Commit graph

191 commits

Author SHA1 Message Date
Egzon Qukovci Jusufi
d0b5ceb8ff Underground Score Editor (help needed) (#1416)
* Underground Score Editor first commit

* not needed space

* changed anchor points

* added dp offsets, ug scores to underground, underground button click code
2017-08-27 12:32:43 -07:00
Kurt
5b0e431347 Revert "Uncap max box ID for gen6 not-XY saves"
This reverts commit 9869335151.
2017-08-26 08:41:18 -07:00
Kurt
9869335151 Uncap max box ID for gen6 not-XY saves
Closes #1411
2017-08-25 17:25:42 -07:00
Kurt
ccc6357294 Misc updates
Re-enable PKM (abstract class) property searching via Database/MGDB
search
Closes #1412 (can now search or exclude certain formats)

Add auto-detection for all supported saves (rather than gen3+ except
GC/PBR)
2017-08-24 18:49:09 -07:00
Kurt
996a219a13 Gen5 international language bits dex fix
Closes #1395
Gen5 save files do not store multilang dex entries for gen5 species

https://bulbapedia.bulbagarden.net/wiki/Foreign_Pok%C3%A9dex_entries#In_Generation_V
2017-08-20 17:52:10 -07:00
Kurt
7fb9ce4131 Misc updates
Add global link mission stats (thanks Holla!)
remove some ToArray() linq in favor of direct copies
Relocate encounter suggestion logic to separate class
Closes #1396, addresses other edge cases like entree-non HA & happiny
egg.
2017-08-15 21:16:47 -07:00
Kurt
47dcb56090 Misc fixes
static-wild encounter g4 collision (abra gift), closes #1390
off by one pokepuff strings
unshuffle bk4 ribbons
pgt bad sanity events now auto-sanitized
2017-08-10 20:51:27 -07:00
Kurt
8357774635 Disable play time editing on cxd
Closes #1292
2017-08-06 17:26:09 -07:00
Kurt
80196f75ef Refactoring
split Core.PKX into smaller classes, only StringConverter is exposed for
outside namespaces
2017-07-31 23:03:51 -07:00
Kurt
2faf6ae8e5 Redo prior g5 roamer commit
switch to list to allow/add unknown value option
#1358
2017-07-23 22:44:00 -07:00
Kurt
866e8fd485 Split roamer flags into checkboxes
basically there was 0x81 which was not 0-3, and the other roamer had
0x40.

Closes #1358, thanks @Ninjistix !
2017-07-22 13:15:53 -07:00
Kurt
2a2f5669e4 Add wc3->pk3 conversion
fixes 10ANIV pikachu having Thunderbolt twice
un-duplicates CHANNEL event data
adds seed->PIDIV generator template for M1/2/4, CXD, Channel, and BACD

improve pkm converter to update nickname of hatched eggs. isn't perfect
(farfetch'd) but works better than before
2017-07-15 18:36:55 -07:00
Kurt
2f3c56e7c5 Update gen4/5 mg generators
PGF for movie victini has OTgender=3; only eggs are supposed to set OT
details from the SAV.

update pattern matchers to abuse this fact.

Thanks @odaxis !
2017-07-14 22:50:12 -07:00
Kurt
ee57bc49f0 Add gen3 event flag/variable editing
Template files added for e/frlg, no guarantees.
http://i.imgur.com/ER5rRBn.png
(left+select+b when on groudon/kyogre menu screen)

Closes #1328, thanks @rboninsegna !

Added the ability to prefix flag numbers with 0x, and prefix variable
numbers with 0x40__; will be parsed as hex.
2017-07-13 23:05:59 -07:00
Kurt
c12eba2186 Add Gen6 mega evolution early-unlock edit
TrainerCard offset is 0x14000
http://i.imgur.com/XtsZLmL.png

