using System; namespace PKHeX.Core; public sealed class ItemStorage8BDSP : IItemStorage { public static readonly ItemStorage8BDSP Instance = new(); private static ReadOnlySpan Pouch_Regular_BS => [ 045, 046, 047, 048, 049, 050, 051, 052, 053, 072, 073, 074, 075, 076, 077, 078, 079, 080, 081, 082, 083, 084, 085, 093, 094, 107, 108, 109, 110, 111, 112, 135, 136, 213, 214, 215, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 537, 565, 566, 567, 568, 569, 570, 644, 645, 849, 1231, 1232, 1233, 1234, 1235, 1236, 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247, 1248, 1249, 1250, 1251, 1606, ]; private static ReadOnlySpan Pouch_Ball_BS => [ 001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015, 016, 492, 493, 494, 495, 496, 497, 498, 499, 500, 576, 851, ]; private static ReadOnlySpan Pouch_Battle_BS => [ 055, 056, 057, 058, 059, 060, 061, 062, 063, ]; internal static ReadOnlySpan Unreleased => [ 005, // Safari Ball 016, // Cherish Ball 044, // Sacred Ash 499, // Sport Ball 500, // Park Ball 537, // Prism Scale 565, // Health Feather 566, // Muscle Feather 567, // Resist Feather 568, // Genius Feather 569, // Clever Feather 570, // Swift Feather 576, // Dream Ball 849, // Ice Stone 851, // Beast Ball ]; internal static ReadOnlySpan DisallowHeldTreasure => [ // new BD/SP items, but they can't be held 1808, // Mysterious Shard S 1809, // Mysterious Shard L 1810, // Digger Drill 1811, // Kanto Slate 1812, // Johto Slate 1813, // Soul Slate 1814, // Rainbow Slate 1815, // Squall Slate 1816, // Oceanic Slate 1817, // Tectonic Slate 1818, // Stratospheric Slate 1819, // Genome Slate 1820, // Discovery Slate 1821, // Distortion Slate ]; private static ReadOnlySpan Pouch_Key_BS => [ 428, 431, 432, 433, 438, 439, 440, 443, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 459, 460, 461, 462, 463, 464, 466, 467, 631, 632, 1267, 1278, 1822, ]; private static ReadOnlySpan Pouch_Medicine_BS => [ 017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027, 028, 029, 030, 031, 032, 033, 034, 035, 036, 037, 038, 039, 040, 041, 042, 043, 044, 054, ]; private static ReadOnlySpan Pouch_Berries_BS => [ 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 686, ]; private static ReadOnlySpan Pouch_Treasure_BS => [ 086, 087, 088, 089, 090, 091, 092, 099, 100, 101, 102, 103, 104, 105, 106, 795, 796, 1808, 1809, 1810, 1811, 1812, 1813, 1814, 1815, 1816, 1817, 1818, 1819, 1820, 1821, ]; private static ReadOnlySpan Pouch_TMHM_BS => // TM01-TM100 [ 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, // Previously called HM0X, in BD/SP they're now called TM93-TM100 ]; public int GetMax(InventoryType type) => type switch { InventoryType.Items => 999, InventoryType.KeyItems => 1, InventoryType.TMHMs => 999, InventoryType.Medicine => 999, InventoryType.Berries => 999, InventoryType.Balls => 999, InventoryType.BattleItems => 999, InventoryType.Treasure => 999, _ => throw new ArgumentOutOfRangeException(nameof(type)), }; public ReadOnlySpan GetItems(InventoryType type) => GetLegal(type); public static ReadOnlySpan GetLegal(InventoryType type) => type switch { InventoryType.Items => Pouch_Regular_BS, InventoryType.KeyItems => Pouch_Key_BS, InventoryType.TMHMs => Pouch_TMHM_BS, InventoryType.Medicine => Pouch_Medicine_BS, InventoryType.Berries => Pouch_Berries_BS, InventoryType.Balls => Pouch_Ball_BS, InventoryType.BattleItems => Pouch_Battle_BS, InventoryType.Treasure => Pouch_Treasure_BS, _ => throw new ArgumentOutOfRangeException(nameof(type)), }; internal static ReadOnlySpan ValidTypes => [ InventoryType.Items, InventoryType.KeyItems, InventoryType.TMHMs, InventoryType.Medicine, InventoryType.Berries, InventoryType.Balls, InventoryType.BattleItems, InventoryType.Treasure, ]; public static ushort[] GetAllHeld() => [..Pouch_Regular_BS, ..Pouch_Ball_BS, ..Pouch_Battle_BS, ..Pouch_Berries_BS, ..Pouch_TMHM_BS, ..Pouch_Medicine_BS, ..Pouch_Treasure_BS]; public static InventoryType GetInventoryPouch(ushort itemIndex) { foreach (var type in ValidTypes) { var legal = GetLegal(type); if (legal.Contains(itemIndex)) return type; } return InventoryType.None; } public bool IsLegal(InventoryType type, int itemIndex, int itemCount) { if (type is InventoryType.KeyItems) return true; return Unreleased.BinarySearch((ushort)itemIndex) < 0; } }