Commit graph

25 commits

Author SHA1 Message Date
Kurt
47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
Kurt
cacd6e9965 More records/sealing 2021-12-05 23:54:59 -08:00
Kurt
7e4877e7de Add 3 more useless blocks
Spinda registers correctly now, lol
2021-12-04 23:52:33 -08:00
Kurt
b74283560d Add more useless bdsp saveblock objects 2021-11-30 22:05:20 -08:00
Kurt
8c9fb3a872 Add FieldObjectSave browser 2021-11-30 17:31:46 -08:00
Kurt
1bb3255ab1 Add randomgroup block
Still does the same silly ARNG as gen4:
        seed = 0x6C078965 * seed + 1;
to advance on each day

Do note that it sets event flag 1711 to true, and sets the absolute value of the "Random" to Work[436]. FLAG_DAILY_RANDOM, WK_DAILY_RANDOM, assumedly for easy use with scripts.
2021-11-28 23:31:01 -08:00
Kurt
4276ee1b9d No exp gain for nursery
I'm not up to date on game mechanics, thanks matt.
2021-11-28 16:30:56 -08:00
Kurt
cc34d40120 Update 21.11.27 2021-11-27 10:50:42 -08:00
Kurt
fd4dd6e2fb Indicate teamlocks in boxes 2021-11-26 19:54:07 -08:00
Kurt
5d4a8e5328 Add Mystery Gift records for BDSP 2021-11-26 11:08:51 -08:00
Kurt
b50791530c Add ENC_SV_DATA, PLAYER_SAVE_DATA, capsules, UgCountRecord 2021-11-26 01:21:38 -08:00
Kurt
02dc4dc8a7 Automatically update v1.1 expanded records on TID/SID change
Closes #3305
I think it was actually crashing due to the bad GameClear date record, not this extra record data, but we'll still update the head record

Fix note of ENC_SV_DATA start offset now that we know the real size of Record8b
Add actual maximums for all record entries
2021-11-25 20:05:39 -08:00
Kurt
1a9f9fcfe5 Add more savedata notes 2021-11-25 18:09:05 -08:00
Kurt
95bdde69a7 Add more savedata abstractions
Array sizes for the top level structures are now noted, should make it easier to determine the shape of them & offsets.
2021-11-25 16:38:58 -08:00
Kurt
d79864b049 Add seal list editor
Inject all the stickers you want.
2021-11-24 17:51:12 -08:00
Kurt
dc0f56e790 Add underground save structure documentation 2021-11-24 00:45:11 -08:00
Kurt
086c6492f2 Add trainer rebattle status block logic 2021-11-22 20:54:12 -08:00
Kurt
97960d4439 Add placeholder berrytree+poffin blocks 2021-11-22 20:20:57 -08:00
Kurt
4b40414b8b Add BattleTower work reader, move BP get/set into it 2021-11-22 19:30:28 -08:00
Synthlight
b32ad02c10
Add/Enable BDSP Battle Tower Points (BP). (#3309) 2021-11-22 18:56:31 -08:00
Kurt
ee567a7d15 Add systemtime, (underground item, poketch, both no GUI)
systemtime to be integrated to trainer info editor later
2021-11-20 23:54:27 -08:00
Kurt
9d5cff5221 Add daycare reader, show playtime in backup filename 2021-11-20 19:10:42 -08:00
Kurt
6980026ca2 Add BDSP trainer stat records
Continue crawling down the serialized savedata structure :)
2021-11-20 15:40:18 -08:00
Kurt
921b151aef Add zoneID property 2021-11-20 09:37:40 -08:00
Kurt
723514e89c
Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289)
Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :(

Builds will fail because azure pipelines not yet updated with net6.
2021-11-19 18:23:49 -08:00