Kurt
cec408e62a
Use different checksum algo (bytewise) if no impl
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Closes #3471
2022-04-02 17:58:47 -07:00
Kurt
77473476da
Split savedata editing template
2022-04-02 17:58:05 -07:00
Kurt
d95ba482f3
Reduce allocation in methodfinder IV set
2022-03-13 19:39:38 -07:00
Kurt
69fafcab83
Performance: Slightly reduce allocations in moveset validation ( #3460 )
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* Reuses move parse result objects for each encounter parsed in a LegalityCheck attempt, instead of creating a new object.
* Ensures the objects are never-null, and makes cleanup easier.
Slightly adjusts some other parts of the moveset validation to reduce allocations.
2022-03-12 17:39:00 -08:00
Kurt
f77b6fa405
Master moveshop moves on set import
2022-03-07 21:45:46 -08:00
Kurt
1185c63b15
Update MoveApplicator.cs
2022-03-07 21:42:51 -08:00
Kurt
33537465ca
Simplify batch editor loading method
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Lazy init the all-any-byType sorted string list, static ctor unneeded for some nuget users
2022-03-07 19:42:08 -08:00
Kurt
4e1276a954
-8 bytes from each encounter template
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saves about ~1MB RAM savings (>=179,142 objects)
2022-03-06 23:25:47 -08:00
Kurt
e1414a0bea
Move some interfaces to different folder
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No code changes
2022-03-06 12:06:50 -08:00
Kurt
c51d51d381
More specific primitives for Memories/others
2022-03-06 12:01:47 -08:00
Kurt
9632ad44fd
Span-ify HiddenPower methods
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Zero heap allocation Hidden Power bruteforcing via Heap's algorithm
2022-03-06 00:43:49 -08:00
Kurt
e17483fe46
some linq reduction
2022-03-05 20:03:52 -08:00
Kurt
3ebf5279cc
Add .X=*Y (property copy) feature
2022-03-04 22:35:04 -08:00
Kurt
d0f2b6eeb5
Add .CurrentLevel=$suggest for min legal level
2022-03-04 22:34:11 -08:00
Kurt
e5e2a3427f
Rename Silver SV->SI
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SV will likely be the lump for SCarlet and VIolet
2022-02-27 11:16:12 -08:00
Kurt
76afe91bbb
Allocation free besides ctor
2022-02-26 21:39:50 -08:00
Kurt
dd4c2a349c
Fix moving 5th party slot between boxes
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Thanks Burning Justice !
https://projectpokemon.org/home/forums/topic/60789-error-when-attempting-to-edit-pokemon-battle-revolution-save/
2022-02-25 16:32:15 -08:00
Kurt
03b8ceb5ab
Allow TypeSuggestion to operate on interfaces
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Add ganbaru clear/suggest, lgpe iawakened clear/suggest, hyperatrain/geolocation clear
2022-02-13 11:02:22 -08:00
Easy World
843e065fb4
Add batch command to suggest HeightAbsolute & WeightAbsolute ( #3435 )
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Already available for PB7, this adds it for PA8.
2022-02-13 07:10:26 -08:00
Kurt
a287efe3a1
Inline pk2/pk3 form setter, only SetGender if different
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Helps out ALM generate unown
2022-02-09 20:20:32 -08:00
Kurt
d17639f956
Add alpha move for encounter slots
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oops
Closes #3427
2022-02-09 19:21:45 -08:00
Kurt
2f5635613e
Update TechnicalRecordApplicator.cs
2022-02-08 08:55:56 -08:00
Kurt
c7f24eecd0
Parse shiny/gmax Yes with any case/culture
2022-02-08 00:00:52 -08:00
Kurt
a7051107ea
Conditionally set PP Ups and Purchase/Mastery flags on set import
2022-02-07 15:40:02 -08:00
Kurt
b20fb39d77
Don't set dex on slot swap within save
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Closes #3411
2022-02-07 15:03:26 -08:00
Kurt
10fff124e5
Minor clean
2022-02-04 22:19:04 -08:00
Kurt
16e52cdb19
Add move mastery batch command (MoveMastery)
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$suggestAll -> get all
$suggestNone -> remove all
$suggest -> get current moves
2022-02-04 20:04:57 -08:00
Kurt
0b32cbf132
Update PKHeX.Core abstractions with latest logic
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:35:15 -08:00
Kurt
659fc9978b
Stackalloc marking set & raid IV gen
2022-01-08 22:48:33 -08:00
Kurt
b96e2cacd7
Add xmldoc
2022-01-08 09:54:32 -08:00
Kurt
a08330ffd4
Update MoveSetApplicator.cs
2022-01-03 22:27:20 -08:00
Kurt
36bf73818e
Source trainers for encounter database
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Closes #3364
Related: #3358
2022-01-03 19:33:10 -08:00
sora10pls
3f1335e19f
Add Zone unlock cheat to BDSP Misc Editor
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As with most event work tampering, make sure you keep save backups. Accessing areas before you're intended to will almost certainly break story progression.
2022-01-03 11:06:06 -05:00
Kurt
47071b41f3
Refactoring: Span-based value writes and method signatures ( #3361 )
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Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.
`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.
The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.
Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
Kurt
dc4a9136ea
Remove trailing whitespace
2021-12-27 14:03:41 -08:00
Kurt
76cac85243
Minor clean
2021-12-27 13:50:21 -08:00
Kurt
cc8ac7a4f1
Remove unnecessary warning suppression
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fixed dat .editorconfig in vs22
Catching general exceptions is okay because this program handles user modified data that can potentially be corrupt.
2021-12-27 12:09:15 -08:00
Kurt
749293fc75
Move BoxManip to subfolder
2021-12-26 19:43:42 -08:00
Kurt
11039f1119
Extract some event unlocking logic for core
2021-12-26 18:21:34 -08:00
Kurt
39f8e9173e
Add contest stat batch modification
2021-12-20 19:16:23 -08:00
Kurt
f1fe2f6a8c
Minor clean
2021-12-09 19:30:12 -08:00
Kurt
d7e1f65faa
Add some xmldoc, file scoped namespaces
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Not much of a git diff history for these files so I don't mind them being reformatted.
2021-12-09 18:58:30 -08:00
Kurt
870a38c607
Use primary constructors for some records
2021-12-09 01:08:46 -08:00
Kurt
cacd6e9965
More records/sealing
2021-12-05 23:54:59 -08:00
Kurt
88ddc5822e
c#10: readonly record structs
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Reduces some boilerplate constructors/equality compares
2021-12-04 18:32:35 -08:00
Kurt
f55c5bea66
Minor clean
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no functional change
2021-12-04 17:56:56 -08:00
Kurt
dc0f56e790
Add underground save structure documentation
2021-11-24 00:45:11 -08:00
Kurt
27e899ffdd
Yield SP eggs in encounter db, detect "link trade" correctly
2021-11-21 18:36:36 -08:00
Kurt
9d5cff5221
Add daycare reader, show playtime in backup filename
2021-11-20 19:10:42 -08:00
Kurt
b25a7b621f
Update BatchEditing.cs
2021-11-19 22:38:37 -08:00