namespace PKHeX.Core { public class BoxLayout6 : SaveBlock { private const int PCBackgrounds = 0x41E; private const int PCFlags = 0x43D; private const int LastViewedBoxOffset = 0x43F; private const int strlen = SAV6.LongStringLength / 2; public BoxLayout6(SAV6 sav, int offset) : base(sav) => Offset = offset; public int GetBoxWallpaperOffset(int box) => Offset + PCBackgrounds + box; public int GetBoxWallpaper(int box) { if ((uint)box > SAV.BoxCount) return 0; return Data[GetBoxWallpaperOffset(box)]; } public void SetBoxWallpaper(int box, int value) { if ((uint)box > SAV.BoxCount) return; Data[GetBoxWallpaperOffset(box)] = (byte)value; } private int GetBoxNameOffset(int box) => Offset + (SAV6.LongStringLength * box); public string GetBoxName(int box) => SAV.GetString(Data, GetBoxNameOffset(box), SAV6.LongStringLength); public void SetBoxName(int box, string value) { var data = SAV.SetString(value, strlen, strlen, 0); var offset = GetBoxNameOffset(box) + (SAV6.LongStringLength * box); SAV.SetData(data, offset); } public byte[] BoxFlags { get => new[] { Data[Offset + PCFlags] }; // 7 bits for wallpaper unlocks, top bit to unlock final box (delta episode) set { if (value.Length != 1) return; Data[Offset + PCFlags] = value[0]; } } public int BoxesUnlocked { get => Data[Offset + PCFlags + 1] - 1; set => Data[Offset + PCFlags + 1] = (byte)(value + 1); } public int CurrentBox { get => Data[Offset + LastViewedBoxOffset]; set => Data[Offset + LastViewedBoxOffset] = (byte)value; } } }