using System; using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { /// /// Generation 2 object. /// public sealed class SAV2 : SaveFile, ILangDeviantSave { protected override string BAKText => $"{OT} ({Version}) - {PlayTimeString}"; public override string Filter => "SAV File|*.sav|All Files|*.*"; public override string Extension => ".sav"; public int SaveRevision => Japanese ? 0 : !Korean ? 1 : 2; public string SaveRevisionString => Japanese ? "J" : !Korean ? "U" : "K"; public bool Japanese { get; } public bool Korean { get; } public override PersonalTable Personal { get; } public override IReadOnlyList HeldItems => Legal.HeldItems_GSC; public override IReadOnlyList PKMExtensions => PKM.Extensions.Where(f => { int gen = f.Last() - 0x30; if (Korean) return gen == 2; return 1 <= gen && gen <= 2; }).ToArray(); public SAV2(GameVersion version = GameVersion.C, LanguageID lang = LanguageID.English) : base(SaveUtil.SIZE_G2RAW_J) { Version = version; switch (lang) { case LanguageID.Japanese: Japanese = true; break; case LanguageID.Korean: Korean = true; break; // otherwise, both false } Offsets = new SAV2Offsets(this); Personal = Version == GameVersion.GS ? PersonalTable.GS : PersonalTable.C; Initialize(); ClearBoxes(); } public SAV2(byte[] data, GameVersion versionOverride = GameVersion.Any) : base(data) { Version = versionOverride != GameVersion.Any ? versionOverride : SaveUtil.GetIsG2SAV(Data); Japanese = SaveUtil.GetIsG2SAVJ(Data) != GameVersion.Invalid; if (Version != GameVersion.C && !Japanese) Korean = SaveUtil.GetIsG2SAVK(Data) != GameVersion.Invalid; Offsets = new SAV2Offsets(this); Personal = Version == GameVersion.GS ? PersonalTable.GS : PersonalTable.C; Initialize(); } private void Initialize() { Box = Data.Length; Array.Resize(ref Data, Data.Length + SIZE_RESERVED); Party = GetPartyOffset(0); // Stash boxes after the save file's end. int splitAtIndex = (Japanese ? 6 : 7); int stored = SIZE_STOREDBOX; int baseDest = Data.Length - SIZE_RESERVED; var capacity = Japanese ? PokeListType.StoredJP : PokeListType.Stored; for (int i = 0; i < BoxCount; i++) { int ofs = GetBoxRawDataOffset(i, splitAtIndex); var box = GetData(ofs, stored); var boxDest = baseDest + (i * SIZE_BOX); var boxPL = new PokeList2(box, capacity, Japanese); for (int j = 0; j < boxPL.Pokemon.Length; j++) { var dest = boxDest + (j * SIZE_STORED); var pkDat = (j < boxPL.Count) ? new PokeList2(boxPL[j]).Write() : new byte[PokeList2.GetDataLength(PokeListType.Single, Japanese)]; pkDat.CopyTo(Data, dest); } } var current = GetData(Offsets.CurrentBox, stored); var curBoxPL = new PokeList2(current, capacity, Japanese); var curDest = baseDest + (CurrentBox * SIZE_BOX); for (int i = 0; i < curBoxPL.Pokemon.Length; i++) { var dest = curDest + (i * SIZE_STORED); var pkDat = i < curBoxPL.Count ? new PokeList2(curBoxPL[i]).Write() : new byte[PokeList2.GetDataLength(PokeListType.Single, Japanese)]; pkDat.CopyTo(Data, dest); } var party = GetData(Offsets.Party, SIZE_STOREDPARTY); var partyPL = new PokeList2(party, PokeListType.Party, Japanese); for (int i = 0; i < partyPL.Pokemon.Length; i++) { var dest = GetPartyOffset(i); var pkDat = i < partyPL.Count ? new PokeList2(partyPL[i]).Write() : new byte[PokeList2.GetDataLength(PokeListType.Single, Japanese)]; pkDat.CopyTo(Data, dest); } if (Offsets.Daycare >= 0) { int offset = Offsets.Daycare; DaycareFlags[0] = Data[offset]; offset++; var pk1 = ReadPKMFromOffset(offset); // parent 1 var daycare1 = new PokeList2(pk1); offset += (StringLength * 2) + 0x20; // nick/ot/pkm DaycareFlags[1] = Data[offset]; offset++; //byte steps = Data[offset]; offset++; //byte BreedMotherOrNonDitto = Data[offset]; offset++; var pk2 = ReadPKMFromOffset(offset); // parent 2 var daycare2 = new PokeList2(pk2); offset += (StringLength * 2) + PokeCrypto.SIZE_2STORED; // nick/ot/pkm var pk3 = ReadPKMFromOffset(offset); // egg! pk3.IsEgg = true; var daycare3 = new PokeList2(pk3); daycare1.Write().CopyTo(Data, GetPartyOffset(7 + (0 * 2))); daycare2.Write().CopyTo(Data, GetPartyOffset(7 + (1 * 2))); daycare3.Write().CopyTo(Data, GetPartyOffset(7 + (2 * 2))); DaycareOffset = Offsets.Daycare; } // Enable Pokedex editing PokeDex = 0; EventFlag = Offsets.EventFlag; EventConst = Offsets.EventConst; } private PK2 ReadPKMFromOffset(int offset) { byte[] nick = new byte[StringLength]; byte[] ot = new byte[StringLength]; byte[] pk = new byte[PokeCrypto.SIZE_2STORED]; Array.Copy(Data, offset, nick, 0, nick.Length); offset += nick.Length; Array.Copy(Data, offset, ot, 0, ot.Length); offset += ot.Length; Array.Copy(Data, offset, pk, 0, pk.Length); return new PK2(pk, jp: Japanese) { OT_Trash = ot, Nickname_Trash = nick }; } private const int SIZE_RESERVED = 0x8000; // unpacked box data private readonly SAV2Offsets Offsets; private int GetBoxRawDataOffset(int i, int splitAtIndex) { if (i < splitAtIndex) return 0x4000 + (i * (SIZE_STOREDBOX + 2)); return 0x6000 + ((i - splitAtIndex) * (SIZE_STOREDBOX + 2)); } protected override byte[] GetFinalData() { int splitAtIndex = (Japanese ? 6 : 7); for (int i = 0; i < BoxCount; i++) { var boxPL = new PokeList2(Japanese ? PokeListType.StoredJP : PokeListType.Stored, Japanese); int slot = 0; for (int j = 0; j < boxPL.Pokemon.Length; j++) { PK2 boxPK = (PK2) GetPKM(GetData(GetBoxOffset(i) + (j * SIZE_STORED), SIZE_STORED)); if (boxPK.Species > 0) boxPL[slot++] = boxPK; } int src = GetBoxRawDataOffset(i, splitAtIndex); boxPL.Write().CopyTo(Data, src); if (i == CurrentBox) boxPL.Write().CopyTo(Data, Offsets.CurrentBox); } var partyPL = new PokeList2(PokeListType.Party, Japanese); int pSlot = 0; for (int i = 0; i < 6; i++) { PK2 partyPK = (PK2)GetPKM(GetData(GetPartyOffset(i), SIZE_STORED)); if (partyPK.Species > 0) partyPL[pSlot++] = partyPK; } partyPL.Write().CopyTo(Data, Offsets.Party); SetChecksums(); if (Japanese) { switch (Version) { case GameVersion.GS: Array.Copy(Data, Offsets.Trainer1, Data, 0x7209, 0xC83); break; case GameVersion.C: Array.Copy(Data, Offsets.Trainer1, Data, 0x7209, 0xADA); break; } } else if (Korean) { // Calculate oddball checksum ushort sum = 0; ushort[][] offsetpairs = { new ushort[] {0x106B, 0x1533}, new ushort[] {0x1534, 0x1A12}, new ushort[] {0x1A13, 0x1C38}, new ushort[] {0x3DD8, 0x3F79}, new ushort[] {0x7E39, 0x7E6A}, }; foreach (ushort[] p in offsetpairs) { for (int i = p[0]; i < p[1]; i++) sum += Data[i]; } BitConverter.GetBytes(sum).CopyTo(Data, 0x7E6B); } else { switch (Version) { case GameVersion.GS: Array.Copy(Data, 0x2009, Data, 0x15C7, 0x222F - 0x2009); Array.Copy(Data, 0x222F, Data, 0x3D69, 0x23D9 - 0x222F); Array.Copy(Data, 0x23D9, Data, 0x0C6B, 