//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace PKHeX.WinForms.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PKHeX.WinForms.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap _6th { get { object obj = ResourceManager.GetObject("_6th", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap about { get { object obj = ResourceManager.GetObject("about", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap alora { get { object obj = ResourceManager.GetObject("alora", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap alphaAZ { get { object obj = ResourceManager.GetObject("alphaAZ", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap alphaZA { get { object obj = ResourceManager.GetObject("alphaZA", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap anti_pokerus_icon { get { object obj = ResourceManager.GetObject("anti_pokerus_icon", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap bak { get { object obj = ResourceManager.GetObject("bak", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap box_mark_01 { get { object obj = ResourceManager.GetObject("box_mark_01", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap box_mark_02 { get { object obj = ResourceManager.GetObject("box_mark_02", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap box_mark_03 { get { object obj = ResourceManager.GetObject("box_mark_03", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap box_mark_04 { get { object obj = ResourceManager.GetObject("box_mark_04", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap box_mark_05 { get { object obj = ResourceManager.GetObject("box_mark_05", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap box_mark_06 { get { object obj = ResourceManager.GetObject("box_mark_06", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap box_wp_clean { get { object obj = ResourceManager.GetObject("box_wp_clean", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap box_wp_default { get { object obj = ResourceManager.GetObject("box_wp_default", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to PKHeX - By Kaphotics ///http://projectpokemon.org/pkhex/ /// ///22/01/01 - New Update: /// - Legality: /// - - Added: Hatch Counter legality checking. /// - - Added: Contest Stat Sheen legality checking (roughly compared to amount of other contest stats gained). /// - - Added: Munchlax encounter slots for DPPt and BDSP are now checked for Trainer ID legality. /// - - Fixed: BDSP Gigantamax is now flagged illegal correctly. /// - - Fixed: BDSP Meister Magikarp now recognized correctly. /// - - Fixed: BDSP bred (egg) ball legali [rest of string was truncated]";. /// public static string changelog { get { return ResourceManager.GetString("changelog", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap crown { get { object obj = ResourceManager.GetObject("crown", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap data { get { object obj = ResourceManager.GetObject("data", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap database { get { object obj = ResourceManager.GetObject("database", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap date { get { object obj = ResourceManager.GetObject("date", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap dump { get { object obj = ResourceManager.GetObject("dump", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap exit { get { object obj = ResourceManager.GetObject("exit", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap export { get { object obj = ResourceManager.GetObject("export", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] fashion_f_sm { get { object obj = ResourceManager.GetObject("fashion_f_sm", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] fashion_f_sm_illegal { get { object obj = ResourceManager.GetObject("fashion_f_sm_illegal", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] fashion_f_uu { get { object obj = ResourceManager.GetObject("fashion_f_uu", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] fashion_f_uu_illegal { get { object obj = ResourceManager.GetObject("fashion_f_uu_illegal", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] fashion_m_sm { get { object obj = ResourceManager.GetObject("fashion_m_sm", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] fashion_m_sm_illegal { get { object obj = ResourceManager.GetObject("fashion_m_sm_illegal", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] fashion_m_uu { get { object obj = ResourceManager.GetObject("fashion_m_uu", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] fashion_m_uu_illegal { get { object obj = ResourceManager.GetObject("fashion_m_uu_illegal", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap folder { get { object obj = ResourceManager.GetObject("folder", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gen_6 { get { object obj = ResourceManager.GetObject("gen_6", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gen_7 { get { object obj = ResourceManager.GetObject("gen_7", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gen_8 { get { object obj = ResourceManager.GetObject("gen_8", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gen_bs { get { object obj = ResourceManager.GetObject("gen_bs", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gen_gg { get { object obj = ResourceManager.GetObject("gen_gg", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gen_go { get { object obj = ResourceManager.GetObject("gen_go", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gen_la { get { object obj = ResourceManager.GetObject("gen_la", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gen_vc { get { object obj = ResourceManager.GetObject("gen_vc", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap gift { get { object obj = ResourceManager.GetObject("gift", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap heart { get { object obj = ResourceManager.GetObject("heart", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap horohoro { get { object obj = ResourceManager.GetObject("horohoro", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). /// public static System.Drawing.Icon Icon { get { object obj = ResourceManager.GetObject("Icon", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap icon_btlrom { get { object obj = ResourceManager.GetObject("icon_btlrom", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap icon_favo { get { object obj = ResourceManager.GetObject("icon_favo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap import { get { object obj = ResourceManager.GetObject("import", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to About=Über ///BatchEditor=Batch Editor ///ErrorWindow=Fehler ///KChart=KTabelle ///Main=PKHeX ///MemoryAmie=Erinnerung / Ami Editor ///RibbonEditor=Band Editor ///SAV_Apricorn=Aprikoko Editor ///SAV_BerryField=Beerenfeld Ansicht ///SAV_BlockDump8=Spielstand Block Dump ///SAV_BoxLayout=Box Layout Editor ///SAV_BoxList=PC Ansicht ///SAV_Capture7GG=Fang Statistik Editor ///SAV_CGearSkin=C-Gear Skin ///SAV_Database=Datenbank ///SAV_Encounters=Datenbank ///SAV_EventFlags=Event Flag Editor ///SAV_EventReset1=Event Resetter ///SAV_EventWork=Event Fl [rest of string was truncated]";. /// public static string lang_de { get { return ResourceManager.GetString("lang_de", resourceCulture); } } /// /// Looks up a localized string similar to About=About ///BatchEditor=Batch Editor ///ErrorWindow=Error ///KChart=KChart ///Main=PKHeX ///MemoryAmie=Memory / Amie Editor ///RibbonEditor=Ribbon Editor ///SAV_Apricorn=Apricorn Editor ///SAV_BerryField=Berry Field Viewer ///SAV_BlockDump8=Savedata Block Dump ///SAV_BoxLayout=Box Layout Editor ///SAV_BoxList=Storage Viewer ///SAV_Capture7GG=Capture Record Editor ///SAV_CGearSkin=C-Gear Skin ///SAV_Database=Database ///SAV_Encounters=Database ///SAV_EventFlags=Event Flag Editor ///SAV_EventReset1=Event Resetter ///SAV_EventWork=Event Flag [rest of string was truncated]";. /// public static string lang_en { get { return ResourceManager.GetString("lang_en", resourceCulture); } } /// /// Looks up a localized string similar to About=Acerca de ///BatchEditor=Editor por Lotes ///ErrorWindow=Error ///KChart=KChart ///Main=PKHeX ///MemoryAmie=Editor de Memorias / Poké Recreo ///RibbonEditor=Editor de Cintas ///SAV_Apricorn=Editor de Bonguri ///SAV_BerryField=Visor de Campos de Bayas ///SAV_BlockDump8=Respaldo de bloques ///SAV_BoxLayout=Editor de fondos de Cajas ///SAV_BoxList=Visor de Almacenamiento ///SAV_Capture7GG=Editor