using System; using System.Linq; using System.Security.Cryptography; namespace PKHeX.Core { /// /// Generation 3 object for Pokémon Colosseum saves. /// public sealed class SAV3Colosseum : SaveFile, IDisposable { public override string BAKName => $"{FileName} [{OT} ({Version}) - {PlayTimeString}].bak"; public override string Filter { get { const string regular = "GameCube Save File|*.gci|All Files|*.*"; const string memcard = "Memory Card Raw File|*.raw|Memory Card Binary File|*.bin|"; return IsMemoryCardSave ? memcard + regular : regular; } } public override string Extension => IsMemoryCardSave ? ".raw" : ".gci"; // 3 Save files are stored // 0x0000-0x6000 contains memory card data // 0x6000-0x60000 contains the 3 save slots // 0x5A000 / 3 = 0x1E000 per save slot // Checksum is SHA1 over 0-0x1DFD7, stored in the last 20 bytes of the save slot. // Another SHA1 hash is 0x1DFD8, for 20 bytes. Unknown purpose. // Checksum is used as the crypto key. private const int SLOT_SIZE = 0x1E000; private const int SLOT_START = 0x6000; private const int SLOT_COUNT = 3; private readonly int SaveCount = -1; private readonly int SaveIndex = -1; private readonly StrategyMemo StrategyMemo; public override int MaxShadowID => 0x80; // 128 private readonly int Memo; private readonly ushort[] LegalItems, LegalKeyItems, LegalBalls, LegalTMHMs, LegalBerries, LegalCologne; private readonly int OFS_PouchCologne; private readonly SAV3GCMemoryCard MC; private bool IsMemoryCardSave => MC != null; public SAV3Colosseum(byte[] data, SAV3GCMemoryCard MC) : this(data) { this.MC = MC; BAK = MC.Data; } public SAV3Colosseum(byte[] data = null) { Data = data ?? new byte[SaveUtil.SIZE_G3COLO]; BAK = (byte[])Data.Clone(); Exportable = !IsRangeEmpty(0, Data.Length); if (SaveUtil.GetIsG3COLOSAV(Data) != GameVersion.COLO) return; // Scan all 3 save slots for the highest counter for (int i = 0; i < SLOT_COUNT; i++) { int slotOffset = SLOT_START + i * SLOT_SIZE; int SaveCounter = BigEndian.ToInt32(Data, slotOffset + 4); if (SaveCounter <= SaveCount) continue; SaveCount = SaveCounter; SaveIndex = i; } // Decrypt most recent save slot { byte[] slot = new byte[SLOT_SIZE]; int slotOffset = SLOT_START + SaveIndex * SLOT_SIZE; Array.Copy(Data, slotOffset, slot, 0, slot.Length); byte[] digest = new byte[20]; Array.Copy(slot, SLOT_SIZE - 20, digest, 0, digest.Length); // Decrypt Slot Data = DecryptColosseum(slot, digest); } Trainer1 = 0x00078; Party = 0x000A8; OFS_PouchHeldItem = 0x007F8; OFS_PouchKeyItem = 0x00848; OFS_PouchBalls = 0x008F4; OFS_PouchTMHM = 0x00934; OFS_PouchBerry = 0x00A34; OFS_PouchCologne = 0x00AEC; // Cologne Box = 0x00B90; Daycare = 0x08170; Memo = 0x082B0; StrategyMemo = new StrategyMemo(Data, Memo, xd:false); LegalItems = Legal.Pouch_Items_COLO; LegalKeyItems = Legal.Pouch_Key_COLO; LegalBalls = Legal.Pouch_Ball_RS; LegalTMHMs = Legal.Pouch_TM_RS; // not HMs LegalBerries = Legal.Pouch_Berries_RS; LegalCologne = Legal.Pouch_Cologne_CXD; Personal = PersonalTable.RS; HeldItems = Legal.HeldItems_COLO; if (!Exportable) ClearBoxes(); // Since PartyCount is not stored in the save file, // Count up how many party slots are active. for (int i = 0; i < 6; i++) if (GetPartySlot(GetPartyOffset(i)).Species != 0) PartyCount++; } public override byte[] Write(bool DSV, bool GCI) { StrategyMemo.FinalData.CopyTo(Data, Memo); SetChecksums(); // Get updated save slot data byte[] digest = Data.Skip(Data.Length - 20).Take(20).ToArray(); byte[] newSAV = EncryptColosseum(Data, digest); // Put save slot back in original save data byte[] newFile = MC != null ? MC.SelectedSaveData : (byte[])BAK.Clone(); Array.Copy(newSAV, 0, newFile, SLOT_START + SaveIndex*SLOT_SIZE, newSAV.Length); // Return the gci if Memory Card is not being exported if (!IsMemoryCardSave || GCI) return Header.Concat(newFile).ToArray(); MC.SelectedSaveData = newFile.ToArray(); return MC.Data; } // Configuration public override SaveFile Clone() { byte[] data = Write(DSV: false, GCI: