Commit graph

9 commits

Author SHA1 Message Date
Kurt
c3136187de Style updates 2018-08-04 10:06:06 -07:00
Kurt
f51ac7d1f3 Update translations
Internal repositioning to match source
(auto generated changes)
2018-07-16 15:12:40 -07:00
Kurt
4d73fa70d8 Simplify binding to ComboItem logic
could probably look into better binding but meh
2018-07-14 16:00:28 -07:00
Kurt
9ed2c594f2 Reorder form init 2018-04-02 20:36:13 -07:00
Evan Dixon
392f01cb3e Fix build error (#1816)
IEnumerable doesn't support LINQ methods, only the generic variant does. So this commit changes SAV_GameSelect's parameter to a generic IEnumerable of the only type being passed into it. I didn't realize it until afterward, but this is 100% the way it should have been because the databinding members expect ComboItems.
2018-02-05 12:12:42 -08:00
Pete Rolph
32c650c053 Fix a crash bug when loading Gen 3 saves on mono (#1815) 2018-02-05 07:48:47 -08:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
dbae1fb932 Tweak gameselect parameters
Combo items are now localized automatically by specifying the game IDs
and using the gameinfo values. (odd style is to support eventual message
localization).
program title now indicates XD/C/Batrev instead of just SAV(generation)
2017-04-10 16:28:44 -07:00
Kurt
3ae6256459 Refactoring
Adds game selection subform for RSEFRLG/Memcard game selection
Backs up entire memory card instead of just gci when loading from
memcard
Reduce string usage (easier dialog translation if that ever happens)

Does the memory card store date last saved? Could be used to autodetect
the last saved game and load directly instead of selecting.
2017-04-02 13:42:42 -07:00