using System; using static PKHeX.Core.RibbonIndex3; namespace PKHeX.Core; /// /// Ribbons from Generation 3 that were not carried forward to future formats. /// public enum RibbonIndex3 : byte { // Battle: Gen3 Winning, Victory, // Contest: Gen3 Cool, CoolSuper, CoolHyper, CoolMaster, Beauty, BeautySuper, BeautyHyper, BeautyMaster, Cute, CuteSuper, CuteHyper, CuteMaster, Smart, SmartSuper, SmartHyper, SmartMaster, Tough, ToughSuper, ToughHyper, ToughMaster, MAX_COUNT, } public static class RibbonIndex3Extensions { public static void Fix(this RibbonIndex3 r, RibbonVerifierArguments args, bool state) { var pk = args.Entity; if (r is Victory or Winning) { if (pk is not IRibbonSetUnique3 u3) return; if (r is Victory) u3.RibbonVictory = state; else u3.RibbonWinning = state; return; } if (pk is IRibbonSetOnly3 o3) { const byte max = 4; const byte min = 0; byte value = state ? max : min; if (r is Cool) o3.RibbonCountG3Cool = value; else if (r is Beauty) o3.RibbonCountG3Beauty = value; else if (r is Cute) o3.RibbonCountG3Cute = value; else if (r is Smart) o3.RibbonCountG3Smart = value; else if (r is Tough) o3.RibbonCountG3Tough = value; return; } if (pk is not IRibbonSetUnique4 u4) return; _ = r switch { Cool => u4.RibbonG3Cool = state, CoolSuper => u4.RibbonG3CoolSuper = state, CoolHyper => u4.RibbonG3CoolHyper = state, CoolMaster => u4.RibbonG3CoolMaster = state, Beauty => u4.RibbonG3Beauty = state, BeautySuper => u4.RibbonG3BeautySuper = state, BeautyHyper => u4.RibbonG3BeautyHyper = state, BeautyMaster => u4.RibbonG3BeautyMaster = state, Cute => u4.RibbonG3Cute = state, CuteSuper => u4.RibbonG3CuteSuper = state, CuteHyper => u4.RibbonG3CuteHyper = state, CuteMaster => u4.RibbonG3CuteMaster = state, Smart => u4.RibbonG3Smart = state, SmartSuper => u4.RibbonG3SmartSuper = state, SmartHyper => u4.RibbonG3SmartHyper = state, SmartMaster => u4.RibbonG3SmartMaster = state, Tough => u4.RibbonG3Tough = state, ToughSuper => u4.RibbonG3ToughSuper = state, ToughHyper => u4.RibbonG3ToughHyper = state, ToughMaster => u4.RibbonG3ToughMaster = state, _ => throw new ArgumentOutOfRangeException(nameof(r), r, null), }; } public static string GetPropertyName(this RibbonIndex3 r) => r switch { Winning => nameof(IRibbonSetUnique3.RibbonWinning), Victory => nameof(IRibbonSetUnique3.RibbonVictory), Cool => nameof(IRibbonSetUnique4.RibbonG3Cool), CoolSuper => nameof(IRibbonSetUnique4.RibbonG3CoolSuper), CoolHyper => nameof(IRibbonSetUnique4.RibbonG3CoolHyper), CoolMaster => nameof(IRibbonSetUnique4.RibbonG3CoolMaster), Beauty => nameof(IRibbonSetUnique4.RibbonG3Beauty), BeautySuper => nameof(IRibbonSetUnique4.RibbonG3BeautySuper), BeautyHyper => nameof(IRibbonSetUnique4.RibbonG3BeautyHyper), BeautyMaster => nameof(IRibbonSetUnique4.RibbonG3BeautyMaster), Cute => nameof(IRibbonSetUnique4.RibbonG3Cute), CuteSuper => nameof(IRibbonSetUnique4.RibbonG3CuteSuper), CuteHyper => nameof(IRibbonSetUnique4.RibbonG3CuteHyper), CuteMaster => nameof(IRibbonSetUnique4.RibbonG3CuteMaster), Smart => nameof(IRibbonSetUnique4.RibbonG3Smart), SmartSuper => nameof(IRibbonSetUnique4.RibbonG3SmartSuper), SmartHyper => nameof(IRibbonSetUnique4.RibbonG3SmartHyper), SmartMaster => nameof(IRibbonSetUnique4.RibbonG3SmartMaster), Tough => nameof(IRibbonSetUnique4.RibbonG3Tough), ToughSuper => nameof(IRibbonSetUnique4.RibbonG3ToughSuper), ToughHyper => nameof(IRibbonSetUnique4.RibbonG3ToughHyper), ToughMaster => nameof(IRibbonSetUnique4.RibbonG3ToughMaster), _ => throw new ArgumentOutOfRangeException(nameof(r), r, null), }; }