using System; namespace PKHeX.Core { public static class GeoLocation { private static readonly string[][] CountryList = GetCountryList(); internal static readonly string[] lang_geo = { "ja", "en", "fr", "de", "it", "es", "zh", "ko" }; private static readonly string[][]?[] RegionList = new string[CountryList.Length][][]; public static string[] GetCountryList(string language) { int index = GetLanguageIndex(language); return CountryList[index]; } private const string INVALID = nameof(INVALID); private static string[][] GetCountryList() { var input = Util.GetStringList("countries"); return UnpackList(input); } private static string[][] GetRegionList(int country) { var input = Util.GetStringList($"sr_{country:000}"); return UnpackList(input); } private static string[][] UnpackList(string[] input) { var last = GetEntry(input[input.Length - 1], out var lastIndex); var list = new string[lastIndex+1][]; list[lastIndex] = last; for (int i = 1; i < input.Length - 1; i++) { var line = input[i]; var entry = GetEntry(line, out var index); list[index] = entry; } return list; } private static string[] GetEntry(string line, out int index) { var entries = line.Split(','); index = int.Parse(entries[0]); return entries; } private static string GetCountryName(int country, int l) { if (l < 0) return INVALID; if (country >= CountryList.Length) return INVALID; var countryNames = CountryList[country]; if (l < countryNames.Length) return countryNames[l + 1]; return INVALID; } private static string GetRegionName(int country, int region, int l) { if (l < 0) return INVALID; if (country >= RegionList.Length) return INVALID; var regionNames = RegionList[country] ??= GetRegionList(country); if (region >= regionNames.Length) return INVALID; var localized = regionNames[region]; if (l < localized.Length) return localized[l + 1]; return INVALID; } /// /// Gets the Country string for a given Country ID /// /// Language ID /// Country ID /// Country ID string public static string GetCountryName(string language, int country) => GetCountryName(country, GetLanguageIndex(language)); /// /// Gets the Region string for a specified country ID. /// /// Language ID /// Country ID /// Region ID /// Region ID string public static string GetRegionName(string language, int country, int region) => GetRegionName(country, region, GetLanguageIndex(language)); /// /// Gets the Country string for a given Country ID /// /// Language ID /// Country ID /// Country ID string public static string GetCountryName(LanguageID language, int country) => GetCountryName(country, GetLanguageIndex(language)); /// /// Gets the Region string for a specified country ID. /// /// Language ID /// Country ID /// Region ID /// Region ID string public static string GetRegionName(LanguageID language, int country, int region) => GetRegionName(country, region, GetLanguageIndex(language)); /// /// Gets Country and Region strings for corresponding IDs and language. /// /// Country ID /// Region ID /// Language ID /// Tuple containing country and region public static Tuple GetCountryRegionText(int country, int region, string language) { // Get Language we're fetching for int lang = Array.IndexOf(lang_geo, language); var countryName = GetCountryName(country, lang); var regionName = GetRegionName(country, region, lang); return new Tuple(countryName, regionName); // country, region } public static int GetLanguageIndex(string language) => Array.IndexOf(lang_geo, language); private static int GetLanguageIndex(LanguageID language) => GetLanguageIndex(language.GetLanguage2CharName()); } }