Commit graph

8783 commits

Author SHA1 Message Date
Kurt
be8b12dbbe Add Prev for xorshift implementation
Add some unit tests (why not?)
2022-01-12 17:05:16 -08:00
Kurt
bb2a63bbce Split min sheen calc for 3 & 4, revise limits
Thanks @SadisticMystic!

https: //github.com/kwsch/PKHeX/commit/9ce0da6c46ebea3c7c6edd1f1e0571e5ecbec739#r63579484
Co-Authored-By: Russell Jones <questiondesk@gmail.com>
2022-01-11 23:29:01 -08:00
Kurt
da9d09ea76 Misc tweaks
No functional change
2022-01-11 22:53:20 -08:00
Kurt
0742c1b891 More sneaky updates
Revises initial seeding mechanism to match games
Use structlayout to get/init 64bit state numbers
2022-01-10 22:33:37 -08:00
Kurt
79e22be419 Add more constructors
Ease of use
2022-01-10 22:06:22 -08:00
Kurt
73575624cf Define specific moveset for Odd Egg / extremespeed mons
Closes #3370
2022-01-10 21:27:04 -08:00
Kurt
03cedd4d8b Split xorshift128 to separate RNG
Blame ILCA for using RandomRangeInt to generate unsigned 32bit numbers :D
2022-01-10 21:07:27 -08:00
Kurt
1992f36c5b Fix gen3 item quantity reads
Oops :)

Closes #3369
ty @MichiS97 !
2022-01-09 20:34:55 -08:00
sora10pls
42fd9124a6 Label more LGPE event flags 2022-01-09 20:54:55 -05:00
Kurt
659fc9978b Stackalloc marking set & raid IV gen 2022-01-08 22:48:33 -08:00
Kurt
9cde291595
Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
Kurt
437c79925d More poffin min sheen fudge 2022-01-08 10:57:51 -08:00
Kurt
933294b3c9 Update NicknameVerifier.cs 2022-01-08 10:43:53 -08:00
Kurt
75a438ca44 Misc tweaks 2022-01-08 10:33:02 -08:00
Kurt
209d295f58 More handling for traded Meister magikarp
what a meme
All these edge cases make me want to move all this trade OT/Nick validation into the EncounterTrade classes and just get an enum indicating what is wrong with the trainer/OT details...
2022-01-08 09:59:35 -08:00
Kurt
b96e2cacd7 Add xmldoc 2022-01-08 09:54:32 -08:00
Kurt
9bddc89c07 Use span if possible instead of new arrays 2022-01-07 20:56:44 -08:00
Kurt
01f1be6f89 Fix incorrect g1 trade trainer char reference 2022-01-07 20:52:26 -08:00
Kurt
8f5f80b391 Only remove space in gen1/2
prior version removed all spaces if < 3, this just early returns before span trimming.
2022-01-07 20:34:35 -08:00
Lusamine
522790b8e6 Add Giant's Bed static encounter Trevenant crossover
Co-Authored-By: Skadiv <62726360+Skadiv@users.noreply.github.com>
2022-01-07 21:00:44 -06:00
Kurt
7743b30b2f Fix species being replaced with incorrect mapping
XD shadow monitor stores the Gen3-mainline-SpeciesID instead of nationaldex ID.
Remap the values on the fly.

