } public abstract bool RibbonG3SmartMaster { get; set; } public abstract bool RibbonG3Tough { get; set; } public abstract bool RibbonG3ToughSuper { get; set; } public abstract bool RibbonG3ToughHyper { get; set; } public abstract bool RibbonG3ToughMaster { get; set; } public abstract bool RibbonG4Cool { get; set; } public abstract bool RibbonG4CoolGreat { get; set; } public abstract bool RibbonG4CoolUltra { get; set; } public abstract bool RibbonG4CoolMaster { get; set; } public abstract bool RibbonG4Beauty { get; set; } public abstract bool RibbonG4BeautyGreat { get; set; } public abstract bool RibbonG4BeautyUltra { get; set; } public abstract bool RibbonG4BeautyMaster { get; set; } public abstract bool RibbonG4Cute { get; set; } public abstract bool RibbonG4CuteGreat { get; set; } public abstract bool RibbonG4CuteUltra { get; set; } public abstract bool RibbonG4CuteMaster { get; set; } public abstract bool RibbonG4Smart { get; set; } public abstract bool RibbonG4SmartGreat { get; set; } public abstract bool RibbonG4SmartUltra { get; set; } public abstract bool RibbonG4SmartMaster { get; set; } public abstract bool RibbonG4Tough { get; set; } public abstract bool RibbonG4ToughGreat { get; set; } public abstract bool RibbonG4ToughUltra { get; set; } public abstract bool RibbonG4ToughMaster { get; set; } public abstract bool RibbonChampionG3 { get; set; } public abstract bool RibbonArtist { get; set; } public abstract bool RibbonEffort { get; set; } public abstract bool RibbonChampionSinnoh { get; set; } public abstract bool RibbonAlert { get; set; } public abstract bool RibbonShock { get; set; } public abstract bool RibbonDowncast { get; set; } public abstract bool RibbonCareless { get; set; } public abstract bool RibbonRelax { get; set; } public abstract bool RibbonSnooze { get; set; } public abstract bool RibbonSmile { get; set; } public abstract bool RibbonGorgeous { get; set; } public abstract bool RibbonRoyal { get; set; } public abstract bool RibbonGorgeousRoyal { get; set; } public abstract bool RibbonFootprint { get; set; } public abstract bool RibbonRecord { get; set; } public abstract bool RibbonLegend { get; set; } // Unused public abstract bool RIB3_4 { get; set; } public abstract bool RIB3_5 { get; set; } public abstract bool RIB3_6 { get; set; } public abstract bool RIB3_7 { get; set; } public abstract bool RIBA_4 { get; set; } public abstract bool RIBA_5 { get; set; } public abstract bool RIBA_6 { get; set; } public abstract bool RIBA_7 { get; set; } public abstract bool RIBB_0 { get; set; } public abstract bool RIBB_1 { get; set; } public abstract bool RIBB_2 { get; set; } public abstract bool RIBB_3 { get; set; } public abstract bool RIBB_4 { get; set; } public abstract bool RIBB_5 { get; set; } public abstract bool RIBB_6 { get; set; } public abstract bool RIBB_7 { get; set; } #endregion public abstract byte CNT_Cool { get; set; } public abstract byte CNT_Beauty { get; set; } public abstract byte CNT_Cute { get; set; } public abstract byte CNT_Smart { get; set; } public abstract byte CNT_Tough { get; set; } public abstract byte CNT_Sheen { get; set; } public abstract GroundTileType GroundTile { get; set; } public abstract byte BallDPPt { get; set; } public abstract byte BallHGSS { get; set; } public abstract byte PokeathlonStat { get; set; } public override int MarkingCount => 6; public override int GetMarking(int index) { if ((uint)index >= MarkingCount) throw new ArgumentOutOfRangeException(nameof(index)); return (MarkValue >> index) & 1; } public override void SetMarking(int index, int value) { if ((uint)index >= MarkingCount) throw new ArgumentOutOfRangeException(nameof(index)); MarkValue = (MarkValue & ~(1 << index)) | ((value & 1) << index); } public abstract ushort Egg_LocationDP { get; set; } public