de Récord de Captura ///SAV_CGearSkin=Editor de la apariencia C-Gear ///SAV_Database=Base de Datos ///SAV_Encounters=Base de Datos ///SAV_Even [rest of string was truncated]";. /// public static string lang_es { get { return ResourceManager.GetString("lang_es", resourceCulture); } } /// /// Looks up a localized string similar to About=À propos ///BatchEditor=Éditeur Batch ///ErrorWindow=Erreur ///KChart=KChart ///Main=PKHeX ///MemoryAmie=Memory / Amie Editor ///RibbonEditor=Rubans ///SAV_Apricorn=Noigrumes ///SAV_BerryField=Champs de Baies ///SAV_BlockDump8=Sauvegarde des blocs de données ///SAV_BoxLayout=Fonds de Boîtes ///SAV_BoxList=Visualiseur de stockage ///SAV_Capture7GG=Capture Éditeur d'enregistrement ///SAV_CGearSkin=Fonds C-Gear ///SAV_Database=Base de Données ///SAV_Encounters=Base de données ///SAV_EventFlags=Événements dans le Jeu ///SAV_EventReset1=Ré [rest of string was truncated]";. /// public static string lang_fr { get { return ResourceManager.GetString("lang_fr", resourceCulture); } } /// /// Looks up a localized string similar to About=About ///BatchEditor=Batch Editor ///ErrorWindow=Error ///KChart=KChart ///Main=PKHeX ///MemoryAmie=Memory / Amie Editor ///RibbonEditor=Ribbon Editor ///SAV_Apricorn=Apricorn Editor ///SAV_BerryField=Berry Field Viewer ///SAV_BlockDump8=Savedata Block Dump ///SAV_BoxLayout=Box Layout Editor ///SAV_BoxList=Storage Viewer ///SAV_Capture7GG=Capture Record Editor ///SAV_CGearSkin=C-Gear Skin ///SAV_Database=Database ///SAV_Encounters=Database ///SAV_EventFlags=Event Flag Editor ///SAV_EventReset1=Event Resetter ///SAV_EventWork=Event Flag [rest of string was truncated]";. /// public static string lang_it { get { return ResourceManager.GetString("lang_it", resourceCulture); } } /// /// Looks up a localized string similar to About=About ///BatchEditor=バッチエディタ ///ErrorWindow=エラー ///KChart=KChart ///Main=PKHeX ///MemoryAmie=おもいで ///RibbonEditor=取得リボン ///SAV_Apricorn=ぼんぐり ///SAV_BerryField=きのみ畑 ///SAV_BlockDump8=Savedata Block Dump ///SAV_BoxLayout=ボックスレイアウト ///SAV_BoxList=ボックスリスト ///SAV_Capture7GG=Capture Record Editor ///SAV_CGearSkin=Cギア スキン ///SAV_Database=データベース ///SAV_Encounters=Database ///SAV_EventFlags=イベントフラグ ///SAV_EventReset1=イベントリセット ///SAV_EventWork=Event Flag Editor ///SAV_FlagWork8b=Event Flag Editor ///SAV_FolderList=フォルダリスト ///SAV_GameSelect=ゲームバーション ///SA [rest of string was truncated]";. /// public static string lang_ja { get { return ResourceManager.GetString("lang_ja", resourceCulture); } } /// /// Looks up a localized string similar to About=정보 ///BatchEditor=일괄 편집 도구 ///ErrorWindow=오류 ///KChart=KChart ///Main=PKHeX ///MemoryAmie=기억 / 파를레 편집 도구 ///RibbonEditor=리본 편집 도구 ///SAV_Apricorn=규토리 편집 도구 ///SAV_BerryField=나무열매 밭 뷰어 ///SAV_BlockDump8=세이브 데이터 블록 덤프 ///SAV_BoxLayout=박스 레이아웃 편집 도구 ///SAV_BoxList=소지 공간 뷰어 ///SAV_Capture7GG=Capture Record Editor ///SAV_CGearSkin=C기어 스킨 ///SAV_Database=데이터베이스 ///SAV_Encounters=데이터베이스 ///SAV_EventFlags=이벤트 플래그 편집 도구 ///SAV_EventReset1=이벤트 초기화 도구 ///SAV_EventWork=이벤트 플래그 편집 도구 ///SAV_FlagWork8b=Event Flag Editor ///SAV_FolderList=폴더 목록 ///SAV_GameS [rest of string was truncated]";. /// public static string lang_ko { get { return ResourceManager.GetString("lang_ko", resourceCulture); } } /// /// Looks up a localized string similar to About=关于 ///BatchEditor=批量编辑器 ///ErrorWindow=错误 ///KChart=信息列表 ///Main=PKHeX ///MemoryAmie=回忆编辑器 ///RibbonEditor=奖章 ///SAV_Apricorn=球果编辑 ///SAV_BerryField=树果田查看器 ///SAV_BlockDump8=存档转储 ///SAV_BoxLayout=盒子外观 ///SAV_BoxList=寄放系统 ///SAV_Capture7GG=捕获记录编辑 ///SAV_CGearSkin=C装置皮肤 ///SAV_Database=数据库 ///SAV_Encounters=数据库 ///SAV_EventFlags=事件旗标编辑 ///SAV_EventReset1=事件重置 ///SAV_EventWork=事件标志编辑器 ///SAV_FlagWork8b=Event Flag Editor ///SAV_FolderList=文件夹列表 ///SAV_GameSelect=游戏选择 ///SAV_HallOfFame=名人堂 ///SAV_HallOfFame7=名人堂 ///SAV_HoneyTree=甜甜蜜树编辑 ///SAV_Inventory=物品 [rest of string was truncated]";. /// public static string lang_zh { get { return ResourceManager.GetString("lang_zh", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap language { get { object obj = ResourceManager.GetObject("language", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap leaf { get { object obj = ResourceManager.GetObject("leaf", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap