using System; using System.Collections.Generic; using System.Runtime.InteropServices; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Generation 3 object. /// public abstract class SAV3 : SaveFile, ILangDeviantSave, IEventFlag37 { protected internal sealed override string ShortSummary => $"{OT} ({Version}) - {PlayTimeString}"; public sealed override string Extension => ".sav"; public int SaveRevision => Japanese ? 0 : 1; public string SaveRevisionString => Japanese ? "J" : "U"; public bool Japanese { get; } public bool Korean => false; // Similar to future games, the Generation 3 Mainline save files are comprised of separate objects: // Object 1 - Small, containing misc configuration data & the Pokédex. // Object 2 - Large, containing everything else that isn't PC Storage system data. // Object 3 - Storage, containing all the data for the PC storage system. // When the objects are serialized to the savedata, the game fragments each object and saves it to a sector. // The main save data for a save file occupies 14 sectors; there are a total of two serialized main saves. // After the serialized main save data, there is "extra data", for stuff like Hall of Fame and battle videos. // Extra data is always at the same sector, while the main sectors rotate sectors within their region (on each successive save?). private const int SIZE_SECTOR = 0x1000; private const int SIZE_SECTOR_USED = 0xF80; private const int COUNT_MAIN = 14; // sectors worth of data private const int SIZE_MAIN = COUNT_MAIN * SIZE_SECTOR; // There's no harm having buffers larger than their actual size (per format). // A checksum consuming extra zeroes does not change the prior checksum result. public readonly byte[] Small = new byte[1 * SIZE_SECTOR_USED]; // [0x890 RS, 0xf24 FR/LG, 0xf2c E] public readonly byte[] Large = new byte[4 * SIZE_SECTOR_USED]; //3+[0xc40 RS, 0xee8 FR/LG, 0xf08 E] public readonly byte[] Storage = new byte[9 * SIZE_SECTOR_USED]; // [0x83D0] private readonly int ActiveSlot; protected SAV3(bool japanese) => Japanese = japanese; protected SAV3(byte[] data) : base(data) { // Copy sector data to the allocated location ReadSectors(data, ActiveSlot = GetActiveSlot(data)); // OT name is the first 8 bytes of Small. The game fills any unused characters with 0xFF. // Japanese games are limited to 5 character OT names; INT 7 characters. +1 0xFF terminator. // Since JPN games don't touch the last 2 bytes (alignment), they end up as zeroes! Japanese = ReadInt16LittleEndian(Small.AsSpan(0x6)) == 0; } private void ReadSectors(ReadOnlySpan data, int group) { int start = group * SIZE_MAIN; int end = start + SIZE_MAIN; for (int ofs = start; ofs < end; ofs += SIZE_SECTOR) { // Get the sector ID for the serialized savedata block, and copy the chunk into the corresponding object. var id = ReadInt16LittleEndian(data[(ofs + 0xFF4)..]); switch (id) { case >=5: data.Slice(ofs, SIZE_SECTOR_USED).CopyTo(Storage.AsSpan((id - 5) * SIZE_SECTOR_USED)); break; case >=1: data.Slice(ofs, SIZE_SECTOR_USED).CopyTo(Large .AsSpan((id - 1) * SIZE_SECTOR_USED)); break; default: data.Slice(ofs, SIZE_SECTOR_USED).CopyTo(Small .AsSpan(0 )); break; } } } private void WriteSectors(Span data, int group) { int start = group * SIZE_MAIN; int end = start + SIZE_MAIN; for (int ofs = start; ofs < end; ofs += SIZE_SECTOR) { // Get the sector ID for the serialized savedata block, and copy the corresponding chunk of object data into it. var id = ReadInt16LittleEndian(data[(ofs + 0xFF4)..]); switch (id) { case >=5: Storage.AsSpan((id - 5) * SIZE_SECTOR_USED, SIZE_SECTOR_USED).CopyTo(data[ofs..]); break; case >=1: Large .AsSpan((id - 1) * SIZE_SECTOR_USED, SIZE_SECTOR_USED).CopyTo(data[ofs..]); break; default: