Kurt
fb008be6a6
Condense some more expressions
2020-12-31 23:13:27 -08:00
Kurt
989c4314ae
Hide formarg control when not present for format
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Set initial visibility state to false for startup anyways; parent usercontrol should get set invisible by PKMEditor during its setup-format logic.
2020-12-31 15:15:22 -08:00
Kurt
d0d7895fa5
Only refresh localized data sources if needed (generation)
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Faster same-type savefile loading
2020-12-31 15:10:37 -08:00
Kurt
ec4358372a
Finish implementing form-argument control behavior
2020-12-30 00:32:17 -08:00
Kurt
a124168e87
Make FormArg editing a complex control
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Shows a dropdown for alcremie only, and a number entry for everything else.
See 771086a222
for initial implementation; I don't want the lag anymore lol
2020-12-28 11:51:25 -08:00
Kurt
4d0108331a
Move LegalityAnalysis derived movesets out of class
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LegalityAnalysis just does the analysis; no need to do unnecessary suggestion logic inside the object.
2020-12-24 16:36:50 -08:00
Kurt
7e4eb86e93
c#9 is not sugar
2020-12-22 21:24:41 -08:00
Kurt
997e0751f3
Minor clean
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Handle remainder of c#9 sugar
Fix some spelling mistakes
2020-12-21 23:37:07 -08:00
Kurt
514b60b447
Merge type check with usage in if statements
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if x is y with z property true, then :D
2020-12-21 22:33:48 -08:00
Kurt
62018cce1a
Unify concepts with different names
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AltForm & Form & Forme => Form
GenNumber & Generation => Generation
Extract out SpeciesForm interface, and re-add IGeneration
For those using PKHeX as a dependency, this should be a pretty straightforward manual replacement... GenNumber and AltForm should be quick find-replace`s.
2020-12-10 20:42:30 -08:00
Kurt
9b178fefe2
Xmldoc, minor tweaks
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Move form-info logic from FormConverter to AltFormInfo; now FormConverter is entirely form=>string[]
Add a bunch of xmldoc
Make pogo no-end-date cmp agaisnt UTCnow rather than local now.
2020-11-27 11:51:02 -08:00
ReignOfComputer
3767a61171
Fix Stat Tooltips ( #3057 )
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Was only updating based on Stat Nature?
2020-10-27 09:18:12 -07:00
Kurt
9e380fdcde
Update sprite on gmax field change
2020-10-25 13:47:42 -07:00
Kurt
9264150b2b
Add shiny1 batch editor, add ctrl-shiny (1)
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GUI: Ctrl click star to get shiny1, shift click for shiny0, any-click to get random
make Alt click modify the SID instead of PID
add SetShinySID shiny type
2020-10-25 10:42:48 -07:00
Kurt
cce4707604
Enable nullable for winforms csproj ( #3037 )
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Handle all warnings
obviously the usage of null! could potentially be avoided if the object init wasn't such garbage, but here we are with years of old junk and lack of abstraction in the GUI project
2020-10-18 11:02:39 -07:00
Kurt
3686ee9ec4
Set suggested Encounter Type on Met Location click too
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Closes #3010
2020-10-08 15:01:23 -07:00
Kurt
61dc9a45ae
Revise Shadow state detection
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Closes #3012
2020-10-06 22:36:27 -07:00
Kurt
6938d2f94d
Split VivillonTables into two classes
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Indicate that the content is for 3DS specific logic
Reduce restriction for parameters requiring IGeoTrack => IRegionOrigin
2020-10-04 14:15:13 -07:00
Kurt
b7211000b0
Split Country/Region/ConsoleRegion from ITrainerInfo
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Only present in mainline gen6/7 game pairs, so it's not wise to have it for all games
2020-07-31 13:53:42 -07:00
Kurt
27f15d2f20
Split Country/Region/ConsoleRegion to interface
2020-07-31 11:17:31 -07:00
Kurt
a221a27074
Click version/battleversion -> dropdown combobox
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User error help
2020-07-25 09:58:21 -07:00
Kurt
523edecf7b
Get actual value rather than magic index
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logic doesn't really work for gen2/3, so gate it behind gen4+ format only
2020-07-06 17:32:40 -05:00
Kurt
4f7845547e
Minor clean
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Remove met location dynamic sizing for C/XD (already resized for SWSH)
add some xmldoc comments
rename some parameters
2020-06-20 18:23:03 -05:00
Kurt
86a9711cc1
Show xor & tsv on gen3-5
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TSV/PSV was never abused during these gens, but whatever, show the raw details.
