using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Abstract format for and /// public abstract class SAV4Sinnoh : SAV4 { protected override int FooterSize => 0x14; protected SAV4Sinnoh(int gSize, int sSize) : base(gSize, sSize) { } protected SAV4Sinnoh(byte[] data, int gSize, int sSize, int sStart) : base(data, gSize, sSize, sStart) { } #region Storage // u32 currentBox // box{pk4[30}[18] // g4str[18] boxNames // byte[18] boxWallpapers private const int BOX_COUNT = 18; private const int BOX_SLOTS = 30; private const int BOX_NAME_LEN = 40; // 20 characters private const int BOX_DATA_LEN = (BOX_SLOTS * PokeCrypto.SIZE_4STORED); // 0xFF0, no padding between boxes (to nearest 0x100) private const int BOX_END = BOX_COUNT * BOX_DATA_LEN; // 18 * 0xFF0 private const int BOX_NAME = 4 + BOX_END; // after box data private const int BOX_WP = BOX_NAME + (BOX_COUNT * BOX_NAME_LEN); // 0x121B4; private const int BOX_FLAGS = 18 + BOX_WP; // 0x121C6 public override int GetBoxOffset(int box) => 4 + (box * BOX_DATA_LEN); private static int GetBoxNameOffset(int box) => BOX_NAME + (box * BOX_NAME_LEN); protected override int GetBoxWallpaperOffset(int box) => BOX_WP + box; public override int CurrentBox // (align 32) { get => Storage[0]; set => Storage[0] = (byte)value; } public override byte[] BoxFlags { get => new[] { Storage[BOX_FLAGS] }; set => Storage[BOX_FLAGS] = value[0]; } public override string GetBoxName(int box) => GetString(Storage.AsSpan(GetBoxNameOffset(box), BOX_NAME_LEN)); public override void SetBoxName(int box, ReadOnlySpan value) { const int maxlen = 8; var span = Storage.AsSpan(GetBoxNameOffset(box), BOX_NAME_LEN); SetString(span, value, maxlen, StringConverterOption.ClearZero); } #endregion #region Poketch protected int PoketchStart { private get; set; } private byte PoketchPacked { get => General[PoketchStart]; set => General[PoketchStart] = value; } public bool PoketchEnabled { get => (PoketchPacked & 1) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 1) : (PoketchPacked & ~1)); } public bool PoketchFlag1 { get => (PoketchPacked & 2) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 2) : (PoketchPacked & ~2)); } public bool PoketchFlag2 { get => (PoketchPacked & 4) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 4) : (PoketchPacked & ~4)); } public PoketchColor PoketchColor { get => (PoketchColor) ((PoketchPacked >> 3) & 7); set => PoketchPacked = (byte) ((PoketchPacked & 0xC7) | ((int) value << 3)); } public bool PoketchFlag6 { get => (PoketchPacked & 0x40) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 0x40) : (PoketchPacked & ~0x40)); } public bool PoketchFlag7 { get => (PoketchPacked & 0x80) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 0x80) : (PoketchPacked & ~0x80)); } public byte Poketch1 { get => General[PoketchStart + 1]; set => General[PoketchStart + 1] = value; } public sbyte CurrentPoketchApp { get => (sbyte)General[PoketchStart + 2]; set => General[PoketchStart + 2] = (byte)Math.Min((sbyte)PoketchApp.Alarm_Clock, value); } public bool GetPoketchAppUnlocked(PoketchApp index) { if (index > PoketchApp.Alarm_Clock) throw new ArgumentOutOfRangeException(nameof(index)); return General[PoketchStart + 3 + (int) index] != 0; } public void SetPoketchAppUnlocked(PoketchApp index, bool value = true) { if (index > PoketchApp.Alarm_Clock) throw new ArgumentOutOfRangeException(nameof(index)); var b = value ? 1 : 0; General[PoketchStart + 3 + (int)index] = (byte)b; } // 8 bytes unk public uint PoketchStepCounter { get => ReadUInt32LittleEndian(General.AsSpan(PoketchStart + 0x24)); set => WriteUInt32LittleEndian(General.AsSpan(PoketchStart + 0x24), value); } // 2 bytes for alarm clock time setting public byte[] GetPoketchDotArtistData() => General.Slice(PoketchStart + 0x2A, 120); public void SetPoketchDotArtistData(ReadOnlySpan value) { if (value.Length != 120) throw new ArgumentOutOfRangeException($"Expected {120} bytes.", nameof(value.Length)); value.CopyTo(General.AsSpan(PoketchStart + 0x2A)); } // map marking stuff is at the end, unimportant #endregion #region Honey Trees protected