using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// Generation 3 format, exclusively for Pokémon XD. public sealed class XK3 : G3PKM, IShadowPKM { private static readonly ushort[] Unused = { 0x0A, 0x0B, 0x0C, 0x0D, 0x1E, 0x1F, 0x2A, 0x2B, 0x7A, 0x7B, 0x7E, 0x7F, }; public override IReadOnlyList ExtraBytes => Unused; public override int SIZE_PARTY => PokeCrypto.SIZE_3XSTORED; public override int SIZE_STORED => PokeCrypto.SIZE_3XSTORED; public override EntityContext Context => EntityContext.Gen3; public override PersonalInfo PersonalInfo => PersonalTable.RS[Species]; public XK3(byte[] data) : base(data) { } public XK3() : base(PokeCrypto.SIZE_3XSTORED) { } public override PKM Clone() => new XK3((byte[])Data.Clone()){Purification = Purification}; public override void RefreshChecksum() => Valid = true; // Trash Bytes public override Span OT_Trash => Data.AsSpan(0x38, 22); public override Span Nickname_Trash => Data.AsSpan(0x4E, 22); public Span NicknameCopy_Trash => Data.AsSpan(0x64, 22); public override ushort SpeciesID3 { get => ReadUInt16BigEndian(Data.AsSpan(0x00)); set => WriteUInt16BigEndian(Data.AsSpan(0x00), value); } // raw access public override ushort Species { get => SpeciesConverter.GetG4Species(SpeciesID3); set => SpeciesID3 = SpeciesConverter.GetG3Species(value); } public override int SpriteItem => ItemConverter.GetItemFuture3((ushort)HeldItem); public override int HeldItem { get => ReadUInt16BigEndian(Data.AsSpan(0x02)); set => WriteUInt16BigEndian(Data.AsSpan(0x02), (ushort)value); } public override int Stat_HPCurrent { get => ReadUInt16BigEndian(Data.AsSpan(0x04)); set => WriteUInt16BigEndian(Data.AsSpan(0x04), (ushort)value); } public override int OT_Friendship { get => ReadUInt16BigEndian(Data.AsSpan(0x06)); set => WriteUInt16BigEndian(Data.AsSpan(0x06), (ushort)value); } public override int Met_Location { get => ReadUInt16BigEndian(Data.AsSpan(0x08)); set => WriteUInt16BigEndian(Data.AsSpan(0x08), (ushort)value); } // 0x0A-0x0B Unknown // 0x0C-0x0D Unknown public override int Met_Level { get => Data[0x0E]; set => Data[0x0E] = (byte)value; } public override int Ball { get => Data[0x0F]; set => Data[0x0F] = (byte)value; } public override int OT_Gender { get => Data[0x10]; set => Data[0x10] = (byte)value; } public override int Stat_Level { get => Data[0x11]; set => Data[0x11] = (byte)value; } public override byte CNT_Sheen { get => Data[0x12]; set => Data[0x12] = value; } public override int PKRS_Strain { get => Data[0x13] & 0xF; set => Data[0x13] = (byte)(value & 0xF); } public override int MarkValue { get => SwapBits(Data[0x14], 1, 2); set => Data[0x14] = (byte)SwapBits(value, 1, 2); } public override int PKRS_Days { get => Math.Max((sbyte)Data[0x15], (sbyte)0); set => Data[0x15] = (byte)(value == 0 ? 0xFF : value & 0xF); } // 0x16-0x1C Battle Related private int XDPKMFLAGS { get => Data[0x1D]; set => Data[0x1D] = (byte)value; } public bool UnusedFlag0 { get => (XDPKMFLAGS & (1 << 0)) == 1 << 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 0)) | (value ? 1 << 0 : 0); } public bool UnusedFlag1 { get => (XDPKMFLAGS & (1 << 1)) == 1 << 1; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 1)) | (value ? 1 << 1 : 0); } public bool CapturedFlag { get => (XDPKMFLAGS & (1 << 2)) == 1 << 2; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 2)) | (value ? 1 << 2 : 0); } public bool UnusedFlag3 { get => (XDPKMFLAGS & (1 << 3)) == 1 << 3; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 3)) | (value ? 1 << 3 : 0); } public bool BlockTrades { get => (XDPKMFLAGS & (1 << 4)) == 1 << 4; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 4)) | (value ? 