Commit graph

9 commits

Author SHA1 Message Date
Kurt
dcfeff7bf3 Update batch editing
Permit all possible properties in the dropdown, handle can't write cases
(many) as well as can't read (I don't think there are any of these).

https://projectpokemon.org/home/forums/topic/45789-how-to-require-a-pkm-equals-a-shiny-pid-in-batch-editor/?do=findComment&comment=232757
2018-06-13 18:52:09 -07:00
Kurt
450d40535d Relocate hypertraining properties to interface
lessen temp array creation, speed++
2018-06-05 21:31:42 -07:00
Kurt
1d9795f774 Fix batch modify filter bool
rename methods for clarity
Closes #1977
2018-05-31 19:59:05 -07:00
Kurt
7278b2486a Fix filter comparison
filtered out != filtered to

want to check if the filter matches the data.
2018-05-27 12:27:44 -07:00
Kurt
d38cc969c0 Add final filter check
oops
#1953
2018-05-20 19:26:36 -07:00
Kurt
199b6f2caf Add move rand for batch editor
Also add Move Rand & Move Reset to box modify contextmenu
2018-05-20 14:29:13 -07:00
Kurt
30dc87df7e Misc ui fixes
move distinct filter to reflectutil as it is spitting out
inherited(overriden) property names after the current class' property
name.
remove original (default) memory strings; had removed Items.Clear()
earlier (why would I need to clear if there was nothing there?) but
there was something there needing to be cleared. Remove the useless
initialization to fix that :)

Thanks Davil!
https://projectpokemon.org/home/forums/topic/45321-distsupertrain/
2018-05-20 07:46:59 -07:00
Kurt
8cf70770cf clean up batch editor
refactor some logic to make it easier to reuse
add some xmldoc
2018-05-18 19:19:15 -07:00
Kurt
d772a82953 Move batch editor logic to core
previous hurdle a year ago was propertyinfo fetching not looking at the
base class's properties; dig deeper for all properties to mimic existing
code for netframework

end result is batch editing now possible without gui
2018-05-17 22:43:07 -07:00