Pass the data via span to save a 8KB allocation for sav ctor

Closes #3365
2022-01-07 17:48:12 -08:00
Kurt
f83a9bf833 Expose shiny potential value
Not really digging it currently as it doesn't cover multi-state like AlwaysStar-Or-Never, but that single edge case can be handled elsewhere
2022-01-07 17:48:12 -08:00
Kurt
a08330ffd4 Update MoveSetApplicator.cs 2022-01-03 22:27:20 -08:00
Kurt
36bf73818e Source trainers for encounter database
Closes #3364
Related: #3358
2022-01-03 19:33:10 -08:00
sora10pls
3f1335e19f Add Zone unlock cheat to BDSP Misc Editor
As with most event work tampering, make sure you keep save backups. Accessing areas before you're intended to will almost certainly break story progression.
2022-01-03 11:06:06 -05:00
Kurt
47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
Lusamine
a9896022ed Allow Ninjask moves on Gen 4 Sport Ball Shedinja 2022-01-02 21:12:46 -06:00
MewTracker
d5a79079c0
Added named constant for BDSP swarms (#3362) 2022-01-02 15:43:18 -08:00
Kurt
4b8adfe28d Bump winforms proj c# lang to 10
no functional change
2022-01-02 15:04:16 -08:00
Kurt
bee4a54148 Ignore encounter if bad catch rate
Waffling on this, let's just be less lenient in error messages and just outright reject the encounter.
2022-01-02 15:03:04 -08:00
Kurt
3f769d6f52 Update 22.01.01 2022-01-02 00:53:37 -08:00
Kurt
0cf7b22363 Fix init of custom work value, fix write of named workval
Closes #3357
2022-01-01 23:23:44 -08:00
Kurt
ae70525fd5 Use correct reference for unlocking events
Was unlocking the real save file, not the editing-shadow. Oops
2022-01-01 23:15:37 -08:00
Kurt
7b4099030a Properly flag gmax in bdsp 2022-01-01 23:11:45 -08:00
sora10pls
eb71576803 Add New Year's distribution raid data 2021-12-31 19:04:35 -05:00
Kurt
ac1136615e Fix rival string read/write to General 2021-12-31 13:52:50 -08:00
Kurt
2de2ed4985 Merge branch 'master' of https://github.com/kwsch/PKHeX 2021-12-31 13:52:37 -08:00
sora10pls
a02e97a8af Unban alternate Lake Verity zone
As you progress the story in the Sinnoh games, the water level in Lake Verity will rise allowing you to Surf and reach the Verity Cavern. When this happens differs between DP/BDSP and Pt.

Zone 323 has nothing to do with it being early-game and only when Rowan's briefcase is present, but rather the differing water level. Riley's Riolu Egg can be hatched here without trading, as well.

Co-Authored-By: Billo-PS <63661653+Billo-PS@users.noreply.github.com>
2021-12-28 17:26:05 -05:00
Kurt
dc4a9136ea Remove trailing whitespace 2021-12-27 14:03:41 -08:00
Kurt
a2f61166e4 Use System.Memory for BigEndian value reads
Temp testing commit; will improve performance in the future
2021-12-27 13:56:52 -08:00
Kurt
76cac85243 Minor clean 2021-12-27 13:50:21 -08:00
Kurt
cc8ac7a4f1 Remove unnecessary warning suppression
fixed dat .editorconfig in vs22
Catching general exceptions is okay because this program handles user modified data that can potentially be corrupt.
2021-12-27 12:09:15 -08:00
Kurt
5f7caf9ca2 Tweak PB8.FixMemories for importing eggs & handler quirk 2021-12-27 01:53:28 -08:00
Kurt
29fd17a6f9 Add friendsafari to HA metadata permission 2021-12-26 23:05:25 -08:00
Kurt
24e1898410 Update gen4 Shedinja handling
PK4->PK5 fixes gendered Shedinja -> genderless.
Clean up PK4 ball value setters and expose those 2 properties separately.
Add edge case permission for HG/SS Sport Ball Shedinja being legal if evolved on DP (DP doesn't change 0x86, lol)
Copy PokéathlonStat and ball values individually for BK4<->PK4 conversion

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-12-26 20:13:36 -08:00
Kurt
f50684b794 Remove childless xmldoc 2021-12-26 19:44:04 -08:00
Kurt
749293fc75 Move BoxManip to subfolder 2021-12-26 19:43:42 -08:00
Kurt
3d7967fcfe Fix recognition for cutecharm Nincada->Shedinja
GetGender would return 2, which would abort the Cute Charm check since genderless is not able to be cute-charm'd.
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/?do=findComment&comment=271537
2021-12-26 18:22:41 -08:00
Kurt
11039f1119 Extract some event unlocking logic for core 2021-12-26 18:21:34 -08:00
Kurt
76ab09f024 Inline constant value 2021-12-26 01:06:30 -08:00