Kurt
bc809af06c
Split PKHeX.Drawing into subprojects
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Allows trimmed dll usage by keeping pkm sprites in one project, and all other cosmetic UI stuff in another project
2021-11-27 15:48:08 -08:00
Kurt
36dd5ece21
Initial Isle of Armor support
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Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
4c226340fe
Add shiny sprites, alcremie sprites & big sprites for all
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Keeping the 30x40 for now; might change my mind later.
Kept the gmax sprites but they're unused.
2020-03-03 20:22:57 -08:00
Kurt
cefb56a749
Sword/Shield Update
2019-11-15 17:52:08 -08:00