Kurt
f3225d1c47
Extract pkm preview to individual files
2018-07-15 11:12:02 -07:00
Kurt
cce7f34f05
Re-add 'unused' qr pattern methods
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simplify out the floor operations while we're at it
should have been a func array in the base lib but whatever ;)
2018-07-15 10:57:37 -07:00
Kurt
b749db10d8
Null check property value
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EggMetDate, if none set, returns null.
https://projectpokemon.org/home/forums/topic/46265-batch-editor-bug-systemnullreferenceexception/
2018-07-15 08:46:31 -07:00
Kurt
46ece28f4c
Add vc/gen1-2 search option
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refactor out some searchable methods
2018-07-14 22:18:24 -07:00
Kurt
8d89776ae9
Remove unused portions of lib
2018-07-14 21:55:26 -07:00
Kurt
fae36e2086
Add layerimage overload
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transparency=1 is no opacity change
remove Rectangle use, just provide coordinates (looks to be simpler in
the .net src too)
2018-07-14 18:43:46 -07:00
Kurt
6c8374f26f
Extract inner sprite building to class
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any romhack maker can replace the behavior with their own builder
2018-07-14 17:53:37 -07:00
Kurt
6b7ba49cba
Remove unnecessary logic
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gamestrings: call but not value used
text.cs: use gamestrings method for auto-filtered, now removes korean in
Gen3 context
2018-07-14 16:53:14 -07:00
Kurt
77c5d13034
Simplify memory ui handling
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abstract away the details to another class
2018-07-14 16:32:06 -07:00
Kurt
4d73fa70d8
Simplify binding to ComboItem logic
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could probably look into better binding but meh
2018-07-14 16:00:28 -07:00
Kurt
8c2b74c149
Refactoring
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max IVs use flawless method directly with 6 IVs specified
move color blend/stat calc to ImageUtil
move potential string to commonedits
expose color properties for pkmeditor
don't constantly create/dispose brushes for drawing legal moves
2018-07-14 15:08:14 -07:00
Kurt
74f36b79af
Extract color config values
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easier to modify
2018-07-14 13:17:56 -07:00
Kurt
baac632218
Enable editing gen1/2 hidden power type
2018-07-14 10:56:11 -07:00
Kurt
625a77589b
Extract geolocation logic to interface
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mixins would be nice but I guess extensions cover this
2018-07-14 10:34:34 -07:00
Kurt
5d20c79568
Add showdownset localization for slot previews
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Localization only for game strings (not Ability/Nature/Stat/etc labels)
feels kinda goofy but it works
2018-07-13 19:13:25 -07:00
Kurt
296d1c20ed
Use ITrainerInfo interface for trdata
2018-07-12 18:15:20 -07:00
Kurt
6d0dda1df0
Update 18.07.09
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Update event binaries with latest from the Event Gallery
(surpassed 2.5 million cumulative downloads!)
2018-07-08 21:16:42 -07:00
Kurt
94ad351979
Update translation files
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new release soon
-opower6 now fully editable
-box export to showdownset added
2018-07-08 18:25:43 -07:00
Kurt
4dcac24f34
Add roamer3 active/level editing
2018-07-07 21:31:07 -07:00
Kurt
816c40429b
Reuse language data source for trainer editors
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provides nice descriptions rather than 3 character codes
2018-07-07 17:02:17 -07:00
Kurt
d4c1093dd9
Add RS badge flags
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make logic generic
2018-07-07 17:01:47 -07:00
Kurt
990eb73f8a
Misc simplifications
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recordmax is simplified
2018-07-07 15:38:11 -07:00
Kurt
e46aed4b0b
Relocate bean logic to core
2018-07-07 15:37:47 -07:00
Kurt
ca16f08e36
Use new trainerstat control
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misc cleanup/reorg inside control
2018-07-07 12:22:30 -07:00
Kurt
e915cd170b
Extract trainer stat to interface / usercontrol
2018-07-07 11:48:03 -07:00
Kurt
2e02ec9719
Refactoring
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Move some logic out of saveditor/subs
2018-07-07 11:20:05 -07:00
Kurt
e588565657
Refactoring
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reduce pk3/ck3/xk3 logic, share AbilityBit property within _K3, and when
loading, type check (favored over hardcoding individual load cases)
pull some non-gui code from PKMEditor to core/etc for general data
fetching
2018-07-06 17:37:07 -07:00
Kurt
0c2d302997
Show tid7/sid7 for gen7+ origin
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https://projectpokemon.org/home/forums/topic/46050-box-data-report-doesnt-display-correct-gen-7-tids/
2018-07-05 16:57:29 -07:00
Kurt
397de97f3c
Remove excessive references to Util.Rand32()
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all usages besides fetching a 32bit random value should use rand.next
remove unnecessary do-while loop for calculating random EVs (always
returns 510 in total)
2018-07-04 11:30:43 -07:00
Kurt
d8c643f9f0
Add plugin initialize order
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wtb c# 8 with default interface values to not break consumers
2018-06-30 15:02:17 -07:00
Kurt
9f8edc89bf
Refactoring
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put some string[] behind IReadOnlyList to prevent any consumer from
modifying it
2018-06-30 09:59:48 -07:00
Kurt
346c401727
Rework initial evochain trim
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push unsaved IVTotal/EVTotal stuff from prior commit
rework exposed types for evo chain
initial trim now uses much less linq
can probably redo the get initial chain to provide a species to break
on...