true).Skip(Header.Length).ToArray(); return new SAV3Colosseum(data) { Header = (byte[])Header.Clone() }; } public override int SIZE_STORED => PKX.SIZE_3CSTORED; protected override int SIZE_PARTY => PKX.SIZE_3CSTORED; // unused public override PKM BlankPKM => new CK3(); public override Type PKMType => typeof(CK3); public override int MaxMoveID => Legal.MaxMoveID_3; public override int MaxSpeciesID => Legal.MaxSpeciesID_3; public override int MaxAbilityID => Legal.MaxAbilityID_3; public override int MaxBallID => Legal.MaxBallID_3; public override int MaxItemID => Legal.MaxItemID_3_COLO; public override int MaxGameID => Legal.MaxGameID_3; public override int MaxEV => 255; public override int Generation => 3; protected override int GiftCountMax => 1; public override int OTLength => 7; public override int NickLength => 10; public override int MaxMoney => 999999; public override int BoxCount => 3; public override bool IsPKMPresent(int Offset) => PKX.IsPKMPresentGC(Data, Offset); // Checksums private readonly SHA1 sha1 = SHA1.Create(); public void Dispose() => sha1?.Dispose(); private byte[] EncryptColosseum(byte[] input, byte[] digest) { if (input.Length != SLOT_SIZE) return null; byte[] d = (byte[])input.Clone(); byte[] k = (byte[])digest.Clone(); // digest // NOT key for (int i = 0; i < 20; i++) k[i] = (byte)~k[i]; for (int i = 0x18; i < 0x1DFD8; i += 20) { for (int j = 0; j < 20; j++) d[i + j] ^= k[j]; k = sha1.ComputeHash(d, i, 20); // update digest } return d; } private byte[] DecryptColosseum(byte[] input, byte[] digest) { if (input.Length != SLOT_SIZE) return null; byte[] d = (byte[])input.Clone(); byte[] k = (byte[])digest.Clone(); // NOT key for (int i = 0; i < 20; i++) k[i] = (byte)~k[i]; for (int i = 0x18; i < 0x1DFD8; i += 20) { byte[] key = sha1.ComputeHash(d, i, 20); // update digest for (int j = 0; j < 20; j++) d[i + j] ^= k[j]; Array.Copy(key, k, 20); // for use in next loop } return d; } protected override void SetChecksums() { // Clear Header Checksum BitConverter.GetBytes(0).CopyTo(Data, 12); // Compute checksum of data byte[] checksum = sha1.ComputeHash(Data, 0, 0x1DFD8); // Set Checksum to end Array.Copy(checksum, 0, Data, Data.Length - 20, 20); // Header Integrity byte[] H = new byte[8]; Array.Copy(checksum, 0, H, 0, 8); byte[] D = new byte[8]; Array.Copy(Data, 0x18, D, 0, 8); // Decrypt Checksum for (int i = 0; i < 8; i++) D[i] ^= (byte)~H[i]; // Compute new header checksum int newHC = 0; for (int i = 0; i < 0x18; i += 4) newHC -= BigEndian.ToInt32(Data, i); newHC -= BigEndian.ToInt32(D, 0); newHC -= BigEndian.ToInt32(D, 4); // Set Header Checksum BigEndian.GetBytes(newHC).CopyTo(Data, 12); } public override bool ChecksumsValid => !ChecksumInfo.Contains("Invalid"); public override string ChecksumInfo { get { byte[] data = (byte[])Data.Clone(); int oldHC = BigEndian.ToInt32(data, 12); // Clear Header Checksum BitConverter.GetBytes(0).CopyTo(data, 12); byte[] checksum = sha1.ComputeHash(data, 0, 0x1DFD8); // Header Integrity byte[] H = new byte[8]; byte[] D = new byte[8]; Array.Copy(checksum, 0, H, 0, H.Length); Array.Copy(data, 0x00018, D, 0, D.Length); for (int i = 0; i < 8; i++) D[i] ^= (byte)~H[i]; // Compute new header checksum int newHC = 0; for (int i = 0; i < 0x18; i += 4) newHC -= BigEndian.ToInt32(data, i); newHC -= BigEndian.ToInt32(D, 0); newHC -= BigEndian.ToInt32(D, 4); byte[] chk = data.Skip(data.Length - 20).Take(20).ToArray(); bool header = newHC == oldHC; bool body = chk.SequenceEqual(checksum); string valid(bool s) => s ? "Valid" : "Invalid"; return $"Header Checksum {valid(header)}, Body Checksum {valid(body)}alid."; } } // Trainer Info public override GameVersion Version { get => GameVersion.COLO; protected set { } } // Storage public override int GetPartyOffset(int slot) { return Party + SIZE_STORED * slot; } public override int GetBoxOffset(int box) { return Box + (30 * SIZE_STORED + 0x14)*box + 0x14; } public override string GetBoxName(int box) { return GetString(Box + 0x24A4*box, 16); } public