using System; namespace PKHeX.Core { public interface IAwakened { int AV_HP { get; set; } int AV_ATK { get; set; } int AV_DEF { get; set; } int AV_SPE { get; set; } int AV_SPA { get; set; } int AV_SPD { get; set; } } public static partial class Extensions { /// /// Sums all values. /// /// Data to sum with public static int AwakeningSum(this IAwakened pk) => pk.AV_HP + pk.AV_ATK + pk.AV_DEF + pk.AV_SPE + pk.AV_SPA + pk.AV_SPD; /// /// Clears all values. /// /// Data to clear from public static void AwakeningClear(this IAwakened pk) => pk.AV_HP = pk.AV_ATK = pk.AV_DEF = pk.AV_SPE = pk.AV_SPA = pk.AV_SPD = 0; /// /// Sets all values to the maximum value. /// /// Data to clear from public static void AwakeningMax(this IAwakened pk) => pk.AwakeningSetAllTo(Legal.AwakeningMax); /// /// Sets all values to the specified value. /// /// Data to clear from /// Value to set all to public static void AwakeningSetAllTo(this IAwakened pk, int value) => pk.AV_HP = pk.AV_ATK = pk.AV_DEF = pk.AV_SPE = pk.AV_SPA = pk.AV_SPD = value; /// /// Gets if all values are within legal limits. /// /// Data to check public static bool AwakeningAllValid(this IAwakened pk) { if (pk.AV_HP > Legal.AwakeningMax) return false; if (pk.AV_ATK > Legal.AwakeningMax) return false; if (pk.AV_DEF > Legal.AwakeningMax) return false; if (pk.AV_SPE > Legal.AwakeningMax) return false; if (pk.AV_SPA > Legal.AwakeningMax) return false; if (pk.AV_SPD > Legal.AwakeningMax) return false; return true; } /// /// Sets one of the values based on its index within the array. /// /// Pokémon to modify. /// Index to set to /// Value to set public static void SetAV(this IAwakened pk, int index, int value) { switch (index) { case 0: pk.AV_HP = value; break; case 1: pk.AV_ATK = value; break; case 2: pk.AV_DEF = value; break; case 3: pk.AV_SPE = value; break; case 4: pk.AV_SPA = value; break; case 5: pk.AV_SPD = value; break; default: throw new ArgumentOutOfRangeException(nameof(index)); } } /// /// Sets one of the values based on its index within the array. /// /// Pokémon to check. /// Index to get public static int GetAV(this IAwakened pk, int index) { switch (index) { case 0: return pk.AV_HP; case 1: return pk.AV_ATK; case 2: return pk.AV_DEF; case 3: return pk.AV_SPE; case 4: return pk.AV_SPA; case 5: return pk.AV_SPD; default: throw new ArgumentOutOfRangeException(nameof(index)); } } /// /// Sets the values based on the current . /// /// Accessor for setting the values /// Retriever for IVs public static void SetSuggestedAwakenedValues(this IAwakened a, PKM pk) { for (int i = 0; i < 6; i++) { if (pk.GetIV(i) > 2) a.SetAV(i, 200); } } public static bool IsAwakeningBelow(this IAwakened current, IAwakened initial) => !current.IsAwakeningAboveOrEqual(initial); public static bool IsAwakeningAboveOrEqual(this IAwakened current, IAwakened initial) { if (current.AV_HP < initial.AV_HP) return false; if (current.AV_ATK < initial.AV_ATK) return false; if (current.AV_DEF < initial.AV_DEF) return false; if (current.AV_SPA < initial.AV_SPA) return false; if (current.AV_SPD < initial.AV_SPD) return false; if (current.AV_SPE < initial.AV_SPE) return false; return true; } } }