Kurt
d393773fb0
Update EncounterSlot8GO.cs
2020-11-15 18:32:30 -08:00
Kurt
d7dc69104b
Fix year check
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still testing
2020-11-15 18:12:58 -08:00
Kurt
0ba2f6a53a
Update EncounterSlot8GO.cs
2020-11-15 17:44:13 -08:00
sora10pls
a4125472f4
Add PogoType for GO Battle League Mythicals
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Covers Darkrai and any other future Mythical rewards from GBL.
2020-11-15 18:48:33 -05:00
Kurt
760adb4945
Check date legality
2020-11-15 08:31:48 -08:00
sora10pls
d5e1447f7c
Add additional PogoType enums, add min Lv/IVs
2020-11-14 19:36:07 -05:00
Kurt
cb57e807ce
Update EncounterSlot8GO.cs
2020-11-14 15:33:32 -08:00
Kurt
377ec02c9b
Minor clean
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Remove GoPark as a "Type" since it is now baked into the encounter object type
2020-11-14 12:55:30 -08:00
Kurt
ad9e9ddfa0
Relocate go encounter maintenance outside of pkhex.core
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PKHeX.Core now accepts generated pkl binaries from PoGoEncounterTool (PGET).
Refer to pporg's repo. This will be treated like event data; occasionally updated.
2020-11-14 12:51:24 -08:00
Kurt
5e22c119be
Continued refinements
2020-11-13 08:20:51 -08:00
Kurt
67a796e982
Update EncountersGO.cs
2020-11-12 22:08:13 -08:00
Kurt
82c016639d
Update EncountersGO.cs
2020-11-12 22:00:09 -08:00
Kurt
f366d27bdb
Revert Mothim form
2020-11-12 22:00:02 -08:00
Kurt
3e4d685d37
Update EncountersGO.cs
2020-11-12 20:50:39 -08:00
Kurt
01c597cba7
GO checks round 2
2020-11-12 20:41:01 -08:00
Kurt
98f602fc87
Require tracker for HOME gifts too
2020-11-11 21:27:33 -08:00
Kurt
72e209a156
Split some methods, handle flow for go enc
2020-11-11 21:22:13 -08:00
Kurt
edd9ace51e
More pogo rules
2020-11-11 21:03:47 -08:00
Kurt
df5ebd1f54
Minor clean
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Resolve some messages
2020-11-11 21:01:41 -08:00
Kurt
915727ed67
Add g-kanto formes
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Probably will refactor things when shiny/ball legality is detailed
2020-11-11 13:27:08 -08:00
Kurt
93ff841a1d
Update EncounterMovesetGenerator.cs
2020-11-10 22:17:23 -08:00
Lusamine
86096201e8
Add Route 3 -> Motostoke City crossover ( #3085 )
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Not related to the location glitch; whistle to lead Zigzagoon.
Co-Authored-By: tehvik <40148574+tehvik@users.noreply.github.com>
2020-11-10 22:11:19 -08:00
Kurt
7654ce2123
Add initial legality checks for GO->HOME transfers
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took me less than an hour to do these changes, and i can flag bad form movesets no problemo
Expect tightening of restrictions (ball, level, shininess) later
if someone wants to curate met date restrictions, go ahead!
2020-11-10 22:10:53 -08:00
ShadowMario3
7b2f76b621
Fix issue #3083 ( #3084 )
2020-11-07 22:48:46 -08:00
Kurt
cb24c20a44
Remove relearn suggestion logic from relearn move verification
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Sure it's nice to cache a valid array, but the amount of logic was small enough that it can be done with 10 lines of code rather than at the end of each verification method.
Reduces parameter passing & removes 1 field from the info object, as relearn suggestions are only done rarely after legality checking.
