using static PKHeX.Core.EncounterUtil; using static PKHeX.Core.Shiny; using static PKHeX.Core.GameVersion; using static PKHeX.Core.EncounterStatic8aCorrelation; namespace PKHeX.Core; internal static class Encounters8a { internal static readonly EncounterArea8a[] SlotsLA = EncounterArea8a.GetAreas(Get("la", "la"), PLA); private const byte M = 127; // Middle Height/Weight private const byte A = 255; // Max Height/Weight for Alphas private const byte U = 128; // Middle Height - Unown internal static readonly EncounterStatic8a[] StaticLA = { // Gifts new(722,000,05,M,M) { Location = 006, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke }, // Rowlet new(155,000,05,M,M) { Location = 006, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke }, // Cyndaquil new(501,000,05,M,M) { Location = 006, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke }, // Oshawott new(037,001,40,M,M) { Location = 088, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke }, // Vulpix-1 new(483,000,65,M,M) { Location = 109, FlawlessIVCount = 3, Gift = true, Method = Fixed, Ball = (int)Ball.LAOrigin }, // Dialga new(484,000,65,M,M) { Location = 109, FlawlessIVCount = 3, Gift = true, Method = Fixed, Ball = (int)Ball.LAOrigin }, // Palkia new(493,000,75,M,M) { Location = 109, FlawlessIVCount = 3, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke, Fateful = true }, // Arceus // Static Encounters - Scripted Table Slots new(480,000,70,M,M) { Location = 111, FlawlessIVCount = 3, Moves = new[] {129,326,832,095} }, // Uxie new(481,000,70,M,M) { Location = 104, FlawlessIVCount = 3, Moves = new[] {129,326,832,105} }, // Mesprit new(482,000,70,M,M) { Location = 105, FlawlessIVCount = 3, Moves = new[] {129,458,326,832} }, // Azelf new(485,000,70,M,M) { Location = 068, FlawlessIVCount = 3, Moves = new[] {442,242,414,463} }, // Heatran new(488,000,70,M,M) { Location = 082, FlawlessIVCount = 3, Moves = new[] {427,094,585,849} }, // Cresselia new(641,000,70,M,M) { Location = 090, FlawlessIVCount = 3, Moves = new[] {326,242,542,846} }, // Tornadus new(642,000,70,M,M) { Location = 009, FlawlessIVCount = 3, Moves = new[] {326,242,087,847} }, // Thundurus new(645,000,70,M,M) { Location = 027, FlawlessIVCount = 3, Moves = new[] {326,242,414,848} }, // Landorus new(905,000,70,M,M) { Location = 038, FlawlessIVCount = 3, Moves = new[] {326,242,585,831} }, // Enamorus new(077,000,15 ) { Location = 014, Shiny = Always}, // Ponyta* new(442,000,60,M,M) { Location = 043, FlawlessIVCount = 3 }, // Spiritomb new(570,001,27 ) { Location = 027 }, // Zorua new(570,001,28 ) { Location = 027 }, // Zorua new(570,001,29 ) { Location = 027 }, // Zorua new(489,000,33 ) { Location = 064, Fateful = true, Moves = new[] {145,352,151,428} }, // Phione new(489,000,34 ) { Location = 064, Fateful = true, Moves = new[] {145,352,151,428} }, // Phione new(489,000,35 ) { Location = 064, Fateful = true, Moves = new[] {145,352,151,428} }, // Phione new(489,000,36 ) { Location = 064, Fateful = true, Moves = new[] {145,352,151,428} }, // Phione new(490,000,50,M,M) { Location = 064, FlawlessIVCount = 3, Fateful = true, Moves = new[] {352,428,585,145} }, // Manaphy new(491,000,70,M,M) { Location = 010, FlawlessIVCount = 3, Fateful = true, Moves = new[] {506,399,094,464} }, // Darkrai new(492,000,70,M,M) { Location = 026, FlawlessIVCount = 3, Fateful = true, Moves = new[] {403,412,414,465} }, // Shaymin // Unown Notes new(201,000,25,U) { Location = 040, Method = Fixed }, // Unown A new(201,001,25,U) { Location = 056, Method = Fixed }, // Unown B new(201,002,25,U) { Location = 081, Method = Fixed }, // Unown C new(201,003,25,U) { Location = 008, Method = Fixed }, // Unown D new(201,004,25,U) { Location = 022, Method = Fixed }, // Unown E new(201,005,25,U) { Location = 010, Method = Fixed }, // Unown F new(201,006,25,U) { Location = 017, Method = Fixed }, // Unown G new(201,007,25,U) { Location = 006, Method = Fixed }, // Unown H new(201,008,25,U) { Location = 023, Method = Fixed }, // Unown