Small .AsSpan(0 , SIZE_SECTOR_USED).CopyTo(data[ofs..]); break; } } } /// /// Checks the input data to see if all required sectors for the main save data are present for the . /// /// Data to check /// Which main to check (primary or secondary) /// Offset of the sector that has the small object data public static bool IsAllMainSectorsPresent(ReadOnlySpan data, int slot, out int sector0) { System.Diagnostics.Debug.Assert(slot is 0 or 1); int start = SIZE_MAIN * slot; int end = start + SIZE_MAIN; int bitTrack = 0; // bit flags for each sector, 1 if present sector0 = 0; for (int ofs = start; ofs < end; ofs += SIZE_SECTOR) { var span = data[ofs..]; var id = ReadInt16LittleEndian(span[0xFF4..]); bitTrack |= (1 << id); if (id == 0) sector0 = ofs; } // all 14 fragments present return bitTrack == 0b_0011_1111_1111_1111; } private static int GetActiveSlot(ReadOnlySpan data) { if (data.Length == SaveUtil.SIZE_G3RAWHALF) // misconfigured emulator FLASH size return 0; // not enough data for a secondary save var v0 = IsAllMainSectorsPresent(data, 0, out var sectorZero0); var v1 = IsAllMainSectorsPresent(data, 1, out var sectorZero1); if (!v0) return v1 ? 1 : 0; if (!v1) return 0; return SAV3BlockDetection.CompareFooters(data, sectorZero0, sectorZero1); } protected sealed override byte[] GetFinalData() { // Copy Box data back WriteSectors(Data, ActiveSlot); return base.GetFinalData(); } /// /// Writes the active save data to both save slots (0 and 1). /// /// Destination to write to. Usually want to pass in the . /// Slot 1 is not written if the binary does not contain it. public void WriteBothSaveSlots(Span data) { WriteSectors(data, 0); SetSlotChecksums(data, 0); if (data.Length < SaveUtil.SIZE_G3RAW) // don't update second half if it doesn't exist return; WriteSectors(data, 1); SetSlotChecksums(data, 1); } protected sealed override int SIZE_STORED => PokeCrypto.SIZE_3STORED; protected sealed override int SIZE_PARTY => PokeCrypto.SIZE_3PARTY; public sealed override PK3 BlankPKM => new(); public sealed override Type PKMType => typeof(PK3); public sealed override ushort MaxMoveID => Legal.MaxMoveID_3; public sealed override ushort MaxSpeciesID => Legal.MaxSpeciesID_3; public sealed override int MaxAbilityID => Legal.MaxAbilityID_3; public sealed override int MaxItemID => Legal.MaxItemID_3; public sealed override int MaxBallID => Legal.MaxBallID_3; public sealed override int MaxGameID => Legal.MaxGameID_3; public abstract int EventFlagCount { get; } public abstract int EventWorkCount { get; } protected abstract int EventFlag { get; } protected abstract int EventWork { get; } /// /// Force loads a new object to the requested . /// /// Version to retrieve for /// New object. public SAV3 ForceLoad(GameVersion version) => version switch { GameVersion.R or GameVersion.S or GameVersion.RS => new SAV3RS(Data), GameVersion.E => new SAV3E(Data), GameVersion.FR or GameVersion.LG or GameVersion.FRLG => new SAV3FRLG(Data), _ => throw new ArgumentOutOfRangeException(nameof(version)), }; public sealed override ReadOnlySpan HeldItems => Legal.HeldItems_RS; public sealed override int BoxCount => 14; public sealed override int MaxEV => 255; public sealed override int Generation => 3; public sealed override EntityContext Context => EntityContext.Gen3; protected sealed override int GiftCountMax => 1; public sealed override int MaxStringLengthOT => 7; public sealed override int MaxStringLengthNickname => 10; public sealed override int MaxMoney => 999999; public sealed override bool HasParty => true; public sealed override bool IsPKMPresent(ReadOnlySpan data) => EntityDetection.IsPresentGBA(data); protected sealed override PK3 