Kurt
d2fed0d66c
Set party stats on pkm create
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Party stats are stored in box format
2020-10-05 09:04:32 -07:00
Kurt
eb6c570695
Add TSV=0 checks for WC8 home gifts
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Don't match if TSV == 0
Don't assign at TSV of 0, randomize TID7 if it happens to be so.
Closes #3007
2020-09-29 23:10:48 -07:00
Kurt
6243135f28
Minor clean
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Move Home8 location to Locations.cs for documentation
Move FestaFacility to correct folder
Remove unnecessary public modifier on interface method
Pass the program's Version to any loaded plugins, if they wanted to check compatibility...?
2020-09-25 23:55:31 -07:00
Kurt
af99e0b37c
Revise fixed PID checks
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Closes #3000
Thanks @CScorpion-h & @SciresM !
2020-09-24 19:29:01 -07:00
Kurt
e125424423
Refine zygarde encounter form checking logic
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Closes #2984
ty atrius & matt via discord
Co-Authored-By: Atrius97 <39707481+Atrius97@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-09-13 15:45:15 -07:00
Kurt
0a6d53dc0d
Make IsHomeGift a public get property
2020-09-10 11:25:29 -07:00
Kurt
a62324a5a1
Refactoring some IEncounterable-type'd object initialization and original-generation evo chain ( #2974 )
2020-08-21 16:35:49 -07:00
Kurt
adb55c9e7b
Make CanToggleGigantamax have a form argument
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no more meowth-1/2 and or perrserker
Closes #2973
2020-08-16 23:06:49 -07:00
Kurt
8fae396b76
Inject matching dexlevel for form comparison
2020-07-18 13:29:16 -05:00
Kurt
5128825e78
Update WC8.cs
2020-07-18 10:46:22 -05:00
Kurt
035bac1ed3
Update WC8.cs
2020-07-18 10:27:44 -05:00
Kurt
9b14235a6c
Add zeraora wc from event gallery
2020-07-17 20:40:11 -05:00
Kurt
ea609d43a5
Move soup to gmax class (extension methods), fix home gmax starters
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Directly accessing CanEatMaxSoup is now forbidden :)
Fixes home galar starters being flagged when gmax-final evos
2020-07-16 21:04:27 -05:00
Kurt
5d8a5ba045
Revise "Is HOME" gift check, add height/weight scalar condition
2020-07-02 17:18:36 -05:00
Kurt
a2d9f06350
Differentiate AbilityType from AbilityNumber
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invert ability index favoring so that the first ability index is most favored
ability num:
-1=>0/1/2
0=>0/1,
1=>0
2 =>1
4=>2
Ability Type:
0,1,2=>0,1,2
3=>0/1
4=>0/1/2
Should probably get rid of AbilityNumber definition usage but it's so entwined in the trade/static definitions...
2020-06-22 22:01:42 -05:00
Kurt
93308ca4ae
Account for losing/gaining gmax for comparison
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Don't defer for static, and don't skip for WC8
skip home gifts with player OT when SID7 not 0 (all home OTs have 6digit TID and 0 SID)
2020-06-22 21:29:21 -05:00
Kurt
2cdb5d26db
Clean up some method signatures
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rename things to be a little more consistent in naming conventions
2020-06-16 21:46:22 -05:00
Kurt
afa368823e
Minor clean
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handle some compiler messages
2020-05-26 16:59:47 -07:00
Kurt
913d2773bf
Pass form when form doesn't match encounter
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This is still a horrible hack, needs to be done similar to encounter slots
handle the galar NFE formchange cases
2020-04-23 20:53:57 -07:00
Kurt
3aaf318035
Update event database, handle HOME gifts horribly
2020-03-14 14:22:45 -07:00
Kurt
03c58dbe89
Use selected language instead of sav lang
2020-02-19 21:32:01 -08:00
Kurt
a3e9649f09
Update 20.01.26
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Update with latest events from EventsGallery
2020-01-26 00:35:31 -08:00
Kurt
c301ce88ab
Update Random to be a bit more thread safe
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Random isn't thread safe; users of PKHeX.Core.dll might run multithreaded operations (see PKSM + ALM), so we need to have a thread-specific RNG available.
Thread Local get; to improve performance, save the random object locally whenever it is used more than once in the method.
https://docs.microsoft.com/en-us/dotnet/api/system.threading.threadlocal-1?redirectedfrom=MSDN&view=netframework-4.8
https://stackoverflow.com/questions/18333885/threadstatic-v-s-threadlocalt-is-generic-better-than-attribute/18337158#18337158
2020-01-25 21:49:52 -08:00
Kurt
467045e95c
Swap rand call order, rename as overload
2020-01-22 19:04:20 -08:00
Kurt
8312c52cc1
Make Move[] readonly list
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contract: don't modify the template movesets
mystery gift now exposes IRelearn, remove unnecessary type checks
2020-01-18 16:46:38 -08:00
Kurt
bfd9bf6b53
Simplify formchange calls
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Don't use the dex chain for certain checks, it's unnecessary.
2019-12-28 19:00:01 -08:00
Kurt
bc3e84d30e
Check high bound of language when generating wb7/8
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Closes #2599 ty @slp32
2019-12-23 11:27:36 -08:00
Kurt
802b93bb16
Fix xor order
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oops, upper half gets the star/square xor
no real difference since PID is random
2019-12-10 22:05:47 -08:00
Kurt
8acb336d51
Use enum for species comparisons
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slightly easier to read with named values
2019-12-08 17:39:19 -08:00
Kurt
5ba396db6e
Update shiny comparisons for (traded)eggs
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PID rerolls happen on trade to ensure star/square state is kept
2019-11-28 12:40:33 -08:00
Kurt
7a51e48747
Add wc8 star/square pid types
2019-11-28 09:46:48 -08:00
Kurt
445fdee2ba
Add shared memory interface (encounter)
2019-11-26 10:46:16 -08:00
Kurt
a368b81519
Minor clean
2019-11-18 22:48:03 -08:00
Kurt
21c3b4e1b1
Add Ribbon interfaces to WC8
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pretty silly but gets the job done
Closes #2446 by fully implementing all ribbon checks possible
2019-11-18 17:37:38 -08:00
Kurt
502adc6d74
Don't throw exception on setting giftused
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needed in mystery gift db to clear flags (why idk)
2019-11-16 08:24:46 -08:00
Kurt
cefb56a749
Sword/Shield Update
2019-11-15 17:52:08 -08:00