I new(201,009,25,U) { Location = 072, Method = Fixed }, // Unown J new(201,010,25,U) { Location = 043, Method = Fixed }, // Unown K new(201,011,25,U) { Location = 086, Method = Fixed }, // Unown L new(201,012,25,U) { Location = 037, Method = Fixed }, // Unown M new(201,013,25,U) { Location = 009, Method = Fixed }, // Unown N new(201,014,25,U) { Location = 102, Method = Fixed }, // Unown O new(201,015,25,U) { Location = 075, Method = Fixed }, // Unown P new(201,016,25,U) { Location = 058, Method = Fixed }, // Unown Q new(201,017,25,U) { Location = 059, Method = Fixed }, // Unown R new(201,018,25,U) { Location = 025, Method = Fixed }, // Unown S new(201,019,25,U) { Location = 092, Method = Fixed }, // Unown T new(201,020,25,U) { Location = 011, Method = Fixed }, // Unown U new(201,021,25,U) { Location = 038, Method = Fixed }, // Unown V new(201,022,25,U) { Location = 006, Method = Fixed }, // Unown W new(201,023,25,U) { Location = 021, Method = Fixed }, // Unown X new(201,024,25,U) { Location = 097, Method = Fixed }, // Unown Y new(201,025,25,U) { Location = 051, Method = Fixed }, // Unown Z new(201,026,25,U) { Location = 142, Method = Fixed }, // Unown ! at Snowfall Hot Spring new(201,027,25,U) { Location = 006, Method = Fixed }, // Unown ? // Future updates will handle crossovers better. new(201,017,25,U) { Location = 009, Method = Fixed }, // Unown R (Cobalt Coastlands) new(201,026,25,U) { Location = 099, Method = Fixed }, // Unown ! (Arena’s Approach) new(201,026,25,U) { Location = 141, Method = Fixed }, // Unown ! (Icepeak Arena) new(201,023,25,U) { Location = 007, Method = Fixed }, // Unown X new(201,024,25,U) { Location = 097, Method = Fixed }, // Unown Y new(201,006,25,U) { Location = 007, Method = Fixed }, // Unown G new(642,000,70,M,M) { Location = 059, FlawlessIVCount = 3, Moves = new[] {326,242,087,847} }, // Thundurus (Lunker’s Lair) new(642,000,70,M,M) { Location = 129, FlawlessIVCount = 3, Moves = new[] {326,242,087,847} }, // Thundurus (Sand’s Reach) new(488,000,70,M,M) { Location = 010, FlawlessIVCount = 3, Moves = new[] {427,094,585,849} }, // Cresselia (Coronet Highlands) new(491,000,70,M,M) { Location = 074, FlawlessIVCount = 3, Fateful = true, Moves = new[] {506,399,094,464} }, // Darkrai (Lonely Spring) // Static Encounters new(046,000,50,M,M) { Location = 019, Method = Fixed }, // paras01: Paras new(390,000,12,M,M) { Location = 007, Method = Fixed }, // hikozaru_01: Chimchar new(434,000,20,M,M) { Location = 008, Method = Fixed }, // skunpuu01: Stunky new(441,000,34,M,M) { Location = 129, Method = Fixed }, // perap01: Chatot new(450,000,34,M,M) { Location = 036, Method = Fixed, Gender = 0 }, // kabaldon01: Hippowdon new(459,000,50,M,M) { Location = 101, Method = Fixed, Gender = 1 }, // yukikaburi01: Snover new(483,000,65,M,M) { Location = 109, Method = Fixed, FlawlessIVCount = 3 }, // dialga01: Dialga new(484,000,65,M,M) { Location = 109, Method = Fixed, FlawlessIVCount = 3 }, // palkia01: Palkia new(486,000,70,M,M) { Location = 095, Method = Fixed, FlawlessIVCount = 3 }, // regigigas01: Regigigas new(487,001,70,M,M) { Location = 067, Method = Fixed, FlawlessIVCount = 3 }, // giratina02: Giratina-1 new(362,000,64,A,A) { Location = 011, Method = Fixed, IsAlpha = true, Moves = new[] {442,059,556,242} }, // onigohri01: Glalie new(402,000,12,A,A) { Location = 007, Method = Fixed, IsAlpha = true, Gender = 0, Moves = new[] {206,071,033,332} }, // mev002: Kricketune new(416,000,60,A,A) { Location = 022, Method = Fixed, IsAlpha = true, Gender = 1, FlawlessIVCount = 3, Moves = new[] {188,403,408,405} }, // beequen01: Vespiquen new(571,001,58,M,M) { Location = 111, Method = Fixed, IsAlpha = true, Moves = new[] {555,421,841,417} }, // zoroark01: Zoroark-1 new(706,001,58,M,M) { Location = 104, Method = Fixed, IsAlpha = true, Moves = new[] {231,406,842,056} }, // numelgon01: Goodra-1 new(904,000,58,M,M) { Location = 105, Method = Fixed, IsAlpha = true, Moves = new[] {301,398,401,038} }, // harysen01: Overqwil }; }