using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { public static class HiddenPower { public static int GetType(IReadOnlyList IVs) { int hp = 0; for (int i = 0; i < 6; i++) hp |= (IVs[i] & 1) << i; hp *= 0xF; hp /= 0x3F; return hp; } public static bool SetIVsForType(int hpVal, int[] IVs) { if (IVs.All(z => z == 31)) { PKX.SetHPIVs(hpVal, IVs); // Get IVs return true; } int current = GetType(IVs); if (current == hpVal) return true; // no mods necessary // Required HP type doesn't match IVs. Make currently-flawless IVs flawed. int[] best = GetSuggestedHiddenPowerIVs(hpVal, IVs); if (best == null) return false; // can't force hidden power? // set IVs back to array for (int i = 0; i < IVs.Length; i++) IVs[i] = best[i]; return true; } private static int[] GetSuggestedHiddenPowerIVs(int hpVal, int[] IVs) { var flawless = IVs.Select((v, i) => v == 31 ? i : -1).Where(v => v != -1).ToArray(); var permutations = GetPermutations(flawless, flawless.Length); int flawedCount = 0; int[] best = null; foreach (var permute in permutations) { var ivs = (int[])IVs.Clone(); foreach (var item in permute) { ivs[item] ^= 1; if (hpVal != GetType(ivs)) continue; int ct = ivs.Count(z => z == 31); if (ct <= flawedCount) break; // any further flaws are always worse flawedCount = ct; best = ivs; break; // any further flaws are always worse } } return best; } private static IEnumerable> GetPermutations(ICollection list, int length) { // https://stackoverflow.com/a/10630026 if (length == 1) return list.Select(t => new[] { t }); return GetPermutations(list, length - 1) .SelectMany(list.Except, (t1, t2) => t1.Concat(new[] { t2 })); } } }