load { get { object obj = ResourceManager.GetObject("load", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap locked { get { object obj = ResourceManager.GetObject("locked", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap main { get { object obj = ResourceManager.GetObject("main", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap nocheck { get { object obj = ResourceManager.GetObject("nocheck", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap numhilo { get { object obj = ResourceManager.GetObject("numhilo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap numlohi { get { object obj = ResourceManager.GetObject("numlohi", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap open { get { object obj = ResourceManager.GetObject("open", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap other { get { object obj = ResourceManager.GetObject("other", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap party { get { object obj = ResourceManager.GetObject("party", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// public static byte[] pgldings_normalregular { get { object obj = ResourceManager.GetObject("pgldings_normalregular", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap qr { get { object obj = ResourceManager.GetObject("qr", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap rare_icon { get { object obj = ResourceManager.GetObject("rare_icon", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap rare_icon_2 { get { object obj = ResourceManager.GetObject("rare_icon_2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap redo { get { object obj = ResourceManager.GetObject("redo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap report { get { object obj = ResourceManager.GetObject("report", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap research_bonus_points { get { object obj = ResourceManager.GetObject("research_bonus_points", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap savePKM { get { object obj = ResourceManager.GetObject("savePKM", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap saveSAV { get { object obj = ResourceManager.GetObject("saveSAV", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap settings { get { object obj = ResourceManager.GetObject("settings", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to If you are having issues viewing certain symbols/text: Options -> Unicode /// ///// Main Window /// ///CTRL-O: Open ///CTRL-S: Export PKM ///CTRL-E: Export SAV ///CTRL-B: Export BAK ///CTRL-Q: Quit /// ///CTRL-D: Open PKM Database ///CTRL-F: Open Folder List ///CTRL-G: Open Mystery Gift Database ///CTRL-N: Open Encounter Database ///CTRL-M: Open Batch Editor ///CTRL-R: Open Box Report ///CTRL-P: Open About PKHeX ///CTRL-T: Import Showdown Set ///CTRL-SHIFT-T: Export Showdown Set ///CTRL-SHIFT-S: Open Settings /// ///Control + Click on... ///- Species [rest of string was truncated]";. /// public static string shortcuts { get { return ResourceManager.GetString("shortcuts", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap showdown { get { object obj = ResourceManager.GetObject("showdown", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap swapBox { get { object obj = ResourceManager.GetObject("swapBox", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap user { get { object obj = ResourceManager.GetObject("user", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap users { get { object obj = ResourceManager.GetObject("users", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap valhilo { get { object obj = ResourceManager.GetObject("valhilo", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap valid { get { object obj = ResourceManager.GetObject("valid", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap vallohi { get { object obj = ResourceManager.GetObject("vallohi", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap vc { get { object obj = ResourceManager.GetObject("vc", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap wand { get { object obj = ResourceManager.GetObject("wand", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap warn { get { object obj = ResourceManager.GetObject("warn", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }