Kaphotics
c426089c07
Add Move Legality Checker
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Note that this is a first iteration feature; there are known edge cases.
This feature is merely to assist the user by highlighting moves that are
outside of the typical moveset.
Levelup/Eggmove/Tutor/TMHM are used in the logic.
2016-02-17 07:54:59 -08:00
Kaphotics
4af5e1c299
Add FormDex setting
2016-02-13 20:20:55 -08:00
Kaphotics
54e5b2b30c
Fix Transfer Ability 4->6
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Clear Shiny Leaves/Crown, and fix ability detection
2016-02-13 19:40:51 -08:00
Kaphotics
eae4b2ad5c
Add Pokedex entry form editing
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Thanks suloku for mapping out the order of flags!
Fixed a few bugs with the existing ModifyAll code.
2016-02-13 19:17:35 -08:00
Kaphotics
7b380cd0aa
Refactoring
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Minor fixes to coding style
PGT fixed default OT name from pk4HeX to PKHeX. Yay for replace all
"pk"-"pk4" case insensitivity.
2016-02-11 23:42:42 -08:00
Kaphotics
52b0b107f9
Fix OT Gender not being set on 5->6
2016-02-11 23:29:57 -08:00
Kaphotics
e8c1fb662d
Add automatic save backup
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Create "bak" file, or export a backup successfully anywhere to receive
the "create bak folder" prompt. When saves are loaded (with a new
timestamp), they will be backed up. Repeat loads of the same file will
not be backed up, as a backup of that file already exists
(OT/Game/SavedAt is the hash used).
2016-02-11 21:41:31 -08:00
Kaphotics
aeab85cb83
Simplify Characteristic calc
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++ increments after calculation, array accessor uses the calculated
value
2016-02-11 20:52:10 -08:00
Kaphotics
1b4975f6c5
SAV remember import name&dir
2016-02-11 00:56:10 -08:00
Kaphotics
d2214f4fa1
Refactoring
2016-02-10 00:33:42 -08:00
Kaphotics
97b766eadb
Add SAV6 ChecksumsValid property
2016-02-09 15:30:10 -08:00
Kaphotics
091f5c10d2
Simplify getStringList method calls
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No need to go to List and back to array.
2016-02-09 15:27:24 -08:00
Kaphotics
64d29e3278
Remove unnecessary braces
2016-02-05 22:10:08 -08:00
Kaphotics
a329a17c62
Tweak Box name get/set
2016-02-01 22:33:15 -08:00
Kaphotics
2d4d973689
Refactoring
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lines--
2016-01-31 23:15:54 -08:00
Kaphotics
e6d9a0681e
Fix CardTitle trimming
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Trim off null terminators
2016-01-31 22:14:22 -08:00
Kaphotics
3c1c6b86ba
Clear OT memories on set if !Gen6
2016-01-28 19:35:48 -08:00
Kaphotics
1c53243283
Remove ram2sav
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Also removed injectiondebug and trade packet handling.
Improved BAK suggested filename (last saved timestamp)
2016-01-27 20:24:32 -08:00
Kaphotics
6ab7ba4bc1
Add LastSavedTime string
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Backup purposes.
2016-01-27 19:57:17 -08:00
Kaphotics
8469d04417
Refactoring
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Polishing polish
2016-01-26 21:04:17 -08:00
Kaphotics
35465b837e
Minor refactoring
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Load used WC even if dismissed, i/o for main display operates by passing
PK6 instead of byte[]
2016-01-24 10:19:30 -08:00
Michael Scire
6230dd7bd6
Add Pokeblock editing support.
2016-01-23 13:00:44 -08:00
Kaphotics
74720e484a
Add resumed time
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Guess this is how they can track how long your current session has been
active.
2016-01-23 10:44:35 -08:00
Kaphotics
cfc93ef96e
Minor Tweaks (ORASDEMO)
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Simplifies checking for ORAS so that ORAS includes ORASDEMO by default.
Hide tab pages properly.
2016-01-23 08:42:11 -08:00
Kaphotics
808e4b6a9f
Add Adventure Start editing
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Seconds Since 1/1/2000; can go negative (more than 32 bits, but we can't
ever realistically do that).
