Commit graph

10 commits

Author SHA1 Message Date
Kurt
f3ef122214 Refactoring
continued simplification

core.cs is pretty much the following:
misc one-off junk
moveset fetch
encounter table fetch
evo chain fetch

might eventually move things around a bit further for cleanliness so
that misc meta junk is the only thing that remains in core.
2018-06-18 21:56:30 -07:00
Kurt
9a0ddf1f5e Handle farfetch'd ’ nickname check case
https://projectpokemon.org/home/forums/topic/45837-g3%C2%A0farfetch’d-nickname/
Thanks Davil!
2018-06-17 11:34:39 -07:00
Kurt
cb5e1239ae Refactoring
Extract game value limits
Rearrange GameVersion util logic extensions
add better gameversion fetch for generator (equivalent to pkmeditor)
2018-06-15 16:00:28 -07:00
Kurt
021ac7c54f Refactoring
where!contains -> except
relocate special tutor
2018-06-09 16:04:06 -07:00
Kurt
a5af7a443b Revert outer comparison
type check done in loop, whatever comes out of ConvertPKM is either the
desired type or null.
2018-06-04 21:32:15 -07:00
Kurt
59b4b8f755 Simplify pkm conversion
just loop instead of goto, let the jit handle optimization
src looks quite pretty now!
some tradeoffs made but much more maintainable now
2018-06-04 21:28:14 -07:00
Kurt
6cff642ff1 Skip format check on pk* init
also remove ck3/xk3 no-op call (no encryption for those formats, like
bk4).
2018-06-04 20:25:54 -07:00
Kurt
730709b33b Add entree forest abstractions
make cryptarray public
2018-05-27 14:19:19 -07:00
Kurt
c349ab8218 Relocate vc lang detect to pkx
reusable
2018-05-24 16:53:54 -07:00
Kurt
95b4d0820d Minor reorganization
amount of pkm obj classes is pretty high, move the static utility
classes to another folder

breaks usage of pkm.ShowdownText; removes a dependency from PKM.
2018-05-18 19:33:11 -07:00