using System;
using System.Linq;
namespace PKHeX.Core
{
///
/// Contains extension logic for modifying data.
///
public static class CommonEdits
{
public static bool ShowdownSetIVMarkings { get; set; } = true;
///
/// Sets the to the provided value.
///
/// Pokémon to modify.
/// to set. If no nickname is provided, the is set to the default value for its current language and format.
public static void SetNickname(this PKM pk, string nick = null)
{
if (nick != null)
{
pk.IsNicknamed = true;
pk.Nickname = nick;
}
else
{
pk.IsNicknamed = false;
pk.Nickname = PKX.GetSpeciesNameGeneration(pk.Species, pk.Language, pk.Format);
if (pk is _K12 pk12)
pk12.SetNotNicknamed();
}
}
///
/// Sets the value, with special consideration for values which derive the value.
///
/// Pokémon to modify.
/// Desired value to set.
public static void SetAltForm(this PKM pk, int form)
{
switch (pk.Format)
{
case 2:
while (pk.AltForm != form)
pk.SetRandomIVs();
break;
case 3:
pk.SetPIDUnown3(form);
break;
default:
pk.AltForm = form;
break;
}
}
///
/// Sets the value by sanity checking the provided against the possible pool of abilities.
///
/// Pokémon to modify.
/// Desired to set.
public static void SetAbility(this PKM pk, int abil)
{
if (abil < 0)
return;
var abilities = pk.PersonalInfo.Abilities;
int abilIndex = Array.IndexOf(abilities, abil);
abilIndex = Math.Max(0, abilIndex);
pk.SetAbilityIndex(abilIndex);
}
///
/// Sets the value based on the provided ability index (0-2)
///
/// Pokémon to modify.
/// Desired (shifted by 1) to set.
public static void SetAbilityIndex(this PKM pk, int abilIndex)
{
if (pk is PK5 pk5 && abilIndex == 2)
pk5.HiddenAbility = true;
else if (pk.Format <= 5)
pk.PID = PKX.GetRandomPID(pk.Species, pk.Gender, pk.Version, pk.Nature, pk.AltForm, (uint)(abilIndex * 0x10001));
pk.RefreshAbility(abilIndex);
}
///
/// Sets a Random value. The is not updated if the value should match the instead.
///
/// Accounts for Wurmple evolutions.
/// Pokémon to modify.
public static void SetRandomEC(this PKM pk)
{
int gen = pk.GenNumber;
int wIndex = Array.IndexOf(Legal.WurmpleEvolutions, pk.Species);
if (gen < 6 && gen > 2)
pk.EncryptionConstant = pk.PID;
else
pk.EncryptionConstant = wIndex < 0 ? Util.Rand32() : PKX.GetWurmpleEC(wIndex / 2);
}
///
/// Sets the derived value.
///
/// Pokémon to modify.
/// Desired state to set.
///
public static bool SetIsShiny(this PKM pk, bool shiny) => shiny ? SetShiny(pk) : pk.SetUnshiny();
///
/// Makes a shiny.
///
/// Pokémon to modify.
/// Returns true if the data was modified.
public static bool SetShiny(PKM pk)
{
if (pk.IsShiny)
return false;
pk.SetShiny();
return true;
}
///
/// Makes a not-shiny.
///
/// Pokémon to modify.
/// Returns true if the data was modified.
public static bool SetUnshiny(this PKM pk)
{
if (!pk.IsShiny)
return false;
pk.SetPIDGender(pk.Gender);
return true;
}
///
/// Sets the value, with special consideration for the values which derive the value.
///
/// Pokémon to modify.
/// Desired value to set.
public static void SetNature(this PKM pk, int nature)
{
if (pk.Format <= 4)
pk.SetPIDNature(Math.Max(0, nature));
else
pk.Nature = Math.Max(0, nature);
}
///
/// Sets the value, with special consideration for the values which derive the value.
///
/// Pokémon to modify.
/// Desired value to set.
public static void SetNature(this PKM pk, Nature nature) => pk.SetNature((int) nature);
///
/// Sets the individual PP Up count values depending if a Move is present in the moveslot or not.
///
/// Pokémon to modify.