GetPKM(byte[] data) => new(data); protected sealed override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray3(data); protected sealed override Span BoxBuffer => Storage; protected sealed override Span PartyBuffer => Large; private const int COUNT_BOX = 14; private const int COUNT_SLOTSPERBOX = 30; // Checksums private static void SetSlotChecksums(Span data, int slot) { int start = slot * SIZE_MAIN; int end = start + SIZE_MAIN; for (int ofs = start; ofs < end; ofs += SIZE_SECTOR) { var sector = data.Slice(ofs, SIZE_SECTOR); ushort chk = Checksums.CheckSum32(sector[..SIZE_SECTOR_USED]); WriteUInt16LittleEndian(sector[0xFF6..], chk); } } protected sealed override void SetChecksums() { SetSlotChecksums(Data, ActiveSlot); if (Data.Length < SaveUtil.SIZE_G3RAW) // don't update HoF for half-sizes return; // Hall of Fame Checksums { var sector2 = Data.AsSpan(0x1C000, SIZE_SECTOR); ushort chk = Checksums.CheckSum32(sector2[..SIZE_SECTOR_USED]); WriteUInt16LittleEndian(sector2[0xFF4..], chk); } { var sector2 = Data.AsSpan(0x1D000, SIZE_SECTOR); ushort chk = Checksums.CheckSum32(sector2[..SIZE_SECTOR_USED]); WriteUInt16LittleEndian(sector2[0xFF4..], chk); } } public sealed override bool ChecksumsValid { get { for (int i = 0; i < COUNT_MAIN; i++) { if (!IsSectorValid(i)) return false; } if (Data.Length < SaveUtil.SIZE_G3RAW) // don't check HoF for half-sizes return true; if (!IsSectorValidExtra(0x1C000)) return false; if (!IsSectorValidExtra(0x1D000)) return false; return true; } } private bool IsSectorValidExtra(int ofs) { var sector = Data.AsSpan(ofs, SIZE_SECTOR); ushort chk = Checksums.CheckSum32(sector[..SIZE_SECTOR_USED]); return chk == ReadUInt16LittleEndian(sector[0xFF4..]); } private bool IsSectorValid(int sectorIndex) { int start = ActiveSlot * SIZE_MAIN; int ofs = start + (sectorIndex * SIZE_SECTOR); var sector = Data.AsSpan(ofs, SIZE_SECTOR); ushort chk = Checksums.CheckSum32(sector[..SIZE_SECTOR_USED]); return chk == ReadUInt16LittleEndian(sector[0xFF6..]); } public sealed override string ChecksumInfo { get { var list = new List(); for (int i = 0; i < COUNT_MAIN; i++) { if (!IsSectorValid(i)) list.Add($"Sector {i} @ {i*SIZE_SECTOR:X5} invalid."); } if (Data.Length > SaveUtil.SIZE_G3RAW) // don't check HoF for half-sizes { if (!IsSectorValidExtra(0x1C000)) list.Add("HoF first sector invalid."); if (!IsSectorValidExtra(0x1D000)) list.Add("HoF second sector invalid."); } return list.Count != 0 ? string.Join(Environment.NewLine, list) : "Checksums are valid."; } } public abstract uint SecurityKey { get; set; } public sealed override string OT { get => GetString(Small.AsSpan(0, 8)); set { int len = Japanese ? 5 : MaxStringLengthOT; SetString(Small.AsSpan(0, len), value, len, StringConverterOption.ClearFF); } } public sealed override int Gender { get => Small[8]; set => Small[8] = (byte)value; } public sealed override uint ID32 { get => ReadUInt32LittleEndian(Small.AsSpan(0x0A)); set => WriteUInt32LittleEndian(Small.AsSpan(0x0A), value); } public sealed override ushort TID16 { get => ReadUInt16LittleEndian(Small.AsSpan(0xA)); set => WriteUInt16LittleEndian(Small.AsSpan(0xA), value); } public sealed override ushort SID16 { get => ReadUInt16LittleEndian(Small.AsSpan(0xC)); set => WriteUInt16LittleEndian(Small.AsSpan(0xC), value); } public sealed override int PlayedHours { get => ReadUInt16LittleEndian(Small.AsSpan(0xE)); set => WriteUInt16LittleEndian(Small.AsSpan(0xE), (ushort)value); } public sealed override int PlayedMinutes { get => Small[0x10]; set => Small[0x10] = (byte)value; } public sealed override int PlayedSeconds { get => Small[0x11]; set => Small[0x11] = (byte)value; } public int PlayedFrames { get => Small[0x12]; set => Small[0x12] = (byte)value; } #region Event Flag/Event Work public bool GetEventFlag(int flagNumber) { if ((uint)flagNumber >= EventFlagCount) throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to get ({flagNumber}) is greater than max ({EventFlagCount})."); return GetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7); } public void SetEventFlag(int flagNumber, bool value) { if ((uint)flagNumber >= EventFlagCount) throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to set ({flagNumber}) is greater than max ({EventFlagCount})."); SetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7, value); } public ushort GetWork(int index) => ReadUInt16LittleEndian(Large.AsSpan(EventWork + (index * 2))); public void SetWork(int index, ushort value) => WriteUInt16LittleEndian(Large.AsSpan(EventWork)[(index * 2)..], value); #endregion public sealed override bool GetFlag(int offset, int bitIndex) => FlagUtil.GetFlag(Large, offset, bitIndex); public sealed override void SetFlag(int offset, int bitIndex, bool value) => FlagUtil.SetFlag(Large, offset, bitIndex, value); protected abstract int BadgeFlagStart { get; } public abstract uint Coin { get; set; } public int Badges { get { int startFlag = BadgeFlagStart; int val = 0; for (int i = 0; i < 8; i++) { if (GetEventFlag(startFlag + i)) val |= 1 << i; } return val; } set { int startFlag = BadgeFlagStart; for (int i = 0; i < 8; i++) SetEventFlag(startFlag + i, (value & (1 << i)) != 0); } } public sealed override IReadOnlyList Inventory { get { var pouch = GetItems(); foreach (var p in pouch) { if (p.Type != InventoryType.PCItems) p.SecurityKey = SecurityKey; } return pouch.LoadAll(Large); } set => value.SaveAll(Large); } protected abstract InventoryPouch3[] GetItems(); protected abstract int DaycareSlotSize { get; } public sealed override uint? GetDaycareEXP(int loc, int slot) => ReadUInt32LittleEndian(Large.AsSpan(GetDaycareEXPOffset(slot))); public sealed override void SetDaycareEXP(int loc, int slot, uint EXP) => WriteUInt32LittleEndian(Large.AsSpan(GetDaycareEXPOffset(slot)), EXP); public sealed override bool? IsDaycareOccupied(int loc, int slot) => IsPKMPresent(Large.AsSpan(GetDaycareSlotOffset(loc, slot))); public sealed override void SetDaycareOccupied(int loc, int slot, bool occupied) { /* todo */ } public sealed override int GetDaycareSlotOffset(int loc, int slot) => DaycareOffset + (slot * DaycareSlotSize); protected abstract int EggEventFlag { get; } public sealed override bool? IsDaycareHasEgg(int loc) => GetEventFlag(EggEventFlag); public sealed override void SetDaycareHasEgg(int loc, bool hasEgg) => SetEventFlag(EggEventFlag, hasEgg); protected abstract int GetDaycareEXPOffset(int slot); #region Storage public sealed override int GetBoxOffset(int box) => Box + 4 + (SIZE_STORED * box * COUNT_SLOTSPERBOX); public sealed override int CurrentBox { get => Storage[0]; set => Storage[0] = (byte)value; } public sealed override int GetBoxWallpaper(int box) { if (box > COUNT_BOX) return box; int offset = GetBoxWallpaperOffset(box); return Storage[offset]; } private const int COUNT_BOXNAME = 8 + 1; public sealed override void SetBoxWallpaper(int box, int value) { if (box > COUNT_BOX) return; int offset = GetBoxWallpaperOffset(box); Storage[offset] = (byte)value; } protected sealed override int GetBoxWallpaperOffset(int box) { int offset = GetBoxOffset(COUNT_BOX); offset += (COUNT_BOX * COUNT_BOXNAME) + box; return offset; } public sealed override string GetBoxName(int box) { int offset = GetBoxOffset(COUNT_BOX); return StringConverter3.GetString(Storage.AsSpan(offset + (box * COUNT_BOXNAME), COUNT_BOXNAME), Japanese); } public sealed override void SetBoxName(int box, ReadOnlySpan value) { int