0x2856 - 0x23D9); Array.Copy(Data, 0x2856, Data, 0x7E39, 0x288A - 0x2856); Array.Copy(Data, 0x288A, Data, 0x10E8, 0x2D69 - 0x288A); break; case GameVersion.C: Array.Copy(Data, 0x2009, Data, 0x1209, 0xB7A); break; } } byte[] outData = new byte[Data.Length - SIZE_RESERVED]; Array.Copy(Data, outData, outData.Length); return outData; } // Configuration public override SaveFile Clone() => new SAV2(Write(), Version); protected override int SIZE_STORED => Japanese ? PokeCrypto.SIZE_2JLIST : PokeCrypto.SIZE_2ULIST; protected override int SIZE_PARTY => Japanese ? PokeCrypto.SIZE_2JLIST : PokeCrypto.SIZE_2ULIST; public override PKM BlankPKM => new PK2(jp: Japanese); public override Type PKMType => typeof(PK2); private int SIZE_BOX => BoxSlotCount*SIZE_STORED; private int SIZE_STOREDBOX => PokeList2.GetDataLength(Japanese ? PokeListType.StoredJP : PokeListType.Stored, Japanese); private int SIZE_STOREDPARTY => PokeList2.GetDataLength(PokeListType.Party, Japanese); public override int MaxMoveID => Legal.MaxMoveID_2; public override int MaxSpeciesID => Legal.MaxSpeciesID_2; public override int MaxAbilityID => Legal.MaxAbilityID_2; public override int MaxItemID => Legal.MaxItemID_2; public override int MaxBallID => 0; // unused public override int MaxGameID => 99; // unused public override int MaxMoney => 999999; public override int MaxCoins => 9999; public override bool IsPKMPresent(byte[] data, int offset) => PKX.IsPKMPresentGB(data, offset); protected override int EventConstMax => 0x100; protected override int EventFlagMax => 2000; public override int BoxCount => Japanese ? 9 : 14; public override int MaxEV => 65535; public override int MaxIV => 15; public override int Generation => 2; protected override int GiftCountMax => 0; public override int OTLength => Japanese || Korean ? 5 : 7; public override int NickLength => Japanese || Korean ? 5 : 10; public override int BoxSlotCount => Japanese ? 30 : 20; public override bool HasParty => true; public override bool HasNamableBoxes => true; private int StringLength => Japanese ? GBPKML.STRLEN_J : GBPKML.STRLEN_U; // Checksums private ushort GetChecksum() { ushort sum = 0; for (int i = Offsets.Trainer1; i <= Offsets.AccumulatedChecksumEnd; i++) sum += Data[i]; return sum; } protected override void SetChecksums() { ushort accum = GetChecksum(); BitConverter.GetBytes(accum).CopyTo(Data, Offsets.OverallChecksumPosition); BitConverter.GetBytes(accum).CopyTo(Data, Offsets.OverallChecksumPosition2); } public override bool ChecksumsValid { get { ushort accum = GetChecksum(); ushort actual = BitConverter.ToUInt16(Data, Offsets.OverallChecksumPosition); return accum == actual; } } public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid"; // Trainer Info public override GameVersion Version { get; protected set; } public override string OT { get => GetString(Offsets.Trainer1 + 2, (Korean ? 2 : 1) * OTLength); set => SetString(value, (Korean ? 