/// to use (if already known). Will fetch the current if not provided.
public static void SetMaximumPPUps(this PKM pk, int[] Moves = null)
{
if (Moves == null)
Moves = pk.Moves;
pk.Move1_PPUps = GetPPUpCount(Moves[0]);
pk.Move2_PPUps = GetPPUpCount(Moves[1]);
pk.Move3_PPUps = GetPPUpCount(Moves[2]);
pk.Move4_PPUps = GetPPUpCount(Moves[3]);
pk.SetMaximumPPCurrent(Moves);
int GetPPUpCount(int moveID) => moveID > 0 ? 3 : 0;
}
///
/// Updates the and updates the current PP counts.
///
/// Pokémon to modify.
/// to set. Will be resized if 4 entries are not present.
/// Option to maximize PP Ups
public static void SetMoves(this PKM pk, int[] Moves, bool maxPP = false)
{
if (Moves.Any(z => z > pk.MaxMoveID))
Moves = Moves.Where(z => z <= pk.MaxMoveID).ToArray();
if (Moves.Length != 4)
Array.Resize(ref Moves, 4);
pk.Moves = Moves;
if (maxPP)
pk.SetMaximumPPUps(Moves);
else
pk.SetMaximumPPCurrent(Moves);
pk.FixMoves();
}
///
/// Updates the individual PP count values for each moveslot based on the maximum possible value.
///
/// Pokémon to modify.
/// to use (if already known). Will fetch the current if not provided.
public static void SetMaximumPPCurrent(this PKM pk, int[] Moves = null)
{
if (Moves == null)
Moves = pk.Moves;
pk.Move1_PP = Moves.Length <= 0 ? 0 : pk.GetMovePP(Moves[0], pk.Move1_PPUps);
pk.Move2_PP = Moves.Length <= 1 ? 0 : pk.GetMovePP(Moves[1], pk.Move2_PPUps);
pk.Move3_PP = Moves.Length <= 2 ? 0 : pk.GetMovePP(Moves[2], pk.Move3_PPUps);
pk.Move4_PP = Moves.Length <= 3 ? 0 : pk.GetMovePP(Moves[3], pk.Move4_PPUps);
}
///
/// Sets the value, with special consideration for the values which derive the value.
///
/// Pokémon to modify.
/// Desired value to set.
public static void SetGender(this PKM pk, string gender)
{
int g = gender == null
? pk.GetSaneGender()
: PKX.GetGenderFromString(gender);
pk.SetGender(g);
}
///
/// Sets the value, with special consideration for the values which derive the value.
///
/// Pokémon to modify.
/// Desired value to set.
public static void SetGender(this PKM pk, int gender)
{
gender = Math.Min(2, Math.Max(0, gender));
if (pk.Format <= 2)
{
pk.SetATKIVGender(gender);
}
else if (pk.Format <= 5)
{
pk.SetPIDGender(gender);
pk.Gender = gender;
}
else
{
pk.Gender = gender;
}
}
///
/// Fetches based on the provided .
///
/// Pokémon to modify.
/// which contains parsed information pertaining to legality.
/// best suited for the current data.
public static int[] GetSuggestedRelearnMoves(this PKM pk, LegalityAnalysis legal)
{
int[] m = legal.GetSuggestedRelearn();
if (!m.All(z => z == 0))
return m;
if (pk.WasEgg || pk.WasEvent || pk.WasEventEgg || pk.WasLink)
return m;
var encounter = legal.GetSuggestedMetInfo();
if (encounter?.Relearn.Length > 0)
m = encounter.Relearn;
return m;
}
///
/// Sanity checks the provided value, and returns a sane value.
///
///
/// Most-legal value
public static int GetSaneGender(this PKM pkm)
{
int gt = pkm.PersonalInfo.Gender;
switch (gt)
{
case 255: return 2; // Genderless
case 254: return 1; // Female-Only
case 0: return 0; // Male-Only
}
if (!pkm.IsGenderValid())
return PKX.GetGenderFromPIDAndRatio(pkm.PID, gt);
return pkm.Gender;
}
///
/// Copies details to the .
///
/// Pokémon to modify.
