Kurt
fc676ec648
Flag unparsed pkms
...
With every format now supported, can flag GameVersion=0 pkm
2017-05-17 21:50:52 -07:00
Kurt
58f9e808d7
Invert evo level check comparison
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I knew something was odd with this logic...
2017-05-16 22:03:00 -07:00
Kurt
4e1a520b0a
Evolution check fixes
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Evolution info was not checked for non-eggs; for mystery gifts check
that the level of the evolution is not less than the level of the
matched encounter
fix spacing (cosmetic)
add temp flagging for magnetpull/static slots (will eventually refactor
into something functional that considers a set of slots including
swarm/etc)
2017-05-16 21:09:53 -07:00
Kurt
d29acfb171
Add encounter slot checking
...
Frame list now can be queried for encounter slot matches
2017-05-14 23:21:34 -07:00
Kurt
6c6b3ae4b6
Refactoring
...
Add in frametype, rename classes for more coherent structure
2017-05-14 14:42:18 -07:00
Kurt
9380ca25d9
Update current RNG frame detection methods
...
Still not hooked in or handling every case, but is enough progress for
now.
2017-05-14 12:42:27 -07:00
Kurt
5ec3521d48
More c#7 shorthand
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outs & pattern matching, other simplifications
2017-05-13 10:20:25 -07:00
Kurt
a3e1ec2a82
Flag any cxd origin with bad pidiv
2017-05-13 00:04:04 -07:00
Matt
2b0e7ceb5c
Unban Heracronite and Houndoominite
2017-05-12 12:59:51 -04:00
Kurt
d94a1c5efb
Add beginnings of encounter slot legality
...
currently unused code
2017-05-12 09:41:21 -07:00
Kurt
aeb90d262c
Cleanup
2017-05-12 09:33:12 -07:00
Kurt
6af17352c9
Update HGSS valid hatch location list
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Closes #1119
2017-05-12 08:55:24 -07:00
Evan Dixon
96e315c035
Fixed missing resource references
2017-05-11 23:40:57 -05:00
Evan Dixon
52c4fbbe97
Converted PKHeX.Core to .Net Standard
...
Refactored and rearranged things as needed to allow the change
2017-05-11 23:34:18 -05:00