using PKHeX.Core; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace PKHeX.WinForms { public static class PathUtilWindows { public static string get3DSLocation() { try { string[] DriveList = Environment.GetLogicalDrives(); for (int i = 1; i < DriveList.Length; i++) // Skip first drive (some users still have floppy drives and would chew up time!) { string potentialPath = Path.Combine(DriveList[i], "Nintendo 3DS"); if (Directory.Exists(potentialPath)) return potentialPath; } } catch { } return null; } /// /// Detects a save file. /// /// Full path of a save file. Returns null if unable to find any. public static bool detectSaveFile(out string path, params string[] extra) { string path3DS = Path.GetPathRoot(get3DSLocation()); List possiblePaths = new List(); List foldersToCheck = new List(extra.Where(f => f?.Length > 0)); path = null; // Homebrew/CFW if (path3DS != null) { foldersToCheck.AddRange(new[] { Path.Combine(path3DS, "saveDataBackup"), Path.Combine(path3DS, "filer", "UserSaveData"), Path.Combine(path3DS, "JKSV", "Saves"), Path.Combine(path3DS, "TWLSaveTool"), Path.Combine(path3DS, "fbi", "save"), }); } foreach (var p in foldersToCheck) { IEnumerable files; if (!SaveUtil.getSavesFromFolder(p, true, out files)) { if (files == null) continue; path = files.First(); // error return false; } possiblePaths.AddRange(files); } // return newest save file path that is valid foreach (var file in possiblePaths.OrderByDescending(f => new FileInfo(f).LastWriteTime)) { try { var data = File.ReadAllBytes(file); var sav = SaveUtil.getVariantSAV(data); if (sav?.ChecksumsValid != true) continue; path = file; return true; } catch (Exception e) { path = e.Message + Environment.NewLine + file; return false; } } return true; } } }