/// details to copy from.
public static void ApplySetDetails(this PKM pk, ShowdownSet Set)
{
pk.Species = Math.Min(pk.MaxSpeciesID, Set.Species);
pk.SetMoves(Set.Moves, true);
pk.ApplyHeldItem(Set.HeldItem, Set.Format);
pk.CurrentLevel = Set.Level;
pk.CurrentFriendship = Set.Friendship;
pk.IVs = Set.IVs;
pk.EVs = Set.EVs;
pk.SetSuggestedHyperTrainingData(Set.IVs);
if (ShowdownSetIVMarkings)
pk.SetMarkings();
pk.SetNickname(Set.Nickname);
pk.SetAltForm(Set.FormIndex);
pk.SetGender(Set.Gender);
pk.SetMaximumPPUps(Set.Moves);
pk.SetAbility(Set.Ability);
pk.SetNature(Set.Nature);
pk.SetIsShiny(Set.Shiny);
pk.SetRandomEC();
if (pk is IAwakened a)
a.SetSuggestedAwakenedValues(pk);
var legal = new LegalityAnalysis(pk);
if (legal.Parsed && legal.Info.Relearn.Any(z => !z.Valid))
pk.RelearnMoves = pk.GetSuggestedRelearnMoves(legal);
pk.RefreshChecksum();
}
///
/// Sets the value depending on the current format and the provided item index & format.
///
/// Pokémon to modify.
/// Held Item to apply
/// Format required for importing
public static void ApplyHeldItem(this PKM pk, int item, int format)
{
if (item <= 0)
{
pk.HeldItem = 0;
return;
}
if (format <= 3 && pk.Format != format)
{
if (pk.Format > 3) // try remapping
{
item = format == 2 ? ItemConverter.GetG4Item((byte) item) : ItemConverter.GetG4Item((ushort) item);
pk.ApplyHeldItem(item, pk.Format);
return;
}
if (pk.Format > format) // can't set past gen items
{
pk.HeldItem = 0;
return;
}
// ShowdownSet checks gen3 then gen2. For gen2 collisions (if any?) remap 3->4->2.
item = ItemConverter.GetG4Item((ushort) item);
item = ItemConverter.GetG2Item((ushort) item);
if (item == 0 || item < 0)
{
pk.HeldItem = 0;
return;
}
}
switch (pk.Format)
{
case 3: pk.HeldItem = ItemConverter.GetG3Item((ushort)item); break;
case 2: pk.HeldItem = (byte)item; break;
case 1: pk.HeldItem = 0; break;
default: pk.HeldItem = item; break;
}
if (pk.HeldItem > pk.MaxItemID)
pk.HeldItem = 0;
}
///
/// Sets all Memory related data to the default value (zero).
///
/// Pokémon to modify.
public static void ClearMemories(this PKM pk)
{
pk.OT_Memory = pk.OT_Affection = pk.OT_Feeling = pk.OT_Intensity = pk.OT_TextVar =
pk.HT_Memory = pk.HT_Affection = pk.HT_Feeling = pk.HT_Intensity = pk.HT_TextVar = 0;
}
///
/// Sets the to indicate flawless (or near-flawless) .
///
/// Pokémon to modify.
/// to use (if already known). Will fetch the current if not provided.
public static void SetMarkings(this PKM pk, int[] IVs = null)
{
if (pk.Format <= 3)
return; // no markings (gen3 only has 4; can't mark stats intelligently
if (IVs == null)
IVs = pk.IVs;
var markings = IVs.Select(MarkingMethod(pk)).ToArray();
pk.Markings = PKX.ReorderSpeedLast(markings);
}
public static Func> MarkingMethod { get; set; } = FlagHighLow;
private static Func FlagHighLow(PKM pk)
{
if (pk.Format < 7)
return GetSimpleMarking;
return GetComplexMarking;
int GetSimpleMarking(int val, int _) => val == 31 ? 1 : 0;
int GetComplexMarking(int val, int _)
{
if (val == 31 || val == 1)
return 1;
if (val == 30 || val == 0)
return 2;
return 0;
}
}
///
/// Sets one of the based on its index within the array.
///
/// Pokémon to modify.