2016-01-22 19:39:03 -08:00
Kaphotics
ea000cc95d
Avoid invalid cast errors
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Should only use Util.getIndex when a BindingSource is set with a
retrievable value. The method will now throw an exception instead of
handling it to let the programmer know that the wrong fetch method was
used.
2016-01-21 22:55:20 -08:00
Kaphotics
f8f0d76793
Cleanup
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Simplified cbItem a little.
Check for null input, then null selected value; catch only happens if
the method is fed something irregular.
2016-01-21 22:40:59 -08:00
Kaphotics
061309ccd6
AdventureStart -> LastSaved
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Misattributed
2016-01-20 21:25:33 -08:00
Kaphotics
a8a89c3bb2
5bit day
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0-31, should fit all possible dates.
2016-01-20 20:40:52 -08:00
Kaphotics
025b5a3c52
Add Adventure Start to editables
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With that I'm pretty unhappy with the large form; might tabulate the
view in later commits.
2016-01-20 20:38:21 -08:00
Kaphotics
33baac4fff
Add Adventure Start Attributes
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So many different ways to store the same thing...
12bit year
4bit month
4bit day
2016-01-19 07:50:05 -08:00
Kaphotics
c768124591
More refactoring
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Removed a lot more unneeded parenthesis.
2016-01-17 17:07:19 -08:00
Kaphotics
dd83330191
Implement ContextMenuStrip translation
2016-01-17 15:35:02 -08:00
Kaphotics
0b89682a64
Refactoring
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Now have win10, new vs, new resharper, new c# tricks
2016-01-17 13:27:24 -08:00
Kurt
508a23d386
Clean Utility Methods
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Rewrote LayerImage & ChangeOpacity to be faster (graphics & lockbits
instead of manual pixel by pixel changing)
Removed control based string conversion methods
Used linq to parse hex instead of Numerics
2016-01-09 12:46:15 -08:00
Kurt
bd5a1c7db3
Use string method instead of control based
2016-01-09 12:46:13 -08:00
Kurt
52ea545b29
Remove more parenthesis
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No functional change, just src clarity.
2016-01-05 18:16:58 -08:00
Kurt
e56b6652dd
Improve toolstrip item finding
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Search within menustrip, not just looking within the top items.
2016-01-02 20:22:35 -08:00
Kurt
872f2a940c
Fix Egg-Set bugs
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Thanks StarFisherX!
2016-01-01 21:18:23 -08:00
Kaphotics
ace267d554
Reorganize EV output
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Thanks Wanderer1391!
2016-01-01 19:45:03 -08:00
Kurt
06cd71b58b
Add ORAS Demo support
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Likely going to regret doing this; but this sets the groundwork for
enabling partial support for future games.
2015-12-29 22:03:27 -08:00
Kurt
b9af9deac8
Fix conversion issues
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pk5->pk6 conversion was missing Gender/AltForm definition.
2015-12-29 10:28:24 -08:00
Kurt
aa7974e158
Rearrange src, speed up encryption
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No need to shuffle 11*, just have the precomputed final shuffle values
and redirect.
Rearrangement removes PKX/PGT interaction (now only refers to past gen
code base)
2015-12-28 19:00:10 -08:00
Kurt
8218fbfefb
Add DexNav count 0->1 on modify (ORAS only)
2015-12-28 17:12:38 -08:00
Kurt
6246b01191
Add display of secure values
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Not editable, as the user should not have to modify. Just display!
2015-12-28 13:52:08 -08:00
Kurt
b8618e9aa1
Fix Bad Egg creation (bitflipping) on setting Dex
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Adding two offset ptrs is bad; only use one! Guess I originally intended
to have languageflags be a shift of the PokeDex ptr, but that's not
right!
Thanks DeadSkullzJr!
2015-12-28 09:23:59 -08:00
Kurt
3147d8b1df
pk2pk Refactoring
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Transition from modifying byte arrays to just having objects mediate the
conversion.
Farewell pk2pk!
The PK# objects can convert up to the next generation through their own
methods; doing this required having class structures for all generations
:)
2015-12-27 21:26:07 -08:00
Kurt
24703bfc22
Minor refactoring
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Do things better.
2015-12-26 21:17:23 -08:00
Kurt
919ca0a02b
Add Manaphy Egg case
2015-12-26 17:09:13 -08:00
Kurt
20276e4293
Finish PGT conversion
2015-12-26 16:05:09 -08:00