Kurt
df94afa711
Misc updates
...
extract some enums to core, use Enum.GetNames to do string fetch
make stamp listbox taller
clean up Display*ID setters
2019-02-21 21:54:41 -08:00
Kurt
5f4241063f
Misc verbosity reductions
...
hide enum name
2019-02-21 20:44:31 -08:00
Kurt
59b41937e1
Misc variable name changes
...
readability++
2019-02-06 23:28:02 -08:00
Kurt
41a3989b53
Consolidate encounterlink into mysterygift
...
use synthetic wondercards to match link gifts
2019-01-12 23:50:31 -08:00
Kurt
d5a8d29088
Misc updates
...
reduce some allocs, clearer names/enum usage
2018-12-27 20:24:24 -08:00
Kurt
2ad103dd46
Extract gb specific core logic to separate class
2018-10-09 21:07:13 -07:00
Kurt
f65bc2e984
Reduce allocations for gen1 move parse
...
use shared interfaces
2018-10-07 15:36:32 -07:00
Kurt
fd1009476e
Minor logic simplifications
...
reduce size of encountermoves, split into separate object
only execute gb movedata adjustments for gb
2018-10-06 19:44:50 -07:00
Kurt
f507ab7081
Misc parse settings reorg
...
makes it more centralized for defining parsing settings, maybe can have
flags to change severity of certain preferential checks
2018-10-05 19:58:30 -07:00
Kurt
df321d14b5
Reorder checks
...
most common path is now first
2018-09-15 16:13:17 -07:00
Kurt
b280ffcfef
style updates
...
should be pretty much it
2018-09-14 22:37:47 -07:00
Kurt
1750c69b01
Update pcd version distro check
...
some events have fixed version IDs in the gift data
https://projectpokemon.org/home/forums/topic/47365-vgc-shiny-milotic-usa-pkhex/
2018-09-05 16:09:30 -07:00
Kurt
cc20bb38d7
misc updates
...
use arrays instead of list when capacity known
use enums for const decoration
remove unnecessary aliases
2018-09-01 19:55:08 -07:00
Kurt
91c37ab573
Update legality check message string style
...
V### names weren't enjoyable to work with; use similar verbose style as
the program message strings.
updating the translation files with the remapped variable names shortly
remap list: https://pastebin.com/jybkVDAK
2018-09-01 14:11:12 -07:00
Kurt
4dc04cb4b9
Add pelago status value check + etc
...
0, [9,19] are set (didn't see 15), but there's also a switch case which
references all values 0-19.
these values are used by a 80 sbyte array (4*20) in the Resort.cro
remove usages of "goto case"
2018-08-27 20:44:26 -07:00
Kurt
1486b7f14a
Misc style & minor tweaks
...
Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes
no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
f4bfdb8311
Remove unnecessary empty array allocations
...
yay net 4.6
read more: http://justinvp.com/2015/07/20/array-empty/
2018-08-01 18:30:51 -07:00
Kurt
9a91619580
Update vc1 invalid transfer pruning
...
Closes #2065 Thanks @WEERSOQUEER !
Single evo species weren't getting flagged in the evolution verification
as they early returned (species matched), just move the sanity check
before that
2018-07-19 16:42:45 -07:00
Kurt
326522c76f
Misc simplifications
...
cache splitbreed species as another class
reduce linq usage in evolution validity check
reuse egg hatch method
2018-07-04 09:15:20 -07:00
Kurt
d11a89d52d
Move relearn required flag to checkmoveresult
...
reduce usage for non gen6+ relearn move cases
save contains result for later usage instead of recomputing the inverse
2018-07-01 21:34:17 -07:00
Kurt
b502d11428
Replace evolution check
...
already have evolution obj from parsing moves, use it instead
2018-06-22 21:40:41 -07:00
Kurt
346c401727
Rework initial evochain trim
...
push unsaved IVTotal/EVTotal stuff from prior commit
rework exposed types for evo chain
initial trim now uses much less linq
can probably redo the get initial chain to provide a species to break
on...
2018-06-22 17:59:02 -07:00
Kurt
2ef12f635f
Continued refactoring
...
move sylveon check to requireslevelup
need to make this generic for transfer species gaps
2018-06-20 15:59:57 -07:00
Kurt
f3ef122214
Refactoring
...
continued simplification
core.cs is pretty much the following:
misc one-off junk
moveset fetch
encounter table fetch
evo chain fetch
might eventually move things around a bit further for cleanliness so
that misc meta junk is the only thing that remains in core.
2018-06-18 21:56:30 -07:00
Kurt
0c06506a8d
Refactoring
...
remove some unneeded logic
moves in gen1/2 can be reordered, sequence match should be intersect
(full) contains match.