2 : 1) * OTLength).CopyTo(Data, Offsets.Trainer1 + 2); } public byte[] OT_Trash { get => GetData(Offsets.Trainer1 + 2, StringLength); set { if (value.Length == StringLength) SetData(value, Offsets.Trainer1 + 2); } } public override int Gender { get => Version == GameVersion.C ? Data[Offsets.Gender] : 0; set { if (Version != GameVersion.C) return; Data[Offsets.Gender] = (byte) value; Data[Offsets.Palette] = (byte) value; } } public override int TID { get => BigEndian.ToUInt16(Data, Offsets.Trainer1); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, Offsets.Trainer1); } public override int SID { get => 0; set { } } public override int PlayedHours { get => BigEndian.ToUInt16(Data, Offsets.TimePlayed); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, Offsets.TimePlayed); } public override int PlayedMinutes { get => Data[Offsets.TimePlayed + 2]; set => Data[Offsets.TimePlayed + 2] = (byte)value; } public override int PlayedSeconds { get => Data[Offsets.TimePlayed + 3]; set => Data[Offsets.TimePlayed + 3] = (byte)value; } public int Badges { get => BitConverter.ToUInt16(Data, Offsets.JohtoBadges); set { if (value < 0) return; BitConverter.GetBytes((ushort)value).CopyTo(Data, Offsets.JohtoBadges); } } private byte Options { get => Data[Offsets.Options]; set => Data[Offsets.Options] = value; } public bool BattleEffects { get => (Options & 0x80) == 0; set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80)); } public bool BattleStyleSwitch { get => (Options & 0x40) == 0; set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40)); } public int Sound { get => (Options & 0x30) >> 4; set => Options = (byte)((Options & 0xCF) | ((value != 0 ? 2 : 0) << 4)); // Stereo 2, Mono 0 } public int TextSpeed { get => Options & 0x7; set => Options = (byte)((Options & 0xF8) | (value & 7)); } public bool SaveFileExists { get => Data[Offsets.Options + 1] == 1; set => Data[Offsets.Options + 1] = (byte)(value ? 1 : 0); } public int TextBoxFrame // 3bits { get => Data[Offsets.Options + 2] & 0b0000_0111; set => Data[Offsets.Options + 2] = (byte)((Data[Offsets.Options + 2] & 0b1111_1000) | (value & 0b0000_0111)); } public int TextBoxFlags { get => Data[Offsets.Options + 3]; set => Data[Offsets.Options + 3] = (byte)value; } public bool TextBoxFrameDelay1 // bit 0 { get => (TextBoxFlags & 0x01) == 0x01; set => TextBoxFlags = (TextBoxFlags & ~0x01) | (value ? 0x01 : 0); } public bool TextBoxFrameDelayNone // bit 4 { get => (TextBoxFlags & 0x10) == 0x10; set => TextBoxFlags = (TextBoxFlags & ~0x10) | (value ? 0x10 : 0); } public byte GBPrinterBrightness { get => Data[Offsets.Options + 4]; set => Data[Offsets.Options + 4] = value; } public bool MenuAccountOn { get => Data[Offsets.Options + 5] == 1; set => Data[Offsets.Options + 5] = (byte)(value ? 1 : 0); } public override uint Money { get => BigEndian.ToUInt32(Data, Offsets.Money - 1) & 0xFFFFFF; set { byte[] data = BigEndian.GetBytes((uint) Math.Min(value, MaxMoney)); Array.Copy(data, 1, Data, Offsets.Money, 3); } } public uint Coin { get => BigEndian.ToUInt16(Data, Offsets.Money + 7); set { value = (ushort)Math.Min(value, MaxCoins); BigEndian.GetBytes((ushort)value).CopyTo(Data, Offsets.Money + 7); } } private static ushort[] LegalItems => Legal.Pouch_Items_GSC; private ushort[] LegalKeyItems => Version == GameVersion.C? Legal.Pouch_Key_C : Legal.Pouch_Key_GS; private static ushort[] LegalBalls => Legal.Pouch_Ball_GSC; private static ushort[] LegalTMHMs => Legal.Pouch_TMHM_GSC; public override InventoryPouch[] Inventory { get { InventoryPouch[] pouch = { new InventoryPouchGB(InventoryType.TMHMs, LegalTMHMs, 99, Offsets.PouchTMHM, 57), new InventoryPouchGB(InventoryType.Items, LegalItems, 