using System; namespace PKHeX.Core; /// /// Group that checks the source of a move in . /// public sealed class LearnGroup3 : ILearnGroup { public static readonly LearnGroup3 Instance = new(); private const int Generation = 3; public ILearnGroup? GetPrevious(PKM pk, EvolutionHistory history, IEncounterTemplate enc, LearnOption option) => null; // Gen3 is the end of the line! public bool HasVisited(PKM pk, EvolutionHistory history) => history.HasVisitedGen3; public bool Check(Span result, ReadOnlySpan current, PKM pk, EvolutionHistory history, IEncounterTemplate enc, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current) { var evos = history.Gen3; for (var i = 0; i < evos.Length; i++) Check(result, current, pk, evos[i], i, types); if (types.HasFlagFast(MoveSourceType.Encounter) && enc is EncounterEgg { Generation: Generation } egg) CheckEncounterMoves(result, current, egg); if (types.HasFlagFast(MoveSourceType.LevelUp) && enc.Species is (int)Species.Nincada && evos.Length == 2 && evos[0].Species == (int)Species.Shedinja) CheckNincadaMoves(result, current, evos[^1]); return MoveResult.AllParsed(result); } private static void CheckNincadaMoves(Span result, ReadOnlySpan current, EvoCriteria nincada) { if (MoveResult.AllParsed(result)) return; // If a Ninjask move is already marked as learned, it's not a valid move for Nincada. Reset that index and try again. for (int i = 0; i < current.Length; i++) { if (result[i].Info.Method is not LearnMethod.ShedinjaEvo) continue; result[i] = default; break; } // If a result is not valid, check to see if it is a Shedinja move. var shedinja = LearnSource3E.Instance; var moves = shedinja.GetLearnset((int)Species.Ninjask, 0); for (var i = 0; i < result.Length; i++) { if (result[i].Valid) continue; var move = current[i]; if (move == 0) break; var level = moves.GetLevelLearnMove(move); if (level == -1 || !nincada.InsideLevelRange(level)) continue; var info = new MoveLearnInfo(LearnMethod.ShedinjaEvo, LearnEnvironment.E, (byte)level); result[i] = new MoveResult(info, 0, Generation); break; // Can only have one Ninjask move. } } private static void CheckEncounterMoves(Span result, ReadOnlySpan current, EncounterEgg egg) { ReadOnlySpan eggMoves, levelMoves; if (egg.Version is GameVersion.E) { var inst = LearnSource3E.Instance; eggMoves = inst.GetEggMoves(egg.Species, egg.Form); levelMoves = egg.CanInheritMoves ? inst.GetLearnset(egg.Species, egg.Form).Moves : ReadOnlySpan.Empty; } else if (egg.Version is GameVersion.FR) { var inst = LearnSource3FR.Instance; eggMoves = inst.GetEggMoves(egg.Species, egg.Form); levelMoves = egg.CanInheritMoves ? inst.GetLearnset(egg.Species, egg.Form).Moves : ReadOnlySpan.Empty; } else if (egg.Version is GameVersion.LG) { var inst = LearnSource3LG.Instance; eggMoves = inst.GetEggMoves(egg.Species, egg.Form); levelMoves = egg.CanInheritMoves ? inst.GetLearnset(egg.Species, egg.Form).Moves : ReadOnlySpan.Empty; } else { var inst = LearnSource3RS.Instance; eggMoves = inst.GetEggMoves(egg.Species, egg.Form); levelMoves = egg.CanInheritMoves ? inst.GetLearnset(egg.Species, egg.Form).Moves : ReadOnlySpan.Empty; } for (var i = result.Length - 1; i >= 0; i--) { if (result[i].Valid) continue; var move = current[i]; if (eggMoves.Contains(move)) result[i] = new(LearnMethod.EggMove); else if (levelMoves.Contains(move)) result[i] = new(LearnMethod.InheritLevelUp); else if (move is (int)Move.VoltTackle && egg.CanHaveVoltTackle) result[i] = new(LearnMethod.SpecialEgg); } } private static void Check(Span result, ReadOnlySpan current, PKM pk, EvoCriteria evo, int stage, MoveSourceType types) { var rs = LearnSource3RS.Instance; var species = evo.Species; if (!rs.TryGetPersonal(species, evo.Form, out var rp)) return; // should never happen. var e = LearnSource3E.Instance; var fr = LearnSource3FR.Instance; var lg = LearnSource3LG.Instance; var ep = e[species]; var fp = fr[species]; var lp = lg[species]; for (int i = result.Length - 1; i >= 0; i--) { if (result[i].Valid) continue; // Level Up moves are different for each game, but TM/HM is shared (use Emerald). var move = current[i]; var chk = e.GetCanLearn(pk, ep, evo, move, types); if (chk != default) { result[i] = new(chk, (byte)stage, Generation); continue; } chk = rs.GetCanLearn(pk, rp, evo, move, types & (MoveSourceType.LevelUp | MoveSourceType.AllTutors)); if (chk != default) { result[i] = new(chk, (byte)stage, Generation); continue; } chk = fr.GetCanLearn(pk, fp, evo, move, types & (MoveSourceType.LevelUp | MoveSourceType.AllTutors)); if (chk != default) { result[i] = new(chk, (byte)stage, Generation); continue; } chk = lg.GetCanLearn(pk, lp, evo, move, types & MoveSourceType.LevelUp); // Tutors same as FR if (chk != default) result[i] = new(chk, (byte)stage, Generation); } } public void GetAllMoves(Span result, PKM pk, EvolutionHistory history, IEncounterTemplate enc, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current) { if (types.HasFlagFast(MoveSourceType.Encounter) && enc.Generation == Generation) FlagEncounterMoves(enc, result); var evos = history.Gen3; foreach (var evo in evos) GetAllMoves(result, pk, evo, types); if (evos.Length == 2 && evos[0].Species == (int)Species.Shedinja) { var shedinja = LearnSource3E.Instance; var moves = shedinja.GetLearnset((int)Species.Ninjask, 0); (bool HasMoves, int start, int end) = moves.GetMoveRange(evos[0].LevelMax, 20); if (HasMoves) { var all = moves.Moves; for (int i = start; i < end; i++) result[all[i]] = true; } } } private static void GetAllMoves(Span result, PKM pk, EvoCriteria evo, MoveSourceType types) { LearnSource3E.Instance.GetAllMoves(result, pk, evo, types); LearnSource3RS.Instance.GetAllMoves(result, pk, evo, types & (MoveSourceType.LevelUp | MoveSourceType.AllTutors)); LearnSource3FR.Instance.GetAllMoves(result, pk, evo, types & (MoveSourceType.LevelUp | MoveSourceType.AllTutors)); LearnSource3LG.Instance.GetAllMoves(result, pk, evo, types & (MoveSourceType.LevelUp)); } private static void FlagEncounterMoves(IEncounterTemplate enc, Span result) { if (enc is IMoveset { Moves: { HasMoves: true } x }) { result[x.Move4] = true; result[x.Move3] = true; result[x.Move2] = true; result[x.Move1] = true; } } }