Closes #2868
2020-06-19 18:59:00 -05:00
Kurt
36dd5ece21
Initial Isle of Armor support
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Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
bfef634a1a
Set shiny type regardless of format
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Don't loop if not required to loop
2020-06-12 11:45:56 -07:00
Kurt
afa368823e
Minor clean
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handle some compiler messages
2020-05-26 16:59:47 -07:00
Kurt
b8814d2448
Split GG into LGPE (GP/GE), GG (LGPE||GO)
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Update usages
2020-04-16 12:48:18 -07:00
Kurt
49e4fd396d
Remove some unnecessary null checks
2020-04-14 10:08:56 -07:00
Kurt
33bdacebe8
Minor tweaks
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Handle some compiler/extension suggestions
2020-04-12 16:07:59 -07:00
Kurt
30d21e4532
Extract out showdown set interface
2020-04-12 13:05:29 -07:00
Kurt
270d984130
Minor clean
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Remove unnecessary null checks
Mark some methods with nullable type
2020-04-04 19:30:50 -07:00
Kurt
80bedf2140
Add HomeTracker to list of hideable secrets
2020-03-21 10:56:15 -07:00
Kurt
68324847bb
Update PKMEditor.cs
2020-03-17 10:35:30 -07:00
Kurt
f1beef872f
Reorder origin mark returns
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-03-17 10:34:23 -07:00
Kurt
4c226340fe
Add shiny sprites, alcremie sprites & big sprites for all
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Keeping the 30x40 for now; might change my mind later.
Kept the gmax sprites but they're unused.
2020-03-03 20:22:57 -08:00
Kurt
9b30bb8a2f
Don't copy PID->EC if bad GenNumber
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Reading raw uncaptured data from RAM
2020-02-29 10:55:30 -08:00
Kurt
fc9d0b4b24
Add hint for pkm with dummied moves
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Closes #2716
2020-02-16 12:17:36 -08:00
Kurt
5c845a3875
Hide home tracker on non pk8 formats
2020-02-14 11:54:04 -08:00
Kurt
e8759ee538
Determine shiny as square if fateful && shiny
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regardless of xor value result
gotta make those shinies pop ;)
ty anubis
2020-02-13 16:51:14 -08:00
Kurt
6346444db7
Extract home tracker to interface
2020-02-12 18:52:48 -08:00
Kurt
e77fa205a0
Add tracker editor
2020-02-12 18:10:03 -08:00
Kurt
d260249b5e
Apply met location before suggestion check
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Closes #2667
2020-01-28 18:29:05 -08:00
Kurt
dd07126d83
Relocate level suggestions to EncounterSuggestion
2020-01-28 16:21:38 -08:00
Kurt
b5d48bc14f
Split up portions of CommonEdits
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Cuts out about half the size; there's still a bunch of apply-value logic but it's not really big enough for a separate class.
Rename BallRandomizer->BallApplicator
2020-01-25 16:47:44 -08:00
Kurt
225d5d0698
Refresh PP on applying suggested moves
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Closes #2655
pretty sure the FieldsLoaded is preventing the pp refresh, so just manually do it
2020-01-22 09:24:25 -08:00
Kurt
5a20dc707d
Rewrite encounter suggestions
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Don't clone legality templates, and keep suggested information minimal -- this isn't automod
2020-01-12 19:40:36 -08:00
Kurt
eaeebea923
Remove another method shortcut
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EncounterSuggestion needs a facelift anyway
2020-01-12 17:00:03 -08:00
Kurt
bbd1aff5fe
Add new lengths
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new format still crashes as block absolute index is now different
should do a different way of loading blocks (key instead of index)
2020-01-09 08:17:41 -08:00
Kurt
87fbdf8222
Add Click PP label (not max) to refresh PP counts
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https://github.com/kwsch/PKHeX/issues/2603#issuecomment-570754419
2020-01-03 20:07:56 -08:00