99, Offsets.PouchItem, 20), new InventoryPouchGB(InventoryType.KeyItems, LegalKeyItems, 99, Offsets.PouchKey, 26), new InventoryPouchGB(InventoryType.Balls, LegalBalls, 99, Offsets.PouchBall, 12), new InventoryPouchGB(InventoryType.PCItems, LegalItems.Concat(LegalKeyItems).Concat(LegalBalls).Concat(LegalTMHMs).ToArray(), 99, Offsets.PouchPC, 50) }; return pouch.LoadAll(Data); } set => value.SaveAll(Data); } private readonly byte[] DaycareFlags = new byte[2]; public override int GetDaycareSlotOffset(int loc, int slot) => GetPartyOffset(7 + (slot * 2)); public override uint? GetDaycareEXP(int loc, int slot) => null; public override bool? IsDaycareOccupied(int loc, int slot) => (DaycareFlags[slot] & 1) != 0; public override void SetDaycareEXP(int loc, int slot, uint EXP) { } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { } // Storage public override int PartyCount { get => Data[Offsets.Party]; protected set => Data[Offsets.Party] = (byte)value; } public override int GetBoxOffset(int box) { return Data.Length - SIZE_RESERVED + (box * SIZE_BOX); } public override int GetPartyOffset(int slot) { return Data.Length - SIZE_RESERVED + (BoxCount * SIZE_BOX) + (slot * SIZE_STORED); } public override int CurrentBox { get => Data[Offsets.CurrentBoxIndex] & 0x7F; set => Data[Offsets.CurrentBoxIndex] = (byte)((Data[Offsets.OtherCurrentBox] & 0x80) | (value & 0x7F)); } public override string GetBoxName(int box) { int len = Korean ? 17 : 9; return GetString(Offsets.BoxNames + (box * len), len); } public override void SetBoxName(int box, string value) { int len = Korean ? 17 : 9; var data = SetString(value, len, len, 0x50); SetData(data, Offsets.BoxNames + (box * len)); } protected override PKM GetPKM(byte[] data) { if (data.Length == SIZE_STORED) return new PokeList2(data, PokeListType.Single, Japanese)[0]; return new PK2(data); } protected override byte[] DecryptPKM(byte[] data) { return data; } // Pokédex protected override void SetDex(PKM pkm) { int species = pkm.Species; if (!CanSetDex(species)) return; SetCaught(pkm.Species, true); SetSeen(pkm.Species, true); } private bool CanSetDex(int species) { if (species <= 0) return false; if (species > MaxSpeciesID) return false; if (Version == GameVersion.Invalid) return false; return true; } private void SetUnownFormFlags() { // Give all Unown caught to prevent a crash on pokedex view for (int i = 1; i <= 26; i++) Data[Offsets.PokedexSeen + 0x1F + i] = (byte)i; if (UnownFirstSeen == 0) // Invalid UnownFirstSeen = 1; // A } /// /// Toggles the availability of Unown letter groups in the Wild /// /// /// Max value of 0x0F, 4 bitflags /// 1 lsh 0: A, B, C, D, E, F, G, H, I, J, K /// 1 lsh 1: L, M, N, O, P, Q, R /// 1 lsh 2: S, T, U, V, W /// 1 lsh 3: X, Y, Z /// public int UnownUnlocked { get => Data[Offsets.PokedexSeen + 0x1F + 27]; set => Data[Offsets.PokedexSeen + 0x1F + 27] = (byte)value; } /// /// Unlocks all Unown letters/forms in the wild. /// public void UnownUnlockAll() => UnownUnlocked = 0x0F; // all 4 bitflags /// /// Flag that determines if Unown Letters are available in the wild: A, B, C, D, E, F, G, H, I, J, K /// public bool UnownUnlocked0 { get => (UnownUnlocked & 1 << 0) == 1 << 0; set => UnownUnlocked |= 1 << 0; } /// /// Flag that determines if Unown Letters are available in the wild: L, M, N, O, P, Q, R /// public bool UnownUnlocked1 { get => (UnownUnlocked & 1 << 1) == 1 << 1; set => UnownUnlocked |= 1 << 1; } /// /// Flag that determines if Unown Letters are available in the wild: S, T, U, V, W /// public bool UnownUnlocked2 { get => (UnownUnlocked & 1 << 2) == 1 << 2; set => UnownUnlocked |= 1 << 2; } /// /// Flag that determines if Unown Letters are available in the wild: X, Y, Z /// public bool UnownUnlocked3 { get => (UnownUnlocked & 1 << 3) == 1 << 3; set => UnownUnlocked |= 1 << 3; } /// /// Chooses which Unown sprite to show in the regular Pokédex View /// public int UnownFirstSeen { get => Data[Offsets.PokedexSeen + 0x1F + 28]; set => Data[Offsets.PokedexSeen + 0x1F + 28] = (byte)value; } public override bool GetSeen(int species) => GetDexFlag(Offsets.PokedexSeen, species); public override bool GetCaught(int species) => GetDexFlag(Offsets.PokedexCaught, species); public override void SetSeen(int species, bool seen) => SetDexFlag(Offsets.PokedexSeen, species, seen); public override void SetCaught(int species, bool caught) { SetDexFlag(Offsets.PokedexCaught, species, caught); if (caught && species == (int)Species.Unown) SetUnownFormFlags(); } private bool GetDexFlag(int region, int species) { int bit = species - 1; int ofs = bit >> 3; return GetFlag(region + ofs, bit & 7); } private void SetDexFlag(int region, int species, bool value) { int bit = species - 1; int ofs = bit >> 3; SetFlag(region + ofs, bit & 7, value); } /// All Event Constant values for the save file /// These are all bytes public override ushort[] EventConsts { get { ushort[] Constants = new ushort[EventConstMax]; for (int i = 0; i < Constants.Length; i++) Constants[i] = Data[EventConst + i]; return Constants; } set { if (value.Length != EventConstMax) return; for (int i = 0; i < value.Length; i++) Data[EventConst + i] = Math.Min(byte.MaxValue, (byte)value[i]); } } // Misc public ushort ResetKey => GetResetKey(); private ushort GetResetKey() { var val = (TID >> 8) + (TID & 0xFF) + ((Money >> 16) & 0xFF) + ((Money >> 8) & 0xFF) + (Money & 0xFF); var ot = Data.Skip(Offsets.Trainer1 + 2).TakeWhile((z, i) => i < 5 && z != 0x50); var tr = ot.Sum(z => z); return (ushort)(val + tr); } /// /// Sets the "Time Not Set" flag to the RTC Flag list. /// public void ResetRTC() => Data[Offsets.RTCFlags] |= 0x80; public void UnlockAllDecorations() { for (int i = 676; i <= 721; i++) SetEventFlag(i, true); } public override string GetString(byte[] data, int offset, int length) { if (Korean) return StringConverter2KOR.GetString2KOR(data, offset, length); return StringConverter12.GetString1(data, offset, length, Japanese); } public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (Korean) return StringConverter2KOR.SetString2KOR(value, maxLength); return StringConverter12.SetString1(value, maxLength, Japanese); } public bool IsGBMobileAvailable => Japanese && Version == GameVersion.C; public bool IsGBMobileEnabled => Japanese && Enum.IsDefined(typeof(GBMobileCableColor), GBMobileCable); public GBMobileCableColor GBMobileCable { get => (GBMobileCableColor) Data[0xE800]; set { Data[0xE800] = (byte)value; Data[0x9000] = (byte)(0xFF - value); } } } public enum GBMobileCableColor : byte { None = 0, Blue = 1, Yellow = 2, Green = 3, Red = 4, Debug = 0x81, } }