Kurt
93d5f0886a
Update Overworld8RNG.cs
2021-10-17 17:40:38 -07:00
Kurt
d1fb38b9cf
Set correlation with unrestricted details if failed
2021-08-04 19:58:25 -07:00
Kurt
ac116e0d0b
Add more xmldoc / enum clean
2021-03-14 11:28:46 -07:00
Kurt
74a5c03cd2
Clean check for overworld IVs
...
Closes #3150
Still need to remove some symbol encounter tables that are unused
2021-02-15 09:04:47 -08:00
Kurt
90f7de4b27
Update Overworld8RNG.cs
2021-02-14 21:52:34 -08:00
Kurt
34bb0f1fc0
Update Overworld8RNG.cs
...
because archit wants it
2021-02-14 21:45:39 -08:00
Kurt
927c83d660
Show seed in output, flag correlations that shouldn't
2021-02-14 16:00:43 -08:00
Kurt
267613270e
Generate slots/static per correlation if appropriate
...
Relocate the SetRandomEC at the tail end of the generator into the specific classes that set EC, so that our correlation generators don't have their EC overwritten at the end.
2021-02-14 12:27:14 -08:00
Kurt
1af27516e6
pid encounter type mismatch: returns
...
Keeping the cryptic message for now :)
2021-02-14 10:20:35 -08:00
Kurt
a65ab2accc
Flag wild slots that don't match 32bit correlation
2021-02-13 22:45:07 -08:00
Kurt
834d0d77ba
Create Overworld8RNG.cs
2021-02-13 18:18:14 -08:00