via:
33011937 ekx
182491428 hbg
tyvm anon
2017-07-12 20:38:24 -07:00
Kurt
fa642820b1 Redesign event flag editor
split control groups into separate tabs for easier viewing
2017-07-09 14:54:10 -07:00
Kurt
4a2dbe4ad2 Add gen4 ribbon names
Closes #1297
fix off by 1 language checking
2017-07-09 14:31:08 -07:00
Kurt
45c891e64f Add inventory sorting by index number
Closes #1312
2017-07-06 17:24:40 -07:00
Kurt
502093b8b2 Misc tweaks
fix pcd detection (yield brewk needed to be inside brackets
remove brackets from single line lambda expressions
2017-07-05 23:05:49 -07:00
Kurt
bbac3dc7ee Improve db scroll behavior
Focus was passed when control area was entered; only pass focus when the
mouse wheel is moved.
Add tooltip to show full path of last viewed file if the filename is too
long. Double clicking the label still works to copy the full label to
clipboard.
2017-07-05 18:39:53 -07:00
Kurt
d4aff0632e Add ability to batch edit trashbytes
Raw editing of byte fields

.Nickname_Trash=$[]43,00,65,00,72,00,66,00,72,00,6F,00,75,00,73,00,73,00,65,00,00,00,00,00

only use cases are OT/Nickname trash bytes

not too concerned about speed re-parsing values or storing it to an auto
property; it's fast enough.
2017-07-04 22:22:04 -07:00
Kurt
80e2d55999 Tweak alt-click preview sprite behavior
Closes #1293
2017-07-02 21:27:22 -07:00
Kurt
4e9b6be8e5 Convert console output to debug output
output messages are now no longer in release builds, as they are only
visible when debugging in an IDE.
2017-07-01 19:43:51 -07:00
Kurt
788bd5ef8c Don't batch edit if no data to iterate over
Closes #1287
Setting PartyData with Length==0 throws an exception from the SAV
object; only process if necessary.

Felt like splitting the method up into smaller pieces.
2017-07-01 16:07:02 -07:00
sora10pls
ef822b12ae Misc Editor changes 2017-06-29 18:14:42 -04:00
Kurt
587d0ea9fc Misc ribbon editing qol
sort ribbon checkbox names alphabetically
hovering over ribbon displays ribbon name ('what is this ribbon
called?')
2017-06-29 09:03:56 -07:00
Kurt
a4c0927d9c Fix batch editor filter check
passing an object with a type from another assembly will have
obj.GetType() return a System.RuntimeType, which is absolutely not what
we want.

supply the pkm derived GetType

why is this so wonky

Closes #1266
2017-06-23 21:19:22 -07:00
sora10pls
9cd85bf1db Misc4 updates 2017-06-23 15:47:52 -04:00
Kurt
5b5c9d0017 Move ribbon name resources to string dictionary
multilang support now possible, other language translation files added
from existing form translation file

feel free to submit a pull request to change anything for your native
language :)

Closes #1250
not gonna add the alt sprites/names for pk3's
2017-06-22 21:56:41 -07:00
Kurt
86e0374efc Update poketch dropdown/set
#1263
2017-06-22 19:18:14 -07:00
Kurt
1815a7f273 Add current poketch app selection
Closes #1260
2017-06-21 21:07:07 -07:00
Kurt
5b15483914 Allow Old Sea Map to be skipped on nonJP
Closes #1255
2017-06-20 22:24:02 -07:00
Kurt
5b4cedf14b Refactoring
Rewrote showdown set exporting to be much clearer, added auto-fixing of
relearn moves when importing showdown set (applies suggested relearn
moves)
Simplified main form loading routine (from ~160 to ~25 by extracting
methods)
2017-06-18 13:02:02 -07:00
Kurt
da6f880c16 Add Shiny Leaf editing
Closes #1236
pk4/bk4 only, obviously

side note, using static events is no-no, designer auto-removed them.
just manually reapply (as well to others that used it)
2017-06-17 21:49:14 -07:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
8f833d8171 Simplify max item count give/modify
999 is true max, set suggested give count to -4 from max (or 1).
Apply giveAll's max value restriction to modifyAll
Prevent giveall/modifyall for PCItems/FreeSpace due to mixed item types.