2018-06-22 17:59:02 -07:00
Kurt
9728d7a09f
Fix gender formes carrying over to others
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Closes #2022
Thanks @iiippppk !
2018-06-19 17:27:44 -07:00
Kurt
f3ef122214
Refactoring
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continued simplification
core.cs is pretty much the following:
misc one-off junk
moveset fetch
encounter table fetch
evo chain fetch
might eventually move things around a bit further for cleanliness so
that misc meta junk is the only thing that remains in core.
2018-06-18 21:56:30 -07:00
Kurt
3a7a257a01
Add export current box to showdown pastes
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Rework box fetch in SaveFile to be a little more flexible, can now fetch
a single box
Hold control to... export all boxes :)
I wonder if there's a decorator that showdown skips when importing lines
that can help differentiate the boxes since there's the potential for
hundreds output (ie comments in a showdown set?) doubt it.
2018-06-16 21:56:16 -07:00
Kurt
39ce7e56e4
Cancel boxmenu if not clicking tab
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contextmenu is set causing it to open for anywhere in the box area
that's white
only show if right clicking the tab at the top
2018-06-16 17:03:22 -07:00
Kurt
b81cad84ab
Fix arg providing for GetRandomPID call
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Closes #2012
2018-06-16 10:51:53 -07:00
Kurt
be3eeb4036
Hide batrev trainer/inventory buttons
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Closes #2010
2018-06-16 07:52:45 -07:00
Kurt
f8a1d26694
Fill empty ability values with ability1
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update handling that checked for this case to instead check for
equivalence to ability1 instead of 0
was generating a PGF with ability[1] = 0, which is not correct. Just fix
the binaries to behave and get rid of all the workarounds since future
tables don't have missing values.
2018-06-15 23:41:07 -07:00
Kurt
cb5e1239ae
Refactoring
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Extract game value limits
Rearrange GameVersion util logic extensions
add better gameversion fetch for generator (equivalent to pkmeditor)
2018-06-15 16:00:28 -07:00
Archit Date
b9f4a554f0
Reset IV backcolor if pkm cannot be hypertained ( #2008 )
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fixes #2007
2018-06-15 13:45:56 -07:00
Kurt
7a5ce5aa78
Remove unmaintained portuguese side-translation
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Closes #2004
no changes had been submitted since originally committed on 3/5/2015; 3y
of inactivity.
users can always place "lang_en" to replace the english translation with
their own GUI strings; not worth maintaining non-series language
support.
2018-06-14 17:03:56 -07:00
Kurt
33fb382c3c
Hide ResetMoves for Gen1/2
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Legally resetting data is too much of a pain, just hide the option.
Closes #2000
2018-06-12 17:54:21 -07:00
Kurt
1d24e459f9
Fix box data report out of range gen1/2
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Closes #1992 , val was -1
2018-06-11 06:36:43 -07:00
Kurt
c6765fd26b
Remove ORAS arg
...
...
2018-06-10 14:07:36 -07:00
Kurt
19cb2cda2e
Remove MAX giveRegular for ORAS
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level 3 is the legitimate max
2018-06-10 12:27:53 -07:00
Kurt
75f4318335
Split S/MAX from base 1-3 levels
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ORAS can unlock MAX & Full Recovery flags, add special handling for that
2018-06-10 11:28:20 -07:00
Kurt
26f45d44d0
Rework OPower editor
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https://projectpokemon.org/home/forums/topic/45683-pkhex-made-odd-number-of-zygarde-cells-usm/?do=findComment&comment=232476
Thanks @sora10pls for documenting what each flag does
2018-06-09 21:04:34 -07:00
Kurt
cb4761403a
Relocate oras setopower data to sav6
2018-06-09 12:32:55 -07:00
Kurt
7ec7ca312d
Don't increment cell count for usum on giveall
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show cell total for usum
2018-06-09 10:07:35 -07:00