Click affix ribbon via cosmetic tab to open Ribbons (same as Ribbons Button). None affixed, but ribbons/marked available, will show an empty square.
Click possessed ribbon to affix.
NET 8 will have a Shuffle method, which can get rid of the overload in Util.
Batch Editor no longer crashes the program when selecting OT_Trash/HT_Trash/Nickname_Trash via dropdown.
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span.
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).
Eliminates quite a few static constructors, so even faster startup. Items later.
* Add Geonet location to SAV4 and SAV5
* Allow commas to be escaped in subregion names
* Add missing 3DS subregions
* Add Geonet location editing
* Ensure null values are kept as the first option in GetCountryRegionList
* Add Geonet locations in CHS/CHT
Pipes the Showdown Set description or object detail dump into the accessible property. When the control Enter event is fired, send an Automation notification so that the Narrator narrates what was just tabbed to.
Closes#3758
Closes#3757
Allows tabbing between windows, or pressing the keyboard's contextmenu key to pop up the context menu without ever needing to use the mouse.
changes pkmeditor dragout, box slot displays, sav-mystery gift r/w, and all the encounter/pkm db's
* Gen 5 enhancements:
-- BW: Dump/import black city/white forest data from each other.
-- BW: Reset thundurus/tornadus flags so they can be roaming again by visiting the cabin at route 7.
Reset this flag and switch your BW version with the same save file, you can catch the other pokemon that's limited to a sole version.
* Use work 192, fc5 ext
Adds a translatable message string to indicate the provided input size is incorrect.
- Allow paradox species to receive master rank ribbon
- Resize & center IV/AV rand button (localizations
were too wide for AVs)
- Highlight blue the most recently toggled Ribbon
If the criteria template is optimized, we will be able to source moves from sibling game pairs that require indications of it being traded (yay strict logic...)
ex: encgenerator now yields X/Y eggs when ORAS tutors requested in moveset and game is X/Y
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.
Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.
Adds functionality for Batch Editor commands to `>`, `<` and <=/>=
TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.
Main window has a new layout to account for DPI scaling (8 point grid)
Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes#3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes#3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes#3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes#3691)
Added: Properties for ribbon/mark count (closes#3659)
Fixed: Traded SV eggs are now checked correctly (closes#3692)
Remove story scenario flags from fly loc cheat
Modify shrine work value to lift seals and make sub-legendaries ready to catch
Add cheats to unlock all TM recipes and bike upgrades
Closes#3635
Adds support for Scarlet & Violet.
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
Fix RibbonVerifier4 not checking gen4 contest ribbons correctly
Split IRibbonCommon6 to have memory ribbons separate, as they are not implemented in mystery gifts. Also, we can add the boolean flags to the interface, and check that the boolean is set if count is nonzero.
Fix adding ribbons to Gen8 gift templates
Improve Gen8 template ribbon fetch (no closure, faster IndexOf)
`Moveset` struct stores 4 moves, and exposes methods to interact