using System;
namespace PKHeX.Core
{
public static class BinLinker
{
///
/// Unpacks a BinLinkerAccessor generated file container into individual arrays.
///
/// Packed data
/// Signature expected in the first two bytes (ASCII)
/// Unpacked array containing all files that were packed.
public static byte[][] Unpack(byte[] fileData, string identifier)
{
#if DEBUG
System.Diagnostics.Debug.Assert(fileData.Length > 4);
System.Diagnostics.Debug.Assert(identifier[0] == fileData[0] && identifier[1] == fileData[1]);
#endif
int count = BitConverter.ToUInt16(fileData, 2); int ctr = 4;
int start = BitConverter.ToInt32(fileData, ctr); ctr += 4;
byte[][] returnData = new byte[count][];
for (int i = 0; i < count; i++)
{
int end = BitConverter.ToInt32(fileData, ctr); ctr += 4;
int len = end - start;
byte[] data = new byte[len];
Buffer.BlockCopy(fileData, start, data, 0, len);
returnData[i] = data;
start = end;
}
return returnData;
}
}
}