Commit graph

49 commits

Author SHA1 Message Date
Kurt
cce4707604
Enable nullable for winforms csproj (#3037)
Handle all warnings
obviously the usage of null! could potentially be avoided if the object init wasn't such garbage, but here we are with years of old junk and lack of abstraction in the GUI project
2020-10-18 11:02:39 -07:00
Kurt
2b7e06e217 Refactoring
Extract some logic, suppress some compiler messages
2020-09-18 22:11:13 -07:00
Kurt
01fb233e48 Minor tweaks
Extract some interfaces
Suppress some warning messages with commented reasons if appropriate
2020-09-09 12:47:24 -07:00
Kurt
75da70069c Remove access to modified captured variable
Get the variable rather than indexing into the array each time

Simplify some expressions in sav7 for readability
Make SAV_EventFlags use comboitem explicitly by type rather than an anonymous type with same member names
2020-08-30 15:48:11 -07:00
Kurt
9e997f1613 Trycatch all clipboard set-text operations
Closes #2486
redirect to a common method in the event that setting to the clipboard
fails; the handling is now the same for all usages (trycatched and a
shared error message).
2019-11-22 21:23:00 -08:00
Kurt
4baf745af8 Use some c#8 sugar
static local functions
switch expressions
using usings :)

nullable next?
2019-10-07 18:40:09 -07:00
Kurt
b81a1e1e29 Refactoring
Increase abstraction for arbitrary slot get/set operations, and fracture
SAV4 behavior for each game type.

Adds: Undo/Redo of party slot changes
Fixes: Fixed Gen5 daycare slot 2 reading, and EXP reading
Fixes: Some slot color glitchiness
Fixed: Box layout editor now hides the flag label if no flags are
present
Fixed: Gen7 box flags are now shown (unknown purpose lol)
Changed: savefile objects are generally smaller (removed a few shared
offset fields)
2019-09-02 19:30:58 -07:00
Kurt
a608e0b252 Minor clean
Remove some unnecessary properties from SaveFile
Enumerate checksum flag results for GC memcard checking
Remove unnecessary checks on savefile type
Add some documentation
Decapitalize some method parameters
2019-07-14 15:06:45 -07:00
Kurt
f35a0d57a8 Fix revised alert message
Closes #2333
2019-06-24 20:50:21 -07:00
Kurt
cbd039b18c Extract datasource filtered lists to object
GameInfo has been the storage for the current Game Language environment
When using GameInfo, only one environment is tracked at a time, which is
initialized by the PKM editor (items, moves). Rework things to allow
multiple filtered sources to exist, and keep the filtering logic in
PKHeX.Core for reuse in other programs... ;)
2019-06-22 10:50:32 -07:00
Kurt
55d486af31 Extract event block diff logic 2019-06-18 18:10:48 -07:00
Kurt
3083b04223 Add all combinations of gameversions
closes #2327
recent refactorings resulted in B/W being returned instead of BW
2019-06-17 20:55:36 -07:00
Kurt
d4d26fd9b3 Fix eventflag data set to sav
cause:
300ef4d60a
Closes: #2301
2019-05-12 13:23:27 -07:00
Kurt
300ef4d60a Minor simplifications
Use "SetData" method to automatically apply the Edited flag
Use appropriate method for CopyTo
simplify expressions a tad
2019-04-29 17:21:19 -07:00
Kurt
61bf82e2bd Add gs event flags
https://projectpokemon.org/home/forums/topic/49717-pkhex-flag-editing/?tab=comments#comment-240804

via pret repo; looks like 2000 event flags, and 0x100 event
consts/work-vals (byte)
add more rebattle toggles
2019-03-05 23:06:05 -08:00
Kurt
ffc229ce00 Fix event combobox binding 2019-02-19 14:19:09 -08:00
Kurt
309633a214 Replace some trycatch with tryparse 2019-02-11 22:04:47 -08:00
Kurt
59b41937e1 Misc variable name changes
readability++
2019-02-06 23:28:02 -08:00
Kurt
f481404503 Misc clean 2019-02-02 10:19:41 -08:00
Kurt
aa022fad40 Misc refactoring
remove some null usages, return an empty array instead
reduce as arg
2019-02-01 23:08:03 -08:00
Kurt
add025798f update control names 2018-11-30 17:05:13 -08:00
Kurt
90f1d0cb09 Misc cleanup 2018-09-29 12:22:13 -07:00
Kurt
c3136187de Style updates 2018-08-04 10:06:06 -07:00
Kurt
99c790a4b0 Update File name/path/folder fields
original file path is not saved with the two listed properties, add
FileFolder and relcoate existing FilePath functions to that field

move some GetVariantSAV usages to the string method instead of byte[]
2018-07-16 21:00:43 -07:00
Kurt
75b16393b1 More simplifications 2018-05-12 19:07:32 -07:00
Kurt
5a3c8f4147 Remove trailing whitespace 2018-05-12 08:41:29 -07:00
Kurt
b8a5ccdf7d Simplify shedinja evo move check
Closes #1895 , re-verified with pkm provided in #1805
there's no shedinja gift, always is an evolution