1 << 4 : 0); } public override bool Valid { get => (XDPKMFLAGS & (1 << 5)) == 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 5)) | (value ? 0 : 1 << 5); } // invalid flag public override bool AbilityBit { get => (XDPKMFLAGS & (1 << 6)) == 1 << 6; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 6)) | (value ? 1 << 6 : 0); } public override bool IsEgg { get => (XDPKMFLAGS & (1 << 7)) == 1 << 7; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 7)) | (value ? 1 << 7 : 0); } // 0x1E-0x1F Unknown public override uint EXP { get => ReadUInt32BigEndian(Data.AsSpan(0x20)); set => WriteUInt32BigEndian(Data.AsSpan(0x20), value); } public override int SID { get => ReadUInt16BigEndian(Data.AsSpan(0x24)); set => WriteUInt16BigEndian(Data.AsSpan(0x24), (ushort)value); } public override int TID { get => ReadUInt16BigEndian(Data.AsSpan(0x26)); set => WriteUInt16BigEndian(Data.AsSpan(0x26), (ushort)value); } public override uint PID { get => ReadUInt32BigEndian(Data.AsSpan(0x28)); set => WriteUInt32BigEndian(Data.AsSpan(0x28), value); } // 0x2A-0x2B Unknown // 0x2C-0x2F Battle Related public bool Obedient { get => Data[0x30] == 1; set => Data[0x30] = value ? (byte)1 : (byte)0; } // 0x31-0x32 Unknown public int EncounterInfo { get => Data[0x33]; set => Data[0x33] = (byte)value; } public override bool FatefulEncounter { get => EncounterInfo != 0 || Obedient; set { if (EncounterInfo != 0) { if (!value) EncounterInfo = 0; return; } EncounterInfo = (byte) ((EncounterInfo & ~(1 << 0)) | (value ? 1 << 0 : 0)); } } public override int Version { get => GetGBAVersionID(Data[0x34]); set => Data[0x34] = GetGCVersionID(value); } public int CurrentRegion { get => Data[0x35]; set => Data[0x35] = (byte)value; } public int OriginalRegion { get => Data[0x36]; set => Data[0x36] = (byte)value; } public override int Language { get => Core.Language.GetMainLangIDfromGC(Data[0x37]); set => Data[0x37] = Core.Language.GetGCLangIDfromMain((byte)value); } public override string OT_Name { get => StringConverter3GC.GetString(OT_Trash); set => StringConverter3GC.SetString(OT_Trash, value.AsSpan(), 10, StringConverterOption.None); } public override string Nickname { get => StringConverter3GC.GetString(Nickname_Trash); set { StringConverter3GC.SetString(Nickname_Trash, value.AsSpan(), 10, StringConverterOption.None); NicknameCopy = value; } } public string NicknameCopy { get => StringConverter3GC.GetString(NicknameCopy_Trash); set => StringConverter3GC.SetString(NicknameCopy_Trash, value.AsSpan(), 10, StringConverterOption.None); } // 0x7A-0x7B Unknown private ushort RIB0 { get => ReadUInt16BigEndian(Data.AsSpan(0x7C)); set => WriteUInt16BigEndian(Data.AsSpan(0x7C), value); } public override bool RibbonChampionG3 { get => (RIB0 & (1 << 15)) == 1 << 15; set => RIB0 = (ushort)((RIB0 & ~(1 << 15)) | (value ? 1 << 15 : 0)); } public override bool RibbonWinning { get => (RIB0 & (1 << 14)) == 1 << 14; set => RIB0 = (ushort)((RIB0 & ~(1 << 14)) | (value ? 1 << 14 : 0)); } public override bool RibbonVictory { get => (RIB0 & (1 << 13)) == 1 << 13; set => RIB0 = (ushort)((RIB0 & ~(1 << 13)) | (value ? 1 << 13 : 0)); } public override bool RibbonArtist { get => (RIB0 & (1 << 12)) == 1 << 12; set => RIB0 = (ushort)((RIB0 & ~(1 << 12)) | (value ? 1 << 12 : 0)); } public override bool RibbonEffort { get => (RIB0 & (1 << 11)) == 1 << 11; set => RIB0 = (ushort)((RIB0 & ~(1 << 11)) | (value ? 1 << 11 : 0)); } public override bool RibbonChampionBattle { get => (RIB0 & (1 << 10)) == 1 << 10; set => RIB0 = (ushort)((RIB0 & ~(1 << 10)) | (value ? 