Commit graph

8 commits

Author SHA1 Message Date
Kaphotics
8e62803897 Tweak savefile enumeration
Use one enum to denote Version across all code, also identifies if data
is invalid
Move some SAV code to virtual members in abstract class
(BAK/Exportable/Footer)

Few minor bugfixes here and there (hiding Characteristic label, loading
pk6 to sav3, sav3 version detection via gamecode)
2016-06-27 23:03:57 -07:00
Kaphotics
ae0759b27f Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Saves/SaveUtil.cs
2016-06-26 14:28:46 -07:00
Kaphotics
e6e3caabb2 Sync basic gen3 support
Still many things not yet working (item/inventory editing needs new
string resources)
2016-06-26 14:23:41 -07:00
Evan Dixon
f538cb779c Implementation fixes 2016-06-26 13:48:39 -05:00
Evan Dixon
86b2090ba1 Altered SaveUtil to be usable from external assemblies 2016-06-26 13:46:08 -05:00
Kaphotics
93d27989a1 Add fallback check for g4 saves
Check for block identifiers if the general block checksum is invalid
(manually tampered).
BW/B2W2 detection is fine as is; the checksum block /won't/ be manually
modified.
2016-06-21 17:57:55 -07:00
Kaphotics
e6a4f4cce1 Add .dsv support
Even catches the 1MB misconfigured DSV's (stuffs the bak data in with
the footer).

Works by searching for the DeSmuME footer signature in the input data,
if present, breaking up the info.
2016-06-19 22:11:53 -07:00
Kaphotics
6378eb7f56 Current progress
Still a few milestones left to hit before official release.
2016-06-19 21:22:43 -07:00