Kurt
26cc266dd1
Move type sprite fetch remapping to pkmutil
...
I still don't like it 100%
2018-03-18 11:25:57 -07:00
Kurt
f55028c1a0
Fix KChart errors
...
gen1 & gen2 types aren't laid out contiguously (yay bird type and extra
types)
fix gen2 type accessors looking at the wrong byte
type sprites now load correctly, and 3rd ability no longer throws an
error (forced to None).
2018-03-18 11:22:20 -07:00
Kurt
1aa70a16a4
Reduce bst green scalar
...
average*2 resulted in a value that was too-green relative to the stats.
use the rescaling from KChart
2018-03-18 11:21:00 -07:00
Kurt
56bd39b336
Add base stat indication (with colors)
...
Thanks @zaksabeast for feedback in IRC
2018-03-18 10:38:29 -07:00
Kurt
88ce27f26b
Add R/S roamer data offset
...
is different from emerald
Thanks TetsuyaGR!
https://projectpokemon.org/home/forums/topic/44407-bug-rubysapphire-roamer-bug/
(use concatall in encounters4)
2018-03-18 08:37:40 -07:00
Kurt
75dbec6038
Remove unnecessary switch entries
...
null return is only really useful for implementing; can remove the
chance for null when using the api
2018-03-17 20:05:35 -07:00
Kurt
49d92758c5
xd ribbon fix
...
lol
2018-03-17 10:36:37 -07:00
Kurt
e9a3b4acf1
Merge PIDType and bool? shiny property
...
Gen5 does not follow the same convention, 0 = non, 1 = rnd, 2 = always;
not gonna bother updating for just that one
bool? occupies 2 bytes; enum:byte is 1 byte.
should probably move validity checking logic into the IEncounterable
objects instead...
2018-03-16 19:35:55 -07:00
Kurt
d65d9e0b79
Add missing =
...
lul oops
2018-03-16 17:57:24 -07:00
Kurt
d1a789eeab
Fix some pokedex4 behavior
...
https://projectpokemon.org/home/forums/topic/44347-gen-4-pokédex-forms-incorrectly-readwritten/
2018-03-16 17:54:47 -07:00
Kurt
274d2200a3
Correctly flag hidden7apricorn
...
[0] -> Last()
Thanks Davil!
https://projectpokemon.org/home/forums/topic/44374-bug-about-hidden-apricorn-voltorb-bronzor/
2018-03-15 19:04:14 -07:00
Kurt
3e9dabf46d
Set forced hatch egg friendship
...
use base friendship, obviously (previously used current egg ctr)
fix force hatch on gen2->gen1 handling with nickname
2018-03-14 22:34:15 -07:00
Kurt
2685fe29c2
Ban hidden-apricorn voltorb bronzor
...
Thanks @wwwwwwzx !
2018-03-14 08:10:12 -07:00
Kurt
46e1d8a4eb
Add ability to replace IV marking method
...
set the MarkingMethod to a desired func provider (out int markval, int
IVvalue, int IVindex)
#1862
2018-03-12 20:44:16 -07:00
Kurt
1cdbe6f4f8
Fix ditto5 IV order
...
closes #1863
2018-03-12 19:34:54 -07:00
Kurt
b41095bb28
ShowdownSet gender/markings
...
Closes #1862
2018-03-12 17:40:09 -07:00
Kurt
102550174e
Simplification
...
invalid/unknown usages were incorrectly interchangable; dex-sets were
looking at Unknown which was impossible for some cases.
only use GameVersion.Unknown as a temp placeholder for later resolution
by the user.
2018-03-11 18:07:48 -07:00
Kurt
22bde0af52
Fix incorrect variable reference
...
new SAV3() throws exception, no more!
2018-03-11 14:42:56 -07:00
Kurt
59c01396ab
Add string[] -> showdownset & showdownset[]
...
remove some unnecessary pre-processing / allocation (ToArray)
pls lmk if there's any sets that break (should really have parsing test
cases)
2018-03-11 11:39:58 -07:00
Kurt
aa65d88d3d
Cache pressure slot instead of saving all to list
...
faster to do:
null check & comparison for each
vs
collection add (especially if growing collection)
don't evaluate all slots (faster), capturing the dexlevel[] object is
fine until the enumerable is discarded
2018-03-11 11:02:02 -07:00
Kurt
5148fd2c4e
Add minimally filtered encounter generators
...
Filters by species at most, resulting in something that can be scanned
for a preferred encounter.
2018-03-11 00:29:31 -08:00
Kurt
94811d9052
Split up IEncounterable generators
...
Can break the filtering out into smaller methods such that the generator
can return results with less strict filtering
2018-03-10 19:51:09 -08:00
Kurt
84c5decfc0
Comment out unused
...
temp = temp permanent lul
2018-03-10 19:40:57 -08:00
Kurt
2bd9d99d9e
Refactoring
...