1 << 10 : 0)); } public override bool RibbonChampionRegional { get => (RIB0 & (1 << 09)) == 1 << 09; set => RIB0 = (ushort)((RIB0 & ~(1 << 09)) | (value ? 1 << 09 : 0)); } public override bool RibbonChampionNational { get => (RIB0 & (1 << 08)) == 1 << 08; set => RIB0 = (ushort)((RIB0 & ~(1 << 08)) | (value ? 1 << 08 : 0)); } public override bool RibbonCountry { get => (RIB0 & (1 << 07)) == 1 << 07; set => RIB0 = (ushort)((RIB0 & ~(1 << 07)) | (value ? 1 << 07 : 0)); } public override bool RibbonNational { get => (RIB0 & (1 << 06)) == 1 << 06; set => RIB0 = (ushort)((RIB0 & ~(1 << 06)) | (value ? 1 << 06 : 0)); } public override bool RibbonEarth { get => (RIB0 & (1 << 05)) == 1 << 05; set => RIB0 = (ushort)((RIB0 & ~(1 << 05)) | (value ? 1 << 05 : 0)); } public override bool RibbonWorld { get => (RIB0 & (1 << 04)) == 1 << 04; set => RIB0 = (ushort)((RIB0 & ~(1 << 04)) | (value ? 1 << 04 : 0)); } public override bool Unused1 { get => (RIB0 & (1 << 03)) == 1 << 03; set => RIB0 = (ushort)((RIB0 & ~(1 << 03)) | (value ? 1 << 03 : 0)); } public override bool Unused2 { get => (RIB0 & (1 << 02)) == 1 << 02; set => RIB0 = (ushort)((RIB0 & ~(1 << 02)) | (value ? 1 << 02 : 0)); } public override bool Unused3 { get => (RIB0 & (1 << 01)) == 1 << 01; set => RIB0 = (ushort)((RIB0 & ~(1 << 01)) | (value ? 1 << 01 : 0)); } public override bool Unused4 { get => (RIB0 & (1 << 00)) == 1 << 00; set => RIB0 = (ushort)((RIB0 & ~(1 << 00)) | (value ? 1 << 00 : 0)); } // 0x7E-0x7F Unknown // Moves public override ushort Move1 { get => ReadUInt16BigEndian(Data.AsSpan(0x80)); set => WriteUInt16BigEndian(Data.AsSpan(0x80), value); } public override int Move1_PP { get => Data[0x82]; set => Data[0x82] = (byte)value; } public override int Move1_PPUps { get => Data[0x83]; set => Data[0x83] = (byte)value; } public override ushort Move2 { get => ReadUInt16BigEndian(Data.AsSpan(0x84)); set => WriteUInt16BigEndian(Data.AsSpan(0x84), value); } public override int Move2_PP { get => Data[0x86]; set => Data[0x86] = (byte)value; } public override int Move2_PPUps { get => Data[0x87]; set => Data[0x87] = (byte)value; } public override ushort Move3 { get => ReadUInt16BigEndian(Data.AsSpan(0x88)); set => WriteUInt16BigEndian(Data.AsSpan(0x88), value); } public override int Move3_PP { get => Data[0x8A]; set => Data[0x8A] = (byte)value; } public override int Move3_PPUps { get => Data[0x8B]; set => Data[0x8B] = (byte)value; } public override ushort Move4 { get => ReadUInt16BigEndian(Data.AsSpan(0x8C)); set => WriteUInt16BigEndian(Data.AsSpan(0x8C), value); } public override int Move4_PP { get => Data[0x8E]; set => Data[0x8E] = (byte)value; } public override int Move4_PPUps { get => Data[0x8F]; set => Data[0x8F] = (byte)value; } // More party stats public override int Stat_HPMax { get => ReadUInt16BigEndian(Data.AsSpan(0x90)); set => WriteUInt16BigEndian(Data.AsSpan(0x90), (ushort)value); } public override int Stat_ATK { get => ReadUInt16BigEndian(Data.AsSpan(0x92)); set => WriteUInt16BigEndian(Data.AsSpan(0x92), (ushort)value); } public override int Stat_DEF { get => ReadUInt16BigEndian(Data.AsSpan(0x94)); set => WriteUInt16BigEndian(Data.AsSpan(0x94), (ushort)value); } public override int Stat_SPA { get => ReadUInt16BigEndian(Data.AsSpan(0x96)); set => WriteUInt16BigEndian(Data.AsSpan(0x96), (ushort)value); } public override int Stat_SPD { get => ReadUInt16BigEndian(Data.AsSpan(0x98)); set => WriteUInt16BigEndian(Data.AsSpan(0x98), (ushort)value); } public override int Stat_SPE { get => ReadUInt16BigEndian(Data.AsSpan(0x9A)); set => WriteUInt16BigEndian(Data.AsSpan(0x9A), (ushort)value); } // EVs public override int EV_HP { get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0x9C))); set => WriteUInt16BigEndian(Data.AsSpan(0x9C), (ushort)(value & 0xFF)); } public override int EV_ATK { get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0x9E))); set => WriteUInt16BigEndian(Data.AsSpan(0x9E), (ushort)(value & 0xFF)); } public override int EV_DEF { get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0xA0))); set => WriteUInt16BigEndian(Data.AsSpan(0xA0), (ushort)(value & 0xFF)); } public override int EV_SPA { get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0xA2))); set => WriteUInt16BigEndian(Data.AsSpan(0xA2), (ushort)(value & 0xFF)); } public override int EV_SPD { get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0xA4))); set => WriteUInt16BigEndian(Data.AsSpan(0xA4), (ushort)(value & 0xFF)); } public override int EV_SPE { get => Math.Min(byte.MaxValue, ReadUInt16BigEndian(Data.AsSpan(0xA6))); set => WriteUInt16BigEndian(Data.AsSpan(0xA6), (ushort)(value & 0xFF)); } // IVs public override int IV_HP { get => Data[0xA8]; set => Data[0xA8] = (byte)(value & 0x1F); } public override int IV_ATK { get => Data[0xA9]; set => Data[0xA9] = (byte)(value & 0x1F); } public override int IV_DEF { get => Data[0xAA]; set => Data[0xAA] = (byte)(value & 0x1F); } public override int IV_SPA { get => Data[0xAB]; set => Data[0xAB] = (byte)(value & 0x1F); } public override int IV_SPD { get => Data[0xAC]; set => Data[0xAC] = (byte)(value & 0x1F); } public override int IV_SPE { get => Data[0xAD]; set => Data[0xAD] = (byte)(value & 0x1F); } // Contest public override byte CNT_Cool { get => Data[0xAE]; set => Data[0xAE] = value; } public override byte CNT_Beauty { get => Data[0xAF]; set => Data[0xAF] = value; } public override byte CNT_Cute { get => Data[0xB0]; set => Data[0xB0] = value; } public override byte CNT_Smart { get => Data[0xB1]; set => Data[0xB1] = value; } public override byte CNT_Tough { get => Data[0xB2]; set => Data[0xB2] = value; } public override byte RibbonCountG3Cool { get => Data[0xB3]; set => Data[0xB3] = value; } public override byte RibbonCountG3Beauty { get => Data[0xB4]; set => Data[0xB4] = value; } public override byte RibbonCountG3Cute { get => Data[0xB5]; set => Data[0xB5] = value; } public override byte RibbonCountG3Smart { get => Data[0xB6]; set => Data[0xB6] = value; } public override byte RibbonCountG3Tough { get => Data[0xB7]; set => Data[0xB7] = value; } public ushort ShadowID { get => ReadUInt16BigEndian(Data.AsSpan(0xBA)); set => WriteUInt16BigEndian(Data.AsSpan(0xBA), value); } // Purification information is stored in the save file and accessed based on the Shadow ID. public int Purification { get; set; } // stored in the data, offset undocumented public override int Status_Condition { get; set; } public bool IsShadow => Purification != 0; protected override byte[] Encrypt() { return (byte[])Data.Clone(); } public PK3 ConvertToPK3() { var pk = ConvertTo(); if (Version == 15) { // Transferring XK3 to PK3 when it originates from XD sets the fateful encounter (obedience) flag. if (ShadowID != 0) { pk.RibbonNational = true; // must be purified before trading away; force purify pk.FatefulEncounter = true; } else if (IsGiftXD(Met_Location)) { pk.FatefulEncounter = true; } } pk.FlagHasSpecies = pk.SpeciesID3 != 0; // Update Flag pk.RefreshChecksum(); return pk; } private static bool IsGiftXD(int met) => met switch { 0 or 16 => true, // Starter Eevee / Hordel Gift 90 or 91 or 92 => true, // Pokespot: Rock / Oasis / Cave _ => false, }; }