/// Index to set to
/// Value to set
public static void SetEV(this PKM pk, int index, int value)
{
switch (index)
{
case 0: pk.EV_HP = value; break;
case 1: pk.EV_ATK = value; break;
case 2: pk.EV_DEF = value; break;
case 3: pk.EV_SPE = value; break;
case 4: pk.EV_SPA = value; break;
case 5: pk.EV_SPD = value; break;
default:
throw new ArgumentOutOfRangeException(nameof(index));
}
}
///
/// Sets one of the based on its index within the array.
///
/// Pokémon to modify.
/// Index to set to
/// Value to set
public static void SetIV(this PKM pk, int index, int value)
{
switch (index)
{
case 0: pk.IV_HP = value; break;
case 1: pk.IV_ATK = value; break;
case 2: pk.IV_DEF = value; break;
case 3: pk.IV_SPE = value; break;
case 4: pk.IV_SPA = value; break;
case 5: pk.IV_SPD = value; break;
default:
throw new ArgumentOutOfRangeException(nameof(index));
}
}
///
/// Gets one of the based on its index within the array.
///
/// Pokémon to check.
/// Index to get
public static int GetEV(this PKM pk, int index)
{
switch (index)
{
case 0: return pk.EV_HP ;
case 1: return pk.EV_ATK;
case 2: return pk.EV_DEF;
case 3: return pk.EV_SPE;
case 4: return pk.EV_SPA;
case 5: return pk.EV_SPD;
default:
throw new ArgumentOutOfRangeException(nameof(index));
}
}
///
/// Gets one of the based on its index within the array.
///
/// Pokémon to check.
/// Index to get
public static int GetIV(this PKM pk, int index)
{
switch (index)
{
case 0: return pk.IV_HP ;
case 1: return pk.IV_ATK;
case 2: return pk.IV_DEF;
case 3: return pk.IV_SPE;
case 4: return pk.IV_SPA;
case 5: return pk.IV_SPD;
default:
throw new ArgumentOutOfRangeException(nameof(index));
}
}
///
/// Updates the for a Generation 1/2 format .
///
/// Pokémon to modify.
/// Desired .
public static void SetATKIVGender(this PKM pk, int gender)
{
while (pk.Gender != gender)
pk.IV_ATK = Util.Rand.Next(pk.MaxIV + 1);
}
///
/// Fetches the highest value the provided index can be while considering others.
///
/// Pokémon to modify.
/// Index to fetch for
/// Highest value the value can be.
public static int GetMaximumEV(this PKM pk, int index)
{
if (pk.Format < 3)
return ushort.MaxValue;
var EVs = pk.EVs;
EVs[index] = 0;
var sum = EVs.Sum();
int remaining = 510 - sum;
return Math.Min(Math.Max(remaining, 0), 252);
}
///
/// Fetches the highest value the provided .
///
/// Pokémon to modify.
/// Index to fetch for
/// Causes the returned value to be dropped down -1 if the value is already at a maxmimum.
/// Highest value the value can be.
public static int GetMaximumIV(this PKM pk, int index, bool Allow30 = false)
{
if (pk.IVs[index] == pk.MaxIV && Allow30)
return pk.MaxIV - 1;
return pk.MaxIV;
}
///
/// Sets the to match a provided .
///
/// Pokémon to modify.
/// Desired Hidden Power typing.
public static void SetHiddenPower(this PKM pk, int hptype)
{
var IVs = pk.IVs;
HiddenPower.SetIVsForType(hptype, pk.IVs, pk.Format);
pk.IVs = IVs;
}
///
/// Sets the to match a provided .
///
/// Pokémon to modify.
/// Desired Hidden Power typing.
public static void SetHiddenPower(this PKM pk, MoveType hptype) => pk.SetHiddenPower((int) hptype);
///
/// Force hatches a PKM by applying the current species name and a valid Met Location from the origin game.
