using System.Collections.Generic; namespace PKHeX.Core; public sealed class MyItem6XY : MyItem { private const int HeldItem = 0; // 0 private const int KeyItem = 0x640; // 1 private const int TMHM = 0x7C0; // 2 private const int Medicine = 0x968; // 3 private const int Berry = 0xA68; // 4 public MyItem6XY(SaveFile SAV, int offset) : base(SAV) => Offset = offset; public override IReadOnlyList Inventory { get { InventoryPouch[] pouch = { new InventoryPouch4(InventoryType.Items, Legal.Pouch_Items_XY, 999, Offset + HeldItem), new InventoryPouch4(InventoryType.KeyItems, Legal.Pouch_Key_XY, 1, Offset + KeyItem), new InventoryPouch4(InventoryType.TMHMs, Legal.Pouch_TMHM_XY, 1, Offset + TMHM), new InventoryPouch4(InventoryType.Medicine, Legal.Pouch_Medicine_XY, 999, Offset + Medicine), new InventoryPouch4(InventoryType.Berries, Legal.Pouch_Berry_XY, 999, Offset + Berry), }; return pouch.LoadAll(Data); } set => value.SaveAll(Data); } }