Allows for a simpler api surface (pkm, encounter) rather than a bigger object reference
2020-11-07 12:25:15 -08:00
Kurt
227efc1fc3
Only allow checking if lvl60 when lvl<60
2020-11-05 21:17:13 -08:00
Kurt
ae85097c2d
Allow go shiny xor!0
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Thanks @Lusamine for bruteforce testing to confirm
2020-11-04 20:55:47 -08:00
Kurt
c5b6c20c7b
Update MarkVerifier.cs
2020-11-04 12:58:56 -08:00
Kurt
8b25af5f85
Enforce xor=0 for go shiny transfers
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-11-03 18:56:58 -08:00
Kurt
d78424a3ad
Hande Ability Patch edge case
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4 legends have A/A/H on form-0, and B/B/B on form-1. You can get a form-1 by applying the patch on the form-0, and changing it to form-1 will retain the AbilityNumber=4.
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-11-03 18:48:29 -08:00
Kurt
c60ae57ab0
Handle Ranked Battle Series 7 permissions
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Closes #3070
Exclude all classified as Legends; everything else is permitted assuming it can exist in SW/SH.
Co-Authored-By: Chris <28743231+Bappsack@users.noreply.github.com>
2020-11-02 16:38:00 -08:00
Kurt
51c872f4e1
Move more logic closer to where it's used
2020-11-02 14:46:26 -08:00
Kurt
7cb6ee0060
Move some static arrays closer to where they're used
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Split EvolutionRestrictions to its own class
Can probably refine things further to clamp down access to these arrays
2020-11-02 13:11:51 -08:00
Kurt
b4c9e90c28
Enhance transparency in failed generator test
2020-11-02 13:03:08 -08:00
Kurt
d257ad1b1a
Update MoveTutor.cs
2020-11-01 19:59:26 -08:00
Kurt
64a6214b82
no nuts here
2020-11-01 16:05:55 -08:00
Kurt
24346cc4e1
Update EncounterTrade1.cs
2020-11-01 15:58:42 -08:00
Kurt
4db6661ffd
Handle JP-Blue trade quirks + stadium2 trade bypass
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Co-Authored-By: ShadowMario3 <36941677+ShadowMario3@users.noreply.github.com>
2020-11-01 15:27:54 -08:00
ShadowMario3
7659b57c4f
Corrected catch rates for the Haunter and Graveler trades. ( #3071 )
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* Fix catch rate for JP Blue trade evolutions
2020-11-01 14:39:49 -08:00
Lusamine
d5e5df802e
Add Ballimere Lake -> Lakeside Cave crossover ( #3069 )
2020-10-31 22:29:08 -07:00
Kurt
15348d3fdd
Bypass crustle flag
2020-10-31 11:43:17 -07:00
Kurt
c9ee07e9b9
Update form for friendsafari vivillon
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Closes #3066
2020-10-30 22:23:13 -07:00
Kurt
975c4f8a4a
Prevent nickname change for fateful encounter trades
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Handle empty nickname trades for gen6+ assuming there's a nickname
2020-10-30 20:31:12 -07:00
Kurt
d7042fb19e
Inline parameter passing
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nothing passes anything, so swsh is default
shared raids yay
2020-10-30 19:56:37 -07:00
Kurt
a33120c93e
Boo
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Poor Gourgeist-0&2 being left out of the 60-shiny club...
Mimikyu is a repeat from the Pikachu Mass Appearance in early August.
2020-10-29 19:34:17 -07:00
Kurt
62d5375f67
Update EncounterStatic8U.cs
2020-10-29 08:52:38 -07:00
Lusamine
5e92b7b5f7
Add crossover and static encounters for CT ( #3050 )
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* Add crossover encounters for CT
* Old Cemetery -> Giant's Foot
* Add some static encounters
* Add Frostpoint Field -> Freezington crossover
2020-10-27 22:08:49 -07:00
Kurt
cb545781b0
Split off es5dr to separate file, require never shiny
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Shiny check was mistakenly forgotten :)
2020-10-27 18:03:45 -07:00
Kurt
2303077ed1
Expose move source classes for api purposes
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Not guaranteeing the method signature will be stable forever, but allows people to reference the public methods inside.
Closes #3056
2020-10-27 09:25:33 -07:00
Kurt
82c579da82
Disallow E birth island deoxys with JP origin
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Closes #3040
Ty @Atrius97 !
"The Japanese Aurora Ticket was only distributed in Summer 2004, before Emerald (Sept 16th 2004) was released. The software at that time had no support for Emerald games."
2020-10-25 21:42:14 -07:00