Kurt
f45ff5125c
Fix Hidden Power Argument Usage
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getHPType's input order needed to be updated -- the form usage was
changed via the characteristic fix commit.
2015-09-07 13:02:18 -07:00
Kurt
84586f2da9
Fix untrimmed showdown set
2015-09-04 18:50:14 -07:00
Kurt
22c63b4662
Use existing getSprite method
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I thought I caught all these duplicate sprite fetch methods...
2015-08-06 20:50:26 -07:00
Kurt
8dfa356a77
Fix form/nickname detection
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Check for the form name in the inversion check
2015-07-21 18:17:10 -07:00
Kurt
04229d1b9a
Tweak set detection, added lineskip
2015-07-02 17:15:56 -07:00
Kurt
c1005945fd
Sanitize apostrophes
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King's Shield, King's Rock, Farfetch'd are notable examples of Showdown
strings differing from game default strings.
2015-06-13 00:30:45 -07:00
Kurt
bbf43d7e34
Refactoring and Showdown Bug Fix
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Thanks Odaxis for reporting the Showdown import edge case with Mr. Mime!
2015-04-28 07:39:50 -07:00
Kurt
6b841cce2b
Showdown import allow inverted nicknames
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Thanks Favna for the edge case; simple implementation.
2015-04-16 23:03:01 -07:00
Kurt
a003db55b4
Import sets without items
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Thanks Favna for bringing this to my attention!
http://projectpokemon.org/forums/showthread.php?45955
2015-04-14 17:50:16 -07:00
Kurt
8f2bc04a82
Fix hidden power string detection
2015-04-01 17:20:09 -07:00
Kurt
1aa77e2c9b
Set Import Fixes & Trash Byte Fix
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Set will now import gender and set nickname properly, also will now
import Showdown's stat descriptions.
Latest OT will now write only enough bytes and won't overwrite any
previous names, leading to trash bytes. Fun.
2015-03-18 20:45:06 -07:00
Kurt
0839f1b43c
Finish implementing Showdown/Smogon paste importing
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Some other minor tweaks to smooth the code.
2015-03-16 19:25:59 -07:00
Kurt
b906491d2f
Refactoring, QR operations -> method
2015-03-13 19:59:51 -07:00
Kurt
bf7cd278cc
Refactoring
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Refactoring complete (for now).
2015-03-10 18:44:51 -07:00
Kurt
8b3b7ba29b
Refactoring
2015-03-09 23:37:40 -07:00
Kurt
1ff60e7231
Click Hidden Power Type to change
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Hold Control to go backwards in the list.
2015-03-03 18:57:08 -08:00
Kurt
925293f9d6
Fix Hidden Power recalc
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Oops.
2015-02-21 12:59:04 -08:00
Kurt
a0c96bd329
Hidden Power IVs method simplification
2015-02-20 14:24:50 -08:00
Kurt
21a2fe866e
Hidden Power Type creation from current IVs
2015-02-19 16:26:01 -08:00
Kurt
8ddf420560
Init set IVs
2015-02-18 23:46:34 -08:00
Kurt
725b66d047
Improving set parser (still untested)
2015-02-16 22:35:06 -08:00
Kurt
e44fa449ea
Fixing compile time errors
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Thanks VS for not telling me before I commit... my fault for not test
compiling though!
2015-02-15 21:45:39 -08:00
Kurt
c7a32b1e0b
Add beginnings of a set parser
2015-02-15 21:39:21 -08:00
Kaisonic
249b06ec5c
Add Level to Box Data Report
2015-02-11 17:06:51 -05:00
Kurt
25e71d39a9
Box Data Report Bugfix
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3DSRegion and Game Language should now have the correct index text.
2015-02-02 21:51:08 -08:00
Kurt
b1659c9f55
Shedinja Stat Calculation Fix
2015-02-02 20:52:10 -08:00
Kurt
6f516a23d1
Cleaning & Minor Improvements/Additions
2015-01-31 20:40:35 -08:00
Kurt
43b1afec3f
Bugfixes
2015-01-31 15:59:23 -08:00
Kurt
d2ba6eb051
Attempting to fix Font issues
2015-01-30 22:37:38 -08:00
Kurt
5eaf603c3b
Code cleanup
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Seems like every time I go through the code I find more of my newb code.
2015-01-02 17:07:29 -08:00
Kurt
bc1776f8a2
Added verbosity to export and internal arrays
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Also finished implementation of PKRS strain/days hiding depending on
infected/cured status.
2014-12-26 10:46:18 -08:00
Kurt
12a022cd38
Relearn moves now show text instead of num
2014-12-25 00:48:03 -08:00
Kurt
a2dd748762
PKX.Structures improving
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Added a better defined PK6 struct too.
2014-12-24 16:20:39 -08:00
Kurt
0aa0101573
Improved clarity on EXP calculation loop
2014-12-20 11:27:06 -08:00
Kurt
0a7fc1b708
PKX lib Code Cleanup
2014-12-17 20:09:14 -08:00
Kurt
f091fa5ca9
Simplifying Code and fixing ball population
2014-12-17 17:04:57 -08:00
SciresM
3289ec640b
Actually detect level instead of always returning 100
2014-12-17 11:27:34 -08:00
Kurt
e1c75a9c8a
Swap Chinese & Korean locale around.
2014-12-16 19:12:16 -08:00
Kurt
3a251d6b47
12-17-14 release fixes
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Items, translations and some bug fixes.
2014-12-16 18:56:08 -08:00
Kurt
17f1b6ee68
Further code cleanup
2014-12-14 10:31:53 -08:00
Kurt
64ada71f84
Multilang + Cleanup
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Converted the EncounterType and Games to translatable resources, and
created a method for dynamic combo lists. Still more to clean up!
2014-12-13 23:18:27 -08:00
Kurt
6584a10254
Shiny Fix
2014-12-13 20:32:11 -08:00
Kurt
ed36b5a684
Improved item displaying for PKX class
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tweaked the main form a little bit for clarity
2014-12-13 20:28:53 -08:00
Kurt
8b0b12a63b
Illegal Value error handling
2014-12-13 20:02:09 -08:00
Kurt
94f9379fd6
Improving data display for BoxReport
2014-12-13 19:32:51 -08:00
Kurt
f2682785cc
Code Cleanup
2014-12-13 14:48:34 -08:00
Kurt
4413306f25
Update for PKX struct to give CR string
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Box Report will now display the strings!
2014-12-13 08:53:57 -08:00
Kurt
608586037f
Add getCountryRegionText to lib
2014-12-13 08:24:46 -08:00
Kurt
a39438042b
Swap French and German
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Thanks Culex for pointing this out.
2014-12-12 23:07:45 -08:00
Kurt
cc6b2aeda1
Adding Country/Subregion Multilanguage
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Big thanks to Slashmolder for the location files and SciresM for parsing
them down to text files.
2014-12-12 22:58:34 -08:00