seal some forms to remove virt call in constructor warning
2018-04-10 17:00:28 -07:00
Kurt
1d4e815689 Extract more mesage strings
all common strings in forms used by multiple generations

would rather rework the individual generation strings to be unnecessary
with better interaction instead (if possible), as translating hundreds
of limited exposure strings is a drag.
2018-04-06 21:23:09 -07:00
Kurt
9ed2c594f2 Reorder form init 2018-04-02 20:36:13 -07:00
pokecal
e86b8c670f add Crystal GS EventFlags
have checked with US ver.
2017-11-28 03:35:55 +09:00
Kurt
fbab1cfbe6 Update usum eventflag max
now these event flags are making sense
2017-11-11 18:58:57 -08:00
Michael Scire
e455aef501 USUM event constants for starter choice/Tapu rebattle 2017-11-10 15:08:20 -08:00
Kurt
43d1c7740f add event flag localization
rename files for english indication
allow script text retrieval with current language

simplify resource retrieval a little
2017-10-11 20:00:18 -07:00
Kurt
7c58bf0161 frlg eventflag recognition fix
referenced wrong string resource
note that frlg has no data so no flags/consts will appear (only custom
mods allowed).
closes #1497
2017-09-27 09:19:31 -07:00
Kurt
12187a5128 Expose gen2 RTC resetkey
#1487

also expose gen1 event flags (well, the crappy ones at least)
constants/event_constants.asm
2017-09-23 22:13:48 -07:00
Kurt
ee57bc49f0 Add gen3 event flag/variable editing
Template files added for e/frlg, no guarantees.
http://i.imgur.com/ER5rRBn.png
(left+select+b when on groudon/kyogre menu screen)

Closes #1328, thanks @rboninsegna !

Added the ability to prefix flag numbers with 0x, and prefix variable
numbers with 0x40__; will be parsed as hex.
2017-07-13 23:05:59 -07:00
Kurt
fa642820b1 Redesign event flag editor
split control groups into separate tabs for easier viewing
2017-07-09 14:54:10 -07:00
Kurt
502093b8b2 Misc tweaks
fix pcd detection (yield brewk needed to be inside brackets
remove brackets from single line lambda expressions
2017-07-05 23:05:49 -07:00
Kurt
4e9b6be8e5 Convert console output to debug output
output messages are now no longer in release builds, as they are only
visible when debugging in an IDE.
2017-07-01 19:43:51 -07:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
pokecal
753964c138 fix Gen4 Misc Resources
add missing FlyDst and use MetLocation string.
add TrainerCard flags to FlagEditor.
add Pt resources.

fix HoneyTree, the BlockOffset needed.
2017-06-11 03:20:55 +09:00
pokecal
c54cd30a3c add EventFlags resources BW2
resources about legendaries
2017-06-03 11:45:24 +09:00
pokecal
0cae317770 add EventFlags resources BW
I recently noticed that some activation use TID/SID,
I will re-check past resources that have abnormal value(e.g.AzureFlute),
after researching BW2,Pt.
2017-05-26 19:17:28 +09:00
Kurt
11b2dc35d7 Refactor main form into smaller pieces
pkm editor, sav editor, menus, and a manager to glue the storage slots
together
decouples the pkm/sav editors from a static savefile reference.

improves dragdrop/click view/set/delete indication, hides unavailable
contextmenuitems, and fixes a few incorrect references. Box Subviewer
slots now have all the indication/events that the main save editor slots
have.

pls report behavior bugs 👍
2017-05-22 21:55:12 -07:00
pokecal
ea33a2cb77 add EventFlags resources HGSS
Fix DP for consistency.
(now all DP&HGSS flag/const position number is same as in game used)
Checked with HG. SS not checked. (Groudon flag unknown)
2017-05-19 11:21:27 +09:00
pokecal
d134abcd4a add EventFlags resources DP
This resources include some flags, not all,
that be changed when defeated/captured in game,
but sufficient to repop.
2017-05-13 10:15:13 +09:00
Kurt
127d2c2aaa static analysis fixes
fixes the friend safari form checks (if else were chained incorrectly)
argumentorder of some unused sections (BV date, canlearnmachinemove)
2017-03-20 00:03:31 -07:00
ReignOfComputer
13aa01ff99 Check for Null Event Constant Difference before Clipboard Export (#930)
Prevents ArgumentNullException.
2017-03-08 23:31:22 -08:00
Kurt
595c7eb4c5 Split winforms to separate project
resources still are associated with winforms, eh
program still runs fine and I've replicated the mono build options. lmk
if this breaks stuff
2017-01-07 23:54:09 -08:00
Renamed from PKHeX/Subforms/Save Editors/SAV_EventFlags.cs (Browse further)