Matt
d8630b7cee
Update Female Pikachu sprite transparency ( #2940 )
2020-07-12 21:09:36 -05:00
Matt
b2935eefc5
Add Isle of Armor Shiny Sprites ( #2933 )
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Also update with latest pokesprite changes for Pikachu, Castform, Minior, and Marshadow. 40x30 sprites unchanged since they'll be gone eventually.
Many thanks to @msikma for the provided sprite work!
2020-07-09 18:10:11 -05:00
Kurt
36dd5ece21
Initial Isle of Armor support
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Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
5eb98594cb
Add shadow lugia to big sprites, expand canvas
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Closes #2849
2020-06-03 10:38:00 -07:00
Kurt
b481652c03
Add 666-meadow
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Closes #2815
2020-04-24 16:57:40 -07:00
Matt
36bbbcfb56
Big sprite revisions ( #2763 )
2020-03-13 22:02:41 -07:00
Kurt
738f498279
Misc big sprite fixes ( #2747 )
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Fix Meltan/Melmetal transparency, and Gourgeist/Pumpkaboo/Ash-Greninja filenames
2020-03-04 19:34:58 -08:00
Kurt
4c226340fe
Add shiny sprites, alcremie sprites & big sprites for all
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Keeping the 30x40 for now; might change my mind later.
Kept the gmax sprites but they're unused.
2020-03-03 20:22:57 -08:00
Kurt
51d2fc9d93
Update with slowpoke-1/new raid data
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TransferVerifier: Revise transfer check to allow slowpoke-1 (slowpoke-0 is flagged via next check)
2020-01-09 18:44:45 -08:00
Matt
c4602b47f9
Use 68x56 sprites for LGPE ( #2555 )
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Adds LGPE sprites for those not found in SWSH, and causes LGPE picturebox generation to use the 68x56 sized sprites instead of 40x30.
2019-12-02 16:08:48 -08:00
Matt
7b7a161ac9
Minor fixes ( #2547 )
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Fix Sinistea/Polteageist Form names (as per Strategy Guide)
Add Eternamax menu sprite
2019-11-30 13:19:22 -08:00
Kurt
cefb56a749
Sword/Shield Update
2019-11-15 17:52:08 -08:00