offset = GetBoxOffset(COUNT_BOX); var dest = Storage.AsSpan(offset + (box * COUNT_BOXNAME), COUNT_BOXNAME); SetString(dest, value, COUNT_BOXNAME - 1, StringConverterOption.ClearZero); } #endregion #region Pokédex protected sealed override void SetDex(PKM pk) { ushort species = pk.Species; if (species is 0 or > Legal.MaxSpeciesID_3) return; if (pk.IsEgg) return; switch (species) { case (int)Species.Unown when !GetSeen(species): // Unown DexPIDUnown = pk.PID; break; case (int)Species.Spinda when !GetSeen(species): // Spinda DexPIDSpinda = pk.PID; break; } SetCaught(species, true); SetSeen(species, true); } public uint DexPIDUnown { get => ReadUInt32LittleEndian(Small.AsSpan(PokeDex + 0x4)); set => WriteUInt32LittleEndian(Small.AsSpan(PokeDex + 0x4), value); } public uint DexPIDSpinda { get => ReadUInt32LittleEndian(Small.AsSpan(PokeDex + 0x8)); set => WriteUInt32LittleEndian(Small.AsSpan(PokeDex + 0x8), value); } public int DexUnownForm => EntityPID.GetUnownForm3(DexPIDUnown); public sealed override bool GetCaught(ushort species) { int bit = species - 1; int ofs = bit >> 3; int caughtOffset = PokeDex + 0x10; return FlagUtil.GetFlag(Small, caughtOffset + ofs, bit & 7); } public sealed override void SetCaught(ushort species, bool caught) { int bit = species - 1; int ofs = bit >> 3; int caughtOffset = PokeDex + 0x10; FlagUtil.SetFlag(Small, caughtOffset + ofs, bit & 7, caught); } public sealed override bool GetSeen(ushort species) { int bit = species - 1; int ofs = bit >> 3; int seenOffset = PokeDex + 0x44; return FlagUtil.GetFlag(Small, seenOffset + ofs, bit & 7); } protected abstract int SeenOffset2 { get; } protected abstract int SeenOffset3 { get; } public sealed override void SetSeen(ushort species, bool seen) { int bit = species - 1; int ofs = bit >> 3; int seenOffset = PokeDex + 0x44; FlagUtil.SetFlag(Small, seenOffset + ofs, bit & 7, seen); FlagUtil.SetFlag(Large, SeenOffset2 + ofs, bit & 7, seen); FlagUtil.SetFlag(Large, SeenOffset3 + ofs, bit & 7, seen); } public byte PokedexSort { get => Small[PokeDex + 0x01]; set => Small[PokeDex + 0x01] = value; } public byte PokedexMode { get => Small[PokeDex + 0x01]; set => Small[PokeDex + 0x01] = value; } public byte PokedexNationalMagicRSE { get => Small[PokeDex + 0x02]; set => Small[PokeDex + 0x02] = value; } public byte PokedexNationalMagicFRLG { get => Small[PokeDex + 0x03]; set => Small[PokeDex + 0x03] = value; } protected const byte PokedexNationalUnlockRSE = 0xDA; protected const byte PokedexNationalUnlockFRLG = 0xDA; protected const ushort PokedexNationalUnlockWorkRSE = 0x0302; protected const ushort PokedexNationalUnlockWorkFRLG = 0x6258; public abstract bool NationalDex { get; set; } #endregion public sealed override string GetString(ReadOnlySpan data) => StringConverter3.GetString(data, Japanese); public sealed override int SetString(Span destBuffer, ReadOnlySpan value, int maxLength, StringConverterOption option) { return StringConverter3.SetString(destBuffer, value, maxLength, Japanese, option); } protected abstract int MailOffset { get; } public int GetMailOffset(int index) => (index * Mail3.SIZE) + MailOffset; public MailDetail GetMail(int mailIndex) { var ofs = GetMailOffset(mailIndex); var data = Large.Slice(ofs, Mail3.SIZE); return new Mail3(data, ofs, Japanese); } #region eBerry public abstract byte[] GetEReaderBerry(); public abstract void SetEReaderBerry(ReadOnlySpan data); public abstract string EBerryName { get; } public abstract bool IsEBerryEngima { get; } #endregion #region eTrainer public abstract byte[] GetEReaderTrainer(); public abstract void SetEReaderTrainer(ReadOnlySpan data); #endregion public abstract Gen3MysteryData MysteryData { get; set; } public