Closes #1228
Closes #1227
2017-06-14 18:43:28 -07:00
Kurt
86720b547b Add <=gen3 pouch giveall
Closes #1225
Resizes array if too long, allows random set or standard (sequential)
set.
2017-06-14 08:42:49 -07:00
Kurt
ffa7529e0f Misc database tweaks
delete now interacts with the box manager, now clears from any box
viewer that is open
filtering to just boxes now filters out the external sav pkm
filtering sources now is done prior to any field filtering
2017-06-11 11:08:03 -07:00
Kurt
5117f3a5c9 cap entry of Yellow pikachu friendship
gen1 trainer editor, 0-255

https://projectpokemon.org/forums/forums/topic/40817-request-autoset-yellow-pikachu-friendship-to-255-if-user-inserts-number-higher-than-255/
2017-06-11 00:25:21 -07:00
Kurt
21ab0296f3 small optimizations
Add ccitt method to checksum an existing array
reduce linq usage (faster save retrieval)

misc4 line endings?
2017-06-11 00:23:04 -07:00
pokecal
753964c138 fix Gen4 Misc Resources
add missing FlyDst and use MetLocation string.
add TrainerCard flags to FlagEditor.
add Pt resources.

fix HoneyTree, the BlockOffset needed.
2017-06-11 03:20:55 +09:00
Kurt
8a1691eb91 Let pkmdb fetch from save backups
Only if compiled in debug; bumps my searchables to 6 figures lol

bulk legality scan yielded one exception (bad CXD pidiv for starters)
bullk sav fetch yielded one exception (unknown type didn't define
SeenFlagOffsets)
2017-06-09 23:13:41 -07:00
pokecal
e85e155c65 add FRLG TrainerCard PokemonIcons
I don't know why Chimecho is listed at the very end.
2017-06-04 13:54:16 +09:00
pokecal
497f0c62b2 add BW2 FunfestMission controls
The entree level can display 9999 in game,
but fixed to 999 when it change.

MAX PassPowers require 9999 costs.
2017-06-03 14:35:24 +09:00
pokecal
c54cd30a3c add EventFlags resources BW2
resources about legendaries
2017-06-03 11:45:24 +09:00
Kurt
3eedf1a6d5 Run database search async
disable button while searching, prevents GUI locking up when searching a
large database.
2017-05-29 19:18:18 -07:00
Kurt
87e99bf183 Split reflection usage for winforms project
batch editor needs more powerful variant which can check the base
properties as well; just use the older code from before the .NET
standard commit.

Closes #1158
2017-05-28 14:49:36 -07:00
Kurt
858aa50689 Refactor encounter matching
exercise in deferred execution/state machine, only calculate possible
matches until a sufficiently valid match is obtained. Previous setup
would try to calculate the 'best match' and had band-aid workarounds in
cases where a subsequent check may determine it to be a false match.

There's still more ways to improve speed:
- precalculate relationships for Encounter Slots rather than iterating
over every area
- yielding individual slots instead of an entire area
- group non-egg wondercards by ID in a dict/hashtable for faster
retrieval

reworked some internals:
- EncounterMatch is always an IEncounterable instead of an object, for
easy pattern matching.
- Splitbreed checking is done per encounter and is stored in the
EncounterEgg result
- Encounter validation uses Encounter/Move/RelearnMove/Evolution to
whittle to the final encounter.

As a part of the encounter matching, a lazy peek is used to check if an
invalid encounter should be retained instead of discarded; if another
encounter has not been checked, it'll stop the invalid checks and move
on. If it is the last encounter, no other valid encounters exist so it
will keep the parse for the invalid encounter.

If no encounters are yielded, then there is no encountermatch. An
EncounterInvalid is created to store basic details, and the parse is
carried out.

Breaks some legality checking features for flagging invalid moves in
more detail, but those can be re-added in a separate check (if
splitbreed & any move invalid -> check for other split moves).

Should now be easier to follow the flow & maintain 😄
2017-05-27 21:17:57 -07:00
pokecal
32815d0c4b add BW2 KeySystem Unlock
I excepted first 8 keys(used for check selected value),
they are very easy to edit in game.
2017-05-27 19:32:19 +09:00
pokecal
0cae317770 add EventFlags resources BW
I recently noticed that some activation use TID/SID,
I will re-check past resources that have abnormal value(e.g.AzureFlute),
after researching BW2,Pt.
2017-05-26 19:17:28 +09:00