abstract ushort Egg_LocationExtended { get; set; } public abstract ushort Met_LocationDP { get; set; } public abstract ushort Met_LocationExtended { get; set; } public sealed override int Egg_Location { get { ushort hgssloc = Egg_LocationExtended; if (hgssloc != 0) return hgssloc; return Egg_LocationDP; } set { if (value == 0) { Egg_LocationDP = Egg_LocationExtended = 0; } else if (Locations.IsPtHGSSLocation(value) || Locations.IsPtHGSSLocationEgg(value)) { // Met location not in DP, set to Faraway Place Egg_LocationDP = Locations.Faraway4; Egg_LocationExtended = (ushort)value; } else { int pthgss = PtHGSS ? value : 0; // only set to PtHGSS loc if encountered in game Egg_LocationDP = (ushort)value; Egg_LocationExtended = (ushort)pthgss; } } } public sealed override int Met_Location { get { ushort hgssloc = Met_LocationExtended; if (hgssloc != 0) return hgssloc; return Met_LocationDP; } set { if (value == 0) { Met_LocationDP = Met_LocationExtended = 0; } else if (Locations.IsPtHGSSLocation(value) || Locations.IsPtHGSSLocationEgg(value)) { // Met location not in DP, set to Faraway Place Met_LocationDP = Locations.Faraway4; Met_LocationExtended = (ushort)value; } else { int pthgss = PtHGSS ? value : 0; // only set to PtHGSS loc if encountered in game Met_LocationDP = (ushort)value; Met_LocationExtended = (ushort)pthgss; } } } public sealed override int Ball { // HG/SS added new ball IDs mid-generation, and the previous Gen4 games couldn't handle invalid ball values. // Pokémon obtained in HG/SS have the HG/SS ball value set (@0x86) to the capture ball. // However, this info is not set in event gift data! // Event gift data contains a pre-formatted PK4 template, which is slightly mutated. // No HG/SS ball values were used in these event gifts, and no HG/SS ball values are set (0). // To get the display ball (assume HG/SS +), return the higher of the two values. get => Math.Max(BallHGSS, BallDPPt); set { static byte Clamp(int value, Ball max) => (uint)value <= (uint)max ? (byte)value : (byte)Core.Ball.Poke; // Ball to display in DPPt BallDPPt = Clamp(value, Core.Ball.Cherish); // Only set the HG/SS value if it originated in HG/SS and was not an event. if (!HGSS || FatefulEncounter) BallHGSS = 0; else BallHGSS = Clamp(value, Core.Ball.Sport); } } // Synthetic Trading Logic public bool Trade(string SAV_Trainer, int SAV_TID, int SAV_SID, int SAV_GENDER, int Day = 1, int Month = 1, int Year = 2009) { // Eggs do not have any modifications done if they are traded if (IsEgg && !(SAV_Trainer == OT_Name && SAV_TID == TID && SAV_SID == SID && SAV_GENDER == OT_Gender)) { SetLinkTradeEgg(Day, Month, Year, Locations.LinkTrade4); return true; } return false; } protected T ConvertTo() where T : G4PKM, new() { var pk = new T { PID = PID, Species = Species, HeldItem = HeldItem, TID = TID, SID = SID, EXP = EXP, OT_Friendship = OT_Friendship, Ability = Ability, Language = Language, IsEgg = IsEgg, IsNicknamed = IsNicknamed, OT_Gender = OT_Gender, IV_HP = IV_HP, IV_ATK = IV_ATK, IV_DEF = IV_DEF, IV_SPE = IV_SPE, IV_SPA = IV_SPA, IV_SPD = IV_SPD, EV_HP = EV_HP, EV_ATK = EV_ATK, EV_DEF = EV_DEF, EV_SPE = EV_SPE, EV_SPA = EV_SPA, EV_SPD = EV_SPD, CNT_Cool = CNT_Cool, CNT_Beauty = CNT_Beauty, CNT_Cute = CNT_Cute, CNT_Smart = CNT_Smart, CNT_Tough = CNT_Tough, CNT_Sheen = CNT_Sheen, Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4, Move1_PP = Move1_PP, Move2_PP = Move2_PP, Move3_PP = Move3_PP, Move4_PP = Move4_PP, Move1_PPUps = Move1_PPUps, Move2_PPUps = Move2_PPUps, Move3_PPUps = Move3_PPUps, Move4_PPUps = Move4_PPUps, Gender = Gender, Form = Form, ShinyLeaf = ShinyLeaf, Version = Version, PKRS_Days = PKRS_Days, PKRS_Strain = PKRS_Strain, BallDPPt = BallDPPt, BallHGSS = BallHGSS, GroundTile = GroundTile, PokeathlonStat = PokeathlonStat, FatefulEncounter = FatefulEncounter, Met_Level = Met_Level, Met_Location = Met_Location, Met_Year = Met_Year, Met_Month = Met_Month, Met_Day = Met_Day, Egg_Location = Egg_Location, Egg_Year = Egg_Year, Egg_Month = Egg_Month, Egg_Day = Egg_Day, #region Ribbons RibbonChampionSinnoh = RibbonChampionSinnoh, RibbonAbility = RibbonAbility, RibbonAbilityGreat = RibbonAbilityGreat, RibbonAbilityDouble = RibbonAbilityDouble, RibbonAbilityMulti = RibbonAbilityMulti, RibbonAbilityPair = RibbonAbilityPair, RibbonAbilityWorld = RibbonAbilityWorld, RibbonAlert = RibbonAlert, RibbonShock = RibbonShock, RibbonDowncast = RibbonDowncast, RibbonCareless = RibbonCareless, RibbonRelax = RibbonRelax, RibbonSnooze = RibbonSnooze, RibbonSmile = RibbonSmile, RibbonGorgeous = RibbonGorgeous, RibbonRoyal = RibbonRoyal, RibbonGorgeousRoyal = RibbonGorgeousRoyal, RibbonFootprint = RibbonFootprint, RibbonRecord = RibbonRecord, RibbonEvent = RibbonEvent, RibbonLegend = RibbonLegend, RibbonChampionWorld = RibbonChampionWorld, RibbonBirthday = RibbonBirthday, RibbonSpecial = RibbonSpecial, RibbonSouvenir = RibbonSouvenir, RibbonWishing = RibbonWishing, RibbonClassic = RibbonClassic, RibbonPremier = RibbonPremier, RibbonG3Cool = RibbonG3Cool, RibbonG3CoolSuper = RibbonG3CoolSuper, RibbonG3CoolHyper = RibbonG3CoolHyper, RibbonG3CoolMaster = RibbonG3CoolMaster, RibbonG3Beauty = RibbonG3Beauty, RibbonG3BeautySuper = RibbonG3BeautySuper, RibbonG3BeautyHyper = RibbonG3BeautyHyper, RibbonG3BeautyMaster = RibbonG3BeautyMaster, RibbonG3Cute = RibbonG3Cute, RibbonG3CuteSuper = RibbonG3CuteSuper, RibbonG3CuteHyper = RibbonG3CuteHyper, RibbonG3CuteMaster = RibbonG3CuteMaster, RibbonG3Smart = RibbonG3Smart, RibbonG3SmartSuper = RibbonG3SmartSuper, RibbonG3SmartHyper = RibbonG3SmartHyper, RibbonG3SmartMaster = RibbonG3SmartMaster, RibbonG3Tough = RibbonG3Tough, RibbonG3ToughSuper = RibbonG3ToughSuper, RibbonG3ToughHyper = RibbonG3ToughHyper, RibbonG3ToughMaster = RibbonG3ToughMaster, RibbonChampionG3 = RibbonChampionG3, RibbonWinning = RibbonWinning, RibbonVictory = RibbonVictory, RibbonArtist = RibbonArtist, RibbonEffort = RibbonEffort, RibbonChampionBattle = RibbonChampionBattle, RibbonChampionRegional = RibbonChampionRegional, RibbonChampionNational = RibbonChampionNational, RibbonCountry = RibbonCountry, RibbonNational = RibbonNational, RibbonEarth = RibbonEarth, RibbonWorld = RibbonWorld, RibbonG4Cool = RibbonG4Cool, RibbonG4CoolGreat = RibbonG4CoolGreat, RibbonG4CoolUltra = RibbonG4CoolUltra, RibbonG4CoolMaster = RibbonG4CoolMaster, RibbonG4Beauty = RibbonG4Beauty, RibbonG4BeautyGreat = RibbonG4BeautyGreat, RibbonG4BeautyUltra = RibbonG4BeautyUltra, RibbonG4BeautyMaster = RibbonG4BeautyMaster, RibbonG4Cute = RibbonG4Cute, RibbonG4CuteGreat = RibbonG4CuteGreat, RibbonG4CuteUltra = RibbonG4CuteUltra, RibbonG4CuteMaster = RibbonG4CuteMaster, RibbonG4Smart = RibbonG4Smart, RibbonG4SmartGreat = RibbonG4SmartGreat, RibbonG4SmartUltra = RibbonG4SmartUltra, RibbonG4SmartMaster = RibbonG4SmartMaster, RibbonG4Tough = RibbonG4Tough, RibbonG4ToughGreat = RibbonG4ToughGreat, RibbonG4ToughUltra = RibbonG4ToughUltra, RibbonG4ToughMaster = RibbonG4ToughMaster, RIB3_4 = RIB3_4, RIB3_5 = RIB3_5, RIB3_6 = RIB3_6, RIB3_7 = RIB3_7, RIBA_4 = RIBA_4, RIBA_5 = RIBA_5, RIBA_6 = RIBA_6, RIBA_7 = RIBA_7, RIBB_0 = RIBB_0, RIBB_1 = RIBB_1, RIBB_2 = RIBB_2, RIBB_3 = RIBB_3, RIBB_4 = RIBB_4, RIBB_5 = RIBB_5, RIBB_6 = RIBB_6, RIBB_7 = RIBB_7, #endregion }; // Transfer Trash Bytes for (int i = 0; i < 11; i++) // Nickname { pk.Data[0x48 + (2 * i)] = Data[0x48 + (2 * i) + 1]; pk.Data[0x48 + (2 * i) + 1] = Data[0x48 + (2 * i)]; } for (int i = 0; i < 8; i++) // OT_Name { pk.Data[0x68 + (2 * i)] = Data[0x68 + (2 * i) + 1]; pk.Data[0x68 + (2 * i) + 1] = Data[0x68 + (2 * i)]; } return pk; } }