byte[] GetHallOfFameData() { // HoF Data is split across two sectors byte[] data = new byte[SIZE_SECTOR_USED * 2]; Data.AsSpan(0x1C000, SIZE_SECTOR_USED).CopyTo(data.AsSpan(0 , SIZE_SECTOR_USED)); Data.AsSpan(0x1D000, SIZE_SECTOR_USED).CopyTo(data.AsSpan(SIZE_SECTOR_USED, SIZE_SECTOR_USED)); return data; } public void SetHallOfFameData(ReadOnlySpan value) { if (value.Length != SIZE_SECTOR_USED * 2) throw new ArgumentException("Invalid size", nameof(value)); // HoF Data is split across two sav sectors Span savedata = Data; value[..SIZE_SECTOR_USED].CopyTo(savedata[0x1C000..]); value.Slice(SIZE_SECTOR_USED, SIZE_SECTOR_USED).CopyTo(savedata[0x1D000..]); } public bool IsCorruptPokedexFF() => MemoryMarshal.Read(Small.AsSpan(0xAC)) == ulong.MaxValue; public override void CopyChangesFrom(SaveFile sav) { SetData(sav.Data, 0); var s3 = (SAV3)sav; SetData(Small, s3.Small); SetData(Large, s3.Large); SetData(Storage, s3.Storage); } #region External Connections protected abstract int ExternalEventData { get; } protected int ExternalEventFlags => ExternalEventData + 0x14; public uint ColosseumRaw1 { get => ReadUInt32LittleEndian(Large.AsSpan(ExternalEventData + 7)); set => WriteUInt32LittleEndian(Large.AsSpan(ExternalEventData + 7), value); } public uint ColosseumRaw2 { get => ReadUInt32LittleEndian(Large.AsSpan(ExternalEventData + 11)); set => WriteUInt32LittleEndian(Large.AsSpan(ExternalEventData + 11), value); } /// /// PokéCoupons stored by Pokémon Colosseum and XD from Mt. Battle runs. Earned PokéCoupons are also added to . /// /// Colosseum/XD caps this at 9,999,999, but will read up to 16,777,215. public uint ColosseumCoupons { get => ColosseumRaw1 >> 8; set => ColosseumRaw1 = (value << 8) | (ColosseumRaw1 & 0xFF); } /// Master Ball from JP Colosseum Bonus Disc; for reaching 30,000 public bool ColosseumPokeCouponTitleGold { get => (ColosseumRaw2 & (1 << 0)) != 0; set => ColosseumRaw2 = (ColosseumRaw2 & (1 << 0)) | ((value ? 1u : 0) << 0); } /// Light Ball Pikachu from JP Colosseum Bonus Disc; for reaching 5000 public bool ColosseumPokeCouponTitleSilver { get => (ColosseumRaw2 & (1 << 1)) != 0; set => ColosseumRaw2 = (ColosseumRaw2 & (1 << 1)) | ((value ? 1u : 0) << 1); } /// PP Max from JP Colosseum Bonus Disc; for reaching 2500 public bool ColosseumPokeCouponTitleBronze { get => (ColosseumRaw2 & (1 << 2)) != 0; set => ColosseumRaw2 = (ColosseumRaw2 & (1 << 2)) | ((value ? 1u : 0) << 2); } /// Received Celebi Gift from JP Colosseum Bonus Disc public bool ColosseumReceivedAgeto { get => (ColosseumRaw2 & (1 << 3)) != 0; set => ColosseumRaw2 = (ColosseumRaw2 & (1 << 3)) | ((value ? 1u : 0) << 3); } /// /// Used by the JP Colosseum bonus disc. Determines PokéCoupon rank to distribute rewards. Unread in International games. /// /// /// Colosseum/XD caps this at 9,999,999. /// public uint ColosseumCouponsTotal { get => ColosseumRaw2 >> 8; set => ColosseumRaw2 = (value << 8) | (ColosseumRaw2 & 0xFF); } /// Indicates if this save has connected to RSBOX and triggered the free False Swipe Swablu Egg giveaway. public bool HasUsedRSBOX { get => GetFlag(ExternalEventFlags + 0, 0); set => SetFlag(ExternalEventFlags + 0, 0, value); } /// /// 1 for ExtremeSpeed Zigzagoon (at 100 deposited), 2 for Pay Day Skitty (at 500 deposited), 3 for Surf Pichu (at 1499 deposited) /// public int RSBoxDepositEggsUnlocked { get => (Large[ExternalEventFlags] >> 1) & 3; set => Large[ExternalEventFlags] = (byte)((Large[ExternalEventFlags] & ~(3 << 1)) | ((value & 3) << 1)); } /// Received Jirachi Gift from Colosseum Bonus Disc public bool HasReceivedWishmkrJirachi { get => GetFlag(ExternalEventFlags + 2, 0); set => SetFlag(ExternalEventFlags + 2, 0, value); } #endregion }