int OFS_HONEY; protected const int HONEY_SIZE = 8; public HoneyTreeValue GetHoneyTree(int index) { if ((uint)index > 21) throw new ArgumentOutOfRangeException(nameof(index)); return new HoneyTreeValue(General.Slice(OFS_HONEY + (HONEY_SIZE * index), HONEY_SIZE)); } public void SetHoneyTree(HoneyTreeValue tree, int index) { if (index <= 21) SetData(General.AsSpan(OFS_HONEY + (HONEY_SIZE * index)), tree.Data); } public MunchlaxTreeSet4 GetMunchlaxTrees() => CalculateMunchlaxTrees(TID16, SID16); public static MunchlaxTreeSet4 CalculateMunchlaxTrees(ushort tid, ushort sid) { int A = (tid >> 8) % 21; int B = (tid & 0x00FF) % 21; int C = (sid >> 8) % 21; int D = (sid & 0x00FF) % 21; if (A == B) B = (B + 1) % 21; if (A == C) C = (C + 1) % 21; if (B == C) C = (C + 1) % 21; if (A == D) D = (D + 1) % 21; if (B == D) D = (D + 1) % 21; if (C == D) D = (D + 1) % 21; return new(A, B, C, D); } #endregion public int OFS_PoffinCase { get; protected set; } #region Underground //Underground Scores protected int OFS_UG_Stats; public uint UG_PlayersMet { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats), value); } public uint UG_Gifts { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x4)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x4), value); } public uint UG_Spheres { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0xC)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0xC), value); } public uint UG_Fossils { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x10)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x10), value); } public uint UG_TrapsAvoided { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x18)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x18), value); } public uint UG_TrapsTriggered { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x1C)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x1C), value); } public uint UG_Flags { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x34)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x34), value); } //Underground Items protected int OFS_UG_Items; public const int UG_POUCH_SIZE = 0x28; // 40 for each of the inventory pouches public byte[] GetUGI_Traps() => General.Slice(OFS_UG_Items, UG_POUCH_SIZE); public void SetUGI_Traps(ReadOnlySpan value) => value.CopyTo(General.AsSpan(OFS_UG_Items)); public byte[] GetUGI_Goods() => General.Slice(OFS_UG_Items + 0x28, UG_POUCH_SIZE); public void SetUGI_Goods(ReadOnlySpan value) => value.CopyTo(General.AsSpan(OFS_UG_Items + 0x28)); public byte[] GetUGI_Treasures() => General.Slice(OFS_UG_Items + 0x50, UG_POUCH_SIZE); public void SetUGI_Treasures(ReadOnlySpan value) => value.CopyTo(General.AsSpan(OFS_UG_Items + 0x50)); // first 40 are the sphere type, last 40 are the sphere sizes public byte[] GetUGI_Spheres() => General.Slice(OFS_UG_Items + 0x78, UG_POUCH_SIZE * 2); public void SetUGI_Spheres(ReadOnlySpan value) => value.CopyTo(General.AsSpan(OFS_UG_Items + 0x78)); #endregion public abstract uint SafariSeed { get; set; } public uint GetSafariIndex(int slot) => (SafariSeed >> (slot * 5)) & 0x1F; public void SetSafariIndex(int slot, uint value) => SafariSeed = (SafariSeed & ~(0x1Fu << (slot * 5))) | (value << (slot * 5)); protected abstract ReadOnlySpan TreeSpecies { get; } private const int GroupEntryCount = 6; public ushort GetHoneyTreeSpecies(int group, int index) => TreeSpecies.Slice(group * GroupEntryCount, GroupEntryCount)[index]; } public enum PoketchColor { Green = 0, Yellow = 1, Orange = 2, Red = 3, Purple = 4, Blue = 5, Turquoise = 6, White = 7, } public enum PoketchApp { Digital_Watch, Calculator, Memo_Pad, Pedometer, Party, Friendship_Checker, Dowsing_Machine, Berry_Searcher, Daycare, History, Counter, Analog_Watch, Marking_Map, Link_Searcher, Coin_Toss, Move_Tester, Calendar, Dot_Artist, Roulette, Trainer_Counter, Kitchen_Timer, Color_Changer, Matchup_Checker, Stopwatch, Alarm_Clock, } public readonly record struct MunchlaxTreeSet4(int Tree1, int Tree2, int Tree3, int Tree4) { public bool Contains(int tree) => tree == Tree1 || tree == Tree2 || tree == Tree3 || tree == Tree4; }