Kurt
d187370671
fix checksum/footer set
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#1699
checksum in the +0x100 was missing the +SAV.CGearDataOffset
add a few more modifications for better parity
still not 100% fixed
2018-01-08 22:40:34 -08:00
Kurt
1e377c2963
interpolation++
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no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
b63e53af95
misc tweaks
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no functional changes
2017-09-19 23:19:22 -07:00
Kurt
996a219a13
Gen5 international language bits dex fix
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Closes #1395
Gen5 save files do not store multilang dex entries for gen5 species
https://bulbapedia.bulbagarden.net/wiki/Foreign_Pok%C3%A9dex_entries#In_Generation_V
2017-08-20 17:52:10 -07:00
Kurt
2faf6ae8e5
Redo prior g5 roamer commit
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switch to list to allow/add unknown value option
#1358
2017-07-23 22:44:00 -07:00
Kurt
866e8fd485
Split roamer flags into checkboxes
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basically there was 0x81 which was not 0-3, and the other roamer had
0x40.
Closes #1358 , thanks @Ninjistix !
2017-07-22 13:15:53 -07:00
Kurt
da6f880c16
Add Shiny Leaf editing
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Closes #1236
pk4/bk4 only, obviously
side note, using static events is no-no, designer auto-removed them.
just manually reapply (as well to others that used it)
2017-06-17 21:49:14 -07:00
Kurt
3f38b123a3
Refactoring
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mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.
all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
21ab0296f3
small optimizations
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Add ccitt method to checksum an existing array
reduce linq usage (faster save retrieval)
misc4 line endings?
2017-06-11 00:23:04 -07:00
pokecal
497f0c62b2
add BW2 FunfestMission controls
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The entree level can display 9999 in game,
but fixed to 999 when it change.
MAX PassPowers require 9999 costs.
2017-06-03 14:35:24 +09:00
pokecal
32815d0c4b
add BW2 KeySystem Unlock
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I excepted first 8 keys(used for check selected value),
they are very easy to edit in game.
2017-05-27 19:32:19 +09:00
pokecal
0cae317770
add EventFlags resources BW
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I recently noticed that some activation use TID/SID,
I will re-check past resources that have abnormal value(e.g.AzureFlute),
after researching BW2,Pt.
2017-05-26 19:17:28 +09:00
Kurt
11b2dc35d7
Refactor main form into smaller pieces
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pkm editor, sav editor, menus, and a manager to glue the storage slots
together
decouples the pkm/sav editors from a static savefile reference.
improves dragdrop/click view/set/delete indication, hides unavailable
contextmenuitems, and fixes a few incorrect references. Box Subviewer
slots now have all the indication/events that the main save editor slots
have.
pls report behavior bugs 👍
2017-05-22 21:55:12 -07:00
Kurt
404651774a
Further simplifications
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Gender color display was copypasted everywhere, now just call the gender
color method.
2017-05-13 12:51:33 -07:00
Kurt
5ec3521d48
More c#7 shorthand
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outs & pattern matching, other simplifications
2017-05-13 10:20:25 -07:00
Kurt
c1ab0699d3
Fix forme set
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Don't think this matters but use the correct method.
2017-03-05 20:57:05 -08:00
Kurt
5ecf01e481
Add gen5 pokedex editor
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Cloned and modified from XY's editor
might as well simplify the dex setting for gen5. / -> >>, % -> &
2017-03-05 17:34:30 -08:00
Kurt
115a8da8f2
Add C-Gear skin incomplete alert
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Closes #790
2017-01-31 20:12:51 -08:00
Kurt
595c7eb4c5
Split winforms to separate project
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resources still are associated with winforms, eh
program still runs fine and I've replicated the mono build options. lmk
if this breaks stuff
2017-01-07 23:54:09 -08:00