using System; using System.Collections.Generic; namespace PKHeX.Core; /// /// Generation 6 object for . /// /// public sealed class SAV6AO : SAV6, ISaveBlock6AO, IMultiplayerSprite, IBoxDetailName, IBoxDetailWallpaper, IMysteryGiftStorageProvider, IDaycareMulti { public SAV6AO(byte[] data) : base(data, SaveBlockAccessor6AO.BlockMetadataOffset) { Blocks = new SaveBlockAccessor6AO(this); Initialize(); } public SAV6AO() : base(SaveUtil.SIZE_G6ORAS, SaveBlockAccessor6AO.BlockMetadataOffset) { Blocks = new SaveBlockAccessor6AO(this); Initialize(); ClearBoxes(); } public override PersonalTable6AO Personal => PersonalTable.AO; public override ReadOnlySpan HeldItems => Legal.HeldItems_AO; public SaveBlockAccessor6AO Blocks { get; } protected override SAV6AO CloneInternal() => new((byte[])Data.Clone()); public override ushort MaxMoveID => Legal.MaxMoveID_6_AO; public override int MaxItemID => Legal.MaxItemID_6_AO; public override int MaxAbilityID => Legal.MaxAbilityID_6_AO; public override bool HasPokeDex => true; private void Initialize() { PSS = 0x05000; Party = 0x14200; HoF = 0x19E00; Box = 0x33000; JPEG = 0x67C00; } /// Offset of the Contest data block. public const int Contest = 0x23600; #region Blocks public override IReadOnlyList AllBlocks => Blocks.BlockInfo; public override MyItem6AO Items => Blocks.Items; public override ItemInfo6 ItemInfo => Blocks.ItemInfo; public override GameTime6 GameTime => Blocks.GameTime; public override Situation6 Situation => Blocks.Situation; public override PlayTime6 Played => Blocks.Played; public override MyStatus6 Status => Blocks.Status; public override RecordBlock6AO Records => Blocks.Records; public override EventWork6 EventWork => Blocks.EventWork; public UnionPokemon6 Fused => Blocks.Fused; public GTS6 GTS => Blocks.GTS; public Puff6 Puff => Blocks.Puff; public OPower6 OPower => Blocks.OPower; public LinkBlock6 Link => Blocks.Link; public BoxLayout6 BoxLayout => Blocks.BoxLayout; public BattleBox6 BattleBox => Blocks.BattleBox; public MysteryBlock6 MysteryGift => Blocks.MysteryGift; public SuperTrainBlock SuperTrain => Blocks.SuperTrain; public MaisonBlock Maison => Blocks.Maison; public SubEventLog6AO SUBE => Blocks.SUBE; public ConfigSave6 Config => Blocks.Config; public Encount6 Encount => Blocks.Encount; public Misc6AO Misc => Blocks.Misc; public Zukan6AO Zukan => Blocks.Zukan; public SecretBase6Block SecretBase => Blocks.SecretBase; public BerryField6AO BerryField => Blocks.BerryField; MyItem ISaveBlock6Core.Items => Items; SubEventLog6 ISaveBlock6Main.SUBE => SUBE; RecordBlock6 ISaveBlock6Core.Records => Records; IMysteryGiftStorage IMysteryGiftStorageProvider.MysteryGiftStorage => MysteryGift; #endregion public override bool IsVersionValid() => Version is GameVersion.AS or GameVersion.OR; public override bool GetCaught(ushort species) => Blocks.Zukan.GetCaught(species); public override bool GetSeen(ushort species) => Blocks.Zukan.GetSeen(species); public override void SetSeen(ushort species, bool seen) => Blocks.Zukan.SetSeen(species, seen); public override void SetCaught(ushort species, bool caught) => Blocks.Zukan.SetCaught(species, caught); protected override void SetDex(PKM pk) => Blocks.Zukan.SetDex(pk); public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; } public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; } public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; } public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; } public int MultiplayerSpriteID { get => Blocks.Status.MultiplayerSpriteID_1; set => Blocks.Status.MultiplayerSpriteID_1 = Blocks.Status.MultiplayerSpriteID_2 = value; } // Daycare public override string JPEGTitle => !HasJPEGData ? string.Empty : StringConverter6.GetString(Data.AsSpan(JPEG, 0x1A)); public override byte[] GetJPEGData() => !HasJPEGData ? [] : Data.AsSpan(JPEG + 0x54, 0xE004).ToArray(); private bool HasJPEGData => Data[JPEG + 0x54] == 0xFF; public override int CurrentBox { get => Blocks.BoxLayout.CurrentBox; set => Blocks.BoxLayout.CurrentBox = value; } public override int BoxesUnlocked { get => Blocks.BoxLayout.BoxesUnlocked; set => Blocks.BoxLayout.BoxesUnlocked = value; } public override byte[] BoxFlags { get => Blocks.BoxLayout.BoxFlags; set => Blocks.BoxLayout.BoxFlags = value; } public int GetBoxWallpaper(int box) => BoxLayout.GetBoxWallpaper(box); public void SetBoxWallpaper(int box, int wallpaper) => BoxLayout.SetBoxWallpaper(box, wallpaper); public string GetBoxName(int box) => BoxLayout.GetBoxName(box); public void SetBoxName(int box, ReadOnlySpan name) => BoxLayout.SetBoxName(box, name); public bool BattleBoxLocked { get => Blocks.BattleBox.Locked; set => Blocks.BattleBox.Locked = value; } public int DaycareCount => 2; public IDaycareStorage this[int index] => Blocks.Daycare[index]; }