Commit graph

4 commits

Author SHA1 Message Date
Kurt
03182ebd3d Update 22.11.24
Adds support for Scarlet & Violet.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 17:42:17 -08:00
Kurt
54f1e341f9 Spanify spawner object get 2022-03-20 01:46:24 -07:00
Kurt
d5be6254f3
Add logic for PLA wild RNG correlation (#3443)
Adds structures to read/write saved spawner data such as seeds, counts.
Adds generator and validator to emulate the FixInitSpec builder used by the game logic

Similar to SW/SH raids, validating these in-process is not feasible due to the number crunching required.

This does not handle the encounter slot call or the follow-up level range call. Just the inner FixInitSpec ctor & fill.

level is calc'd:
randFloat(sum) -> slot float
rand.Next() -> gen_seed (for all the details)
rand.NextInt(delta) +min -> level

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-20 17:59:48 -08:00
Kurt
691f941bb6 Add savedata models
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:31:20 -08:00