Commit graph

66 commits

Author SHA1 Message Date
Kurt
f45ff5125c Fix Hidden Power Argument Usage
getHPType's input order needed to be updated -- the form usage was
changed via the characteristic fix commit.
2015-09-07 13:02:18 -07:00
Kurt
84586f2da9 Fix untrimmed showdown set 2015-09-04 18:50:14 -07:00
Kurt
22c63b4662 Use existing getSprite method
I thought I caught all these duplicate sprite fetch methods...
2015-08-06 20:50:26 -07:00
Kurt
8dfa356a77 Fix form/nickname detection
Check for the form name in the inversion check
2015-07-21 18:17:10 -07:00
Kurt
04229d1b9a Tweak set detection, added lineskip 2015-07-02 17:15:56 -07:00
Kurt
c1005945fd Sanitize apostrophes
King's Shield, King's Rock, Farfetch'd are notable examples of Showdown
strings differing from game default strings.
2015-06-13 00:30:45 -07:00
Kurt
bbf43d7e34 Refactoring and Showdown Bug Fix
Thanks Odaxis for reporting the Showdown import edge case with Mr. Mime!
2015-04-28 07:39:50 -07:00
Kurt
6b841cce2b Showdown import allow inverted nicknames
Thanks Favna for the edge case; simple implementation.
2015-04-16 23:03:01 -07:00
Kurt
a003db55b4 Import sets without items
Thanks Favna for bringing this to my attention!
http://projectpokemon.org/forums/showthread.php?45955
2015-04-14 17:50:16 -07:00
Kurt
8f2bc04a82 Fix hidden power string detection 2015-04-01 17:20:09 -07:00
Kurt
1aa77e2c9b Set Import Fixes & Trash Byte Fix
Set will now import gender and set nickname properly, also will now
import Showdown's stat descriptions.

Latest OT will now write only enough bytes and won't overwrite any
previous names, leading to trash bytes. Fun.
2015-03-18 20:45:06 -07:00
Kurt
0839f1b43c Finish implementing Showdown/Smogon paste importing
Some other minor tweaks to smooth the code.
2015-03-16 19:25:59 -07:00
Kurt
b906491d2f Refactoring, QR operations -> method 2015-03-13 19:59:51 -07:00
Kurt
bf7cd278cc Refactoring
Refactoring complete (for now).
2015-03-10 18:44:51 -07:00
Kurt
8b3b7ba29b Refactoring 2015-03-09 23:37:40 -07:00
Kurt
1ff60e7231 Click Hidden Power Type to change
Hold Control to go backwards in the list.
2015-03-03 18:57:08 -08:00
Kurt
925293f9d6 Fix Hidden Power recalc
Oops.
2015-02-21 12:59:04 -08:00
Kurt
a0c96bd329 Hidden Power IVs method simplification 2015-02-20 14:24:50 -08:00
Kurt
21a2fe866e Hidden Power Type creation from current IVs 2015-02-19 16:26:01 -08:00
Kurt
8ddf420560 Init set IVs 2015-02-18 23:46:34 -08:00
Kurt
725b66d047 Improving set parser (still untested) 2015-02-16 22:35:06 -08:00
Kurt
e44fa449ea Fixing compile time errors
Thanks VS for not telling me before I commit... my fault for not test
compiling though!
2015-02-15 21:45:39 -08:00
Kurt
c7a32b1e0b Add beginnings of a set parser 2015-02-15 21:39:21 -08:00
Kaisonic
249b06ec5c Add Level to Box Data Report 2015-02-11 17:06:51 -05:00
Kurt
25e71d39a9 Box Data Report Bugfix
3DSRegion and Game Language should now have the correct index text.
2015-02-02 21:51:08 -08:00
Kurt
b1659c9f55 Shedinja Stat Calculation Fix 2015-02-02 20:52:10 -08:00
Kurt
6f516a23d1 Cleaning & Minor Improvements/Additions 2015-01-31 20:40:35 -08:00
Kurt
43b1afec3f Bugfixes 2015-01-31 15:59:23 -08:00
Kurt
d2ba6eb051 Attempting to fix Font issues 2015-01-30 22:37:38 -08:00
Kurt
5eaf603c3b Code cleanup
Seems like every time I go through the code I find more of my newb code.
2015-01-02 17:07:29 -08:00
Kurt
bc1776f8a2 Added verbosity to export and internal arrays
Also finished implementation of PKRS strain/days hiding depending on
infected/cured status.
2014-12-26 10:46:18 -08:00
Kurt
12a022cd38 Relearn moves now show text instead of num 2014-12-25 00:48:03 -08:00
Kurt
a2dd748762 PKX.Structures improving
Added a better defined PK6 struct too.
2014-12-24 16:20:39 -08:00
Kurt
0aa0101573 Improved clarity on EXP calculation loop 2014-12-20 11:27:06 -08:00
Kurt
0a7fc1b708 PKX lib Code Cleanup 2014-12-17 20:09:14 -08:00
Kurt
f091fa5ca9 Simplifying Code and fixing ball population 2014-12-17 17:04:57 -08:00
SciresM
3289ec640b Actually detect level instead of always returning 100 2014-12-17 11:27:34 -08:00
Kurt
e1c75a9c8a Swap Chinese & Korean locale around. 2014-12-16 19:12:16 -08:00
Kurt
3a251d6b47 12-17-14 release fixes
Items, translations and some bug fixes.
2014-12-16 18:56:08 -08:00
Kurt
17f1b6ee68 Further code cleanup 2014-12-14 10:31:53 -08:00
Kurt
64ada71f84 Multilang + Cleanup
Converted the EncounterType and Games to translatable resources, and
created a method for dynamic combo lists. Still more to clean up!
2014-12-13 23:18:27 -08:00
Kurt
6584a10254 Shiny Fix 2014-12-13 20:32:11 -08:00
Kurt
ed36b5a684 Improved item displaying for PKX class
tweaked the main form a little bit for clarity
2014-12-13 20:28:53 -08:00
Kurt
8b0b12a63b Illegal Value error handling 2014-12-13 20:02:09 -08:00
Kurt
94f9379fd6 Improving data display for BoxReport 2014-12-13 19:32:51 -08:00
Kurt
f2682785cc Code Cleanup 2014-12-13 14:48:34 -08:00
Kurt
4413306f25 Update for PKX struct to give CR string
Box Report will now display the strings!
2014-12-13 08:53:57 -08:00
Kurt
608586037f Add getCountryRegionText to lib 2014-12-13 08:24:46 -08:00
Kurt
a39438042b Swap French and German
Thanks Culex for pointing this out.
2014-12-12 23:07:45 -08:00
Kurt
cc6b2aeda1 Adding Country/Subregion Multilanguage
Big thanks to Slashmolder for the location files and SciresM for parsing
them down to text files.
2014-12-12 22:58:34 -08:00