WinForms->Core logic absorbing (CommonEdits)
loading ShowdownSet now applies properties to PKM instead of PKMEditor
Contest/IVs for Static/Trades are no longer set by default (less object
allocations), and are now checked by the encounter generator
2018-03-10 18:03:09 -08:00
Kurt
9da1913f1b
Only check static IVs if original IVs still exist
...
https://projectpokemon.org/home/forums/topic/44319-bug-vc-mew/
Thanks Davil!
2018-03-09 20:00:13 -08:00
Kurt
cda2cfcefd
Clean up EncounterLink
...
no new gen6 pkm link gifts, simplify usages
2018-03-09 18:58:00 -08:00
Kurt
452ffe2369
Refactoring
...
relocate location of stuff
2018-03-08 21:18:32 -08:00
ReignOfComputer
8147258e9e
Unban Gen 7 Starters HA ( #1860 )
...
HA Starters Event via Pokemon Bank
2018-03-08 05:55:47 -08:00
Kurt
cbf4038a95
Refactoring
...
relocate gift data storage out of legal.cs
2018-03-05 22:19:56 -08:00
Kurt
21cdf4f642
Reorganization
...
wonder if it's possible to provide a more lightweight core by pulling
out legality stuff to a separate project?
2018-03-05 20:49:45 -08:00
wwwwwwzx
c9a54307c4
Fix WC6/7 IV generation ( #1857 )
...
https://pastebin.com/bbpS6svw
IV lock doesn't work for IV3 case
2018-03-02 16:17:14 -08:00
Kurt
e4210e2b3e
Misc api improvements
...
extract common nature amp logic
generic ienumerable copyto which now returns count of elements copied
(maybe useful later). prior usages never tried to copy an enumerable
larger than the dest array (now length checked).
2018-02-28 21:50:50 -08:00
Kurt
24982fe8c5
Misc simplifications
2018-02-28 21:05:50 -08:00
ReignOfComputer
faab067f80
Fix Inverted Max PP Shortcut ( #1855 )
...
https://github.com/kwsch/PKHeX/issues/1854#issuecomment-369270152
2018-02-28 08:58:04 -08:00
Kurt
9fb7268434
Fix hidden power combobox
...
closes #1852
2018-02-27 17:48:19 -08:00
Kurt
1411933e27
Relocate pkm stat controls to separate usercontrol
...
splits the logic up
change hypertrain from ctrl (prevents 30/31 setting) to shift (allows)
2018-02-26 21:22:35 -08:00
Kurt
89d3437d0b
prevent blue flabebe apricorn/beast
...
closes #1850
impossible SOS's were already removed from the SOS list (e.g. no slots
in the SOS table with w.Species == 669 && w.Form == 3)
2018-02-24 17:28:07 -08:00
Kurt
934757eac1
Add Bank7 r/w
2018-02-24 13:03:32 -08:00
Kurt
f9002c6cc9
Add trashbyte copy for OT import on gen1/2
...
Closes #1849
NAME_LENGTH is 11 for both gens and the offsets don't vary between
languages, so it's a simple fetch.
2018-02-22 22:42:50 -08:00
Kurt
016b75fe83
Fix necrozma showdown->short names
...
closes #1848 , had deleted short->showdown conversion
Thanks @architdate !
2018-02-21 20:40:06 -08:00
Kurt
8e0ec17e9f
Misc refactoring
...
no functional changes
2018-02-21 20:35:07 -08:00
Kurt
ee1196a57d
Set playedtime accurately
...
closes #1847
override playtimestring if max time... better than nothing
2018-02-21 15:22:43 -08:00
Kurt
d62b34f140
Don't set HiddenAbility if HaX
...
have user specify via 0x42 extrabyte as it can only be updated from
there.
closes #1846
2018-02-19 23:34:07 -08:00
Kurt
d20f14504e
Refactoring
...
pull out BlockInfo logic, standardize common block checking
reduces array allocations
2018-02-19 11:33:37 -08:00
Kurt
26ca111630
Fix SetHPIVs order
...
speed IV last -> speed IV first
closes #1844
2018-02-18 09:54:17 -08:00
Kurt
e6a74b0145
Only skip nickname set if currently same
...
Closes #1842
2018-02-17 17:42:00 -08:00
Kurt
d7271768b2
Only hyper train if the set level is adequate
...
Closes #1841
wasn't clearing if level below
2018-02-17 16:34:55 -08:00
Kurt
47643f49b6
remove linq personalinfo bit fetch
...
reads the bits out of the original array (saves a few ms by not
allocating/gc)
2018-02-16 19:34:42 -08:00
Kurt
b75313cd87
Sync unsaved changes
...
closes #1840
2018-02-16 17:24:07 -08:00
Kurt
0a0b944de1
Use explicit generation param for forme fetch
...
closes #1837
2018-02-16 16:38:07 -08:00