using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; public sealed class ItemInfo6 : SaveBlock { public ItemInfo6(SAV6 sav, int offset) : base(sav) => Offset = offset; private const int BoundItemCount = 4; private const int RecentItemCount = 12; public int[] SelectItems { // UP,RIGHT,DOWN,LEFT get { var span = Data.AsSpan(Offset + 10); int[] list = new int[BoundItemCount]; for (int i = 0; i < list.Length; i++) list[i] = ReadUInt16LittleEndian(span[(2 * i)..]); return list; } set { if (value.Length != BoundItemCount) throw new ArgumentException(nameof(value)); var span = Data.AsSpan(Offset + 10); for (int i = 0; i < value.Length; i++) WriteUInt16LittleEndian(span[(2 * i)..], (ushort)value[i]); } } public int[] RecentItems { // Items recently interacted with (Give, Use) get { var span = Data.AsSpan(Offset + 20); int[] list = new int[RecentItemCount]; for (int i = 0; i < list.Length; i++) list[i] = ReadUInt16LittleEndian(span[(2 * i)..]); return list; } set { if (value.Length != RecentItemCount) throw new ArgumentException(nameof(value)); var span = Data.AsSpan(Offset + 20); for (int i = 0; i < value.Length; i++) WriteUInt16LittleEndian(span[(2 * i)..], (ushort)value[i]); } } }