using System; namespace PKHeX.Core; /// /// Indicates the requirement of the player's lead Pokémon, first sent out when starting a battle. /// [Flags] public enum LeadRequired { /// No Lead ability effect is present, or is not checked for this type of frame. None = 0, /// CuteCharm = 1 << 0, /// Synchronize = 1 << 1, // Slot Modifiers /// or StaticMagnet = 1 << 2, // Level Modifiers /// or IntimidateKeenEye = 1 << 3, /// or or PressureHustleSpirit = 1 << 4, /// SuctionCups = 1 << 5, // Compatibility Flags UsesLevelCall = 1 << 6, Fail = 1 << 7, /// CuteCharmFail = CuteCharm | Fail, /// SynchronizeFail = Synchronize | Fail, /// StaticMagnetFail = StaticMagnet | Fail, /// PressureHustleSpiritFail = PressureHustleSpirit | Fail, AllFlags = UsesLevelCall | Fail, } public static partial class Extensions { internal static bool IsLevelOrSlotModified(this LeadRequired lead) => lead.RemoveFlags() > LeadRequired.Synchronize; internal static LeadRequired RemoveFlags(this LeadRequired lead) => lead & ~LeadRequired.AllFlags; internal static bool NeedsLevelCall(this LeadRequired lead) => (lead & LeadRequired.UsesLevelCall) != 0; }