///
/// PKM to apply hatch details to
/// Re-hatch already hatched inputs
public static void ForceHatchPKM(this PKM pkm, bool reHatch = false)
{
if (!pkm.IsEgg && !reHatch)
return;
pkm.IsEgg = false;
pkm.SetNickname();
pkm.CurrentFriendship = pkm.PersonalInfo.BaseFriendship;
if (pkm.IsTradedEgg)
pkm.Egg_Location = pkm.Met_Location;
var loc = EncounterSuggestion.GetSuggestedEggMetLocation(pkm);
if (loc >= 0)
pkm.Met_Location = loc;
pkm.MetDate = DateTime.Today;
if (pkm.Gen6)
pkm.SetHatchMemory6();
}
///
/// Maximizes the . If the , the hatch counter is set to 1.
///
/// PKM to apply hatch details to
public static void MaximizeFriendship(this PKM pkm)
{
if (pkm.IsEgg)
pkm.OT_Friendship = 1;
else
pkm.CurrentFriendship = byte.MaxValue;
}
///
/// Maximizes the . If the , the is ignored.
///
/// PKM to apply hatch details to
public static void MaximizeLevel(this PKM pkm)
{
if (pkm.IsEgg)
return;
pkm.CurrentLevel = 100;
}
///
/// Gets a moveset for the provided data.
///
/// PKM to generate for
/// Full movepool & shuffling
/// Precomputed optional
/// 4 moves
public static int[] GetMoveSet(this PKM pkm, bool random = false, LegalityAnalysis la = null)
{
if (la == null)
la = new LegalityAnalysis(pkm);
int[] m = la.GetSuggestedMoves(tm: random, tutor: random, reminder: random);
if (m == null)
return pkm.Moves;
if (!m.All(z => la.AllSuggestedMovesAndRelearn.Contains(z)))
m = m.Intersect(la.AllSuggestedMovesAndRelearn).ToArray();
if (random)
Util.Shuffle(m);
const int count = 4;
if (m.Length > count)
return m.Skip(m.Length - count).ToArray();
Array.Resize(ref m, count);
return m;
}
///
/// Toggles the marking at a given index.
///
/// Pokémon to modify.
/// Marking index to toggle
/// Current marking values (optional)
/// Current marking values
public static int[] ToggleMarking(this PKM pk, int index, int[] markings = null)
{
if (markings == null)
markings = pk.Markings;
switch (pk.Format)
{
case 3:
case 4:
case 5:
case 6: // on/off
markings[index] ^= 1; // toggle
pk.Markings = markings;
break;
case 7: // 0 (none) | 1 (blue) | 2 (pink)
markings[index] = (markings[index] + 1) % 3; // cycle
pk.Markings = markings;
break;
}
return markings;
}
///
/// Sets the Memory details to a Hatched Egg's memories.
///
/// Pokémon to modify.
public static void SetHatchMemory6(this PKM pk)
{
pk.OT_Memory = 2;
pk.OT_Affection = 0;
pk.OT_Feeling = Memories.GetRandomFeeling(pk.OT_Memory);
pk.OT_Intensity = 1;
pk.OT_TextVar = pk.XY ? 43 : 27; // riverside road : battling spot
}
///
/// Sets a random memory specific to locality.
///
/// Pokémon to modify.
public static void SetRandomMemory6(this PKM pk)
{
// for lack of better randomization :)
pk.OT_Memory = 63;
pk.OT_Intensity = 6;
pk.OT_Feeling = Memories.GetRandomFeeling(pk.OT_Memory);
}
///
/// Sets the to its default value.
///
/// Pokémon to modify.
/// Precomputed optional
public static void SetDefaultNickname(this PKM pk, LegalityAnalysis la = null)
{
if (la == null)
la = new LegalityAnalysis(pk);
if (la.Parsed && la.EncounterOriginal is EncounterTrade t && t.HasNickname)
pk.SetNickname(t.GetNickname(pk.Language));
else
pk.SetNickname();
}
private static readonly string[] PotentialUnicode = { "★☆☆☆", "★★☆☆", "★★★☆", "★★★★" };
private static readonly string[] PotentialNoUnicode = { "+", "++", "+++", "++++" };
///
/// Gets the Potential evaluation of the input .
///
/// Pokémon to analyze.
/// Returned value is unicode or not
/// Potential string
public static string GetPotentialString(this PKM pk, bool unicode = true)
{
var arr = unicode ? PotentialUnicode : PotentialNoUnicode;
return arr[pk.PotentialRating];
}
}
}