override void SetBoxName(int box, string value) { SetString(value, 8).CopyTo(Data, Box + 0x24A4*box); } public override PKM GetPKM(byte[] data) { return new CK3(data.Take(SIZE_STORED).ToArray()); } public override byte[] DecryptPKM(byte[] data) { return data; } protected override void SetPKM(PKM pkm) { var pk = pkm as CK3; if (pk == null) return; if (pk.CurrentRegion == 0) pk.CurrentRegion = 2; // NTSC-U if (pk.OriginalRegion == 0) pk.OriginalRegion = 2; // NTSC-U } protected override void SetDex(PKM pkm) { // Dex Related var entry = StrategyMemo.GetEntry(pkm.Species); if (entry.IsEmpty) // Populate { entry.Species = pkm.Species; entry.PID = pkm.PID; entry.TID = pkm.TID; entry.SID = pkm.SID; } if (entry.Matches(pkm.Species, pkm.PID, pkm.TID, pkm.SID)) { entry.Seen = true; entry.Owned = true; } StrategyMemo.SetEntry(entry); } private TimeSpan PlayedSpan { get => TimeSpan.FromSeconds((double)(BigEndian.ToUInt32(Data, 40) - 0x47000000) / 128); set => BigEndian.GetBytes((uint)(value.TotalSeconds * 128) + 0x47000000).CopyTo(Data, 40); } public override int PlayedHours { get => (ushort)PlayedSpan.Hours; set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromHours(time.Hours) + TimeSpan.FromHours(value); } } public override int PlayedMinutes { get => (byte)PlayedSpan.Minutes; set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromMinutes(time.Minutes) + TimeSpan.FromMinutes(value); } } public override int PlayedSeconds { get => (byte)PlayedSpan.Seconds; set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromSeconds(time.Seconds) + TimeSpan.FromSeconds(value); } } // Trainer Info (offset 0x78, length 0xB18, end @ 0xB90) public override string OT { get => GetString(0x78, 20); set { SetString(value, 10).CopyTo(Data, 0x78); OT2 = value; } } private string OT2 { get => GetString(0x8C, 20); set => SetString(value, 10).CopyTo(Data, 0x8C); } public override int SID { get => BigEndian.ToUInt16(Data, 0xA4); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xA4); } public override int TID { get => BigEndian.ToUInt16(Data, 0xA6); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xA6); } public override int Gender { get => Data[0xAF8]; set => Data[0xAF8] = (byte)value; } public override uint Money { get => BigEndian.ToUInt32(Data, 0xAFC); set => BigEndian.GetBytes(value).CopyTo(Data, 0xAFC); } public uint Coupons { get => BigEndian.ToUInt32(Data, 0xB00); set => BigEndian.GetBytes(value).CopyTo(Data, 0xB00); } public string RUI_Name { get => GetString(0xB3A, 20); set => SetString(value, 10).CopyTo(Data, 0xB3A); } public override InventoryPouch[] Inventory { get { InventoryPouch[] pouch = { new InventoryPouch(InventoryType.Items, LegalItems, 999, OFS_PouchHeldItem, 20), // 20 COLO, 30 XD new InventoryPouch(InventoryType.KeyItems, LegalKeyItems, 1, OFS_PouchKeyItem, 43), new InventoryPouch(InventoryType.Balls, LegalBalls, 999, OFS_PouchBalls, 16), new InventoryPouch(InventoryType.TMHMs, LegalTMHMs, 999, OFS_PouchTMHM, 64), new InventoryPouch(InventoryType.Berries, LegalBerries, 999, OFS_PouchBerry, 46), new InventoryPouch(InventoryType.Medicine, LegalCologne, 999, OFS_PouchCologne, 3), // Cologne }; foreach (var p in pouch) p.GetPouchBigEndian(ref Data); return pouch; } set { foreach (var p in value) p.SetPouchBigEndian(ref Data); } } // Daycare Structure: // 0x00 -- Occupied // 0x01 -- Deposited Level // 0x02-0x03 -- unused? // 0x04-0x07 -- Initial EXP public override int GetDaycareSlotOffset(int loc, int slot) { return Daycare + 8; } public override uint? GetDaycareEXP(int loc, int slot) { return null; } public override bool? IsDaycareOccupied(int loc, int slot) { return null; } public override void SetDaycareEXP(int loc, int slot, uint EXP) { } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { } public override string GetString(int Offset, int Count) => StringConverter.GetBEString3(Data, Offset, Count); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter.SetBEString3(value, maxLength, PadToSize, PadWith); } } }