2018-06-18 19:57:32 -07:00
Kurt
242fc295b4
Handle smeargle egg case
...
#1993
Just use precomputed array since it can only know sketch
2018-06-11 08:03:10 -07:00
Kurt
3f1195a2d4
Refactoring
...
Remove duplication of levelup fetch
relocate some stuff to a more appropriate area
2018-06-10 10:44:05 -07:00
Kurt
3b84f33776
Misc changes
...
Revert linq chain
Closes #1987
change encountermatch comparison (never null), add comparison for vc
output
remove unused strings (will get removed from translation files in later
update)
2018-06-10 00:26:33 -07:00
Kurt
021ac7c54f
Refactoring
...
where!contains -> except
relocate special tutor
2018-06-09 16:04:06 -07:00
Kurt
ee3fda46f2
fix method name typo
2018-06-09 08:04:40 -07:00
Kurt
a494a6b37a
Don't generate move check order for an invalid ver
2018-06-08 20:36:52 -07:00
Kurt
e52ae06721
Add version check
...
16 bits for version flags, should be more than enough.
should probably rework it from a packed ushort to a class...
2018-06-05 22:20:30 -07:00
Kurt
e7fc30ac7a
Add mysterygift region/language restriction code
...
Closes #1317
Needs the events crew to produce serialized binaries with hash-flag data
for each generation before proceeding any further. I'm not really
interested in doing all the work for events since it doesn't impact
battle legality.
2018-06-05 18:27:08 -07:00
Kurt
e2f11edc43
Refactoring
...
discards, Array.Find over FirstOrDefault
2018-05-12 08:41:29 -07:00
Kurt
5a3c8f4147
Remove trailing whitespace
2018-05-12 08:41:29 -07:00
Kurt
daf093879b
More generator updates
...
all the way up to nidorina
extract some reusable methods
exclude invalid headbutt encounters
use built in randomgender
2018-04-29 18:26:36 -07:00
Kurt
a48c70ccf2
Add evolution minbound check
...
https://projectpokemon.org/home/forums/topic/44834-bugabout-event-evolution/?do=findComment&comment=229887
(espeon at level 50 originating from a level 50 eevee gift is not valid)
2018-04-17 20:06:23 -07:00
Kurt
b8a5ccdf7d
Simplify shedinja evo move check
...
Closes #1895 , re-verified with pkm provided in #1805
there's no shedinja gift, always is an evolution
seal some forms to remove virt call in constructor warning
2018-04-10 17:00:28 -07:00
Kurt
867c705597
Fix broken gen2 tests
...
add oddish to the mix
2018-04-01 15:51:55 -07:00
Kurt
d42eb4372f
Fix 4 egg move gen2 oddish
...
egg moves also can be taught in gen1, which causes the learn source to
be locked to a tradeback (removing egg moves that have IDs greater than
RBY's moves). Simplify gen<=2 parse preference ordering with this
addition to force egg moves to be acknowledged.
2018-04-01 15:04:53 -07:00
Kurt
0b4adf9763
Sync missing content
...
fixes tests
2018-03-30 22:11:24 -07:00
Kurt
b38abc22e2
Refactoring
...
add IVersion interface with common interactions
2018-03-30 16:31:40 -07:00
Kurt
78616e1ad5
Add showdownset -> pkm encounter fetch test case
...
Test parsing glaceon, input must equal output
Test generating encounters for a specific version (exists only on Moon)
Test generating encounters for the same version (add handling trainer
data to permit Tutors)
fixes error in VC generations-present fetch which allowed movesets from
generations 3-6 lul
exclude negative/invalid gameversions
2018-03-27 19:45:22 -07:00
Kurt
4d3877bf7f
Add EncounterMovesetGenerator
...
lack of a better name; generates IEncounterable list.
2018-03-25 22:50:32 -07:00
Kurt
2c4e3358e4
Fix ninjask evo move comparison
...
https://projectpokemon.org/home/forums/topic/44413-bug-information-about-bug-found-on-the-new-version-180319/
2018-03-18 15:30:19 -07:00
Kurt
94811d9052
Split up IEncounterable generators
...
Can break the filtering out into smaller methods such that the generator
can return results with less strict filtering
2018-03-10 19:51:09 -08:00
Kurt
cda2cfcefd
Clean up EncounterLink
...
no new gen6 pkm link gifts, simplify usages
2018-03-09 18:58:00 -08:00
Kurt
452ffe2369
Refactoring
...
relocate location of stuff
2018-03-08 21:18:32 -08:00
Kurt
21cdf4f642
Reorganization
...
wonder if it's possible to provide a more lightweight core by pulling
out legality stuff to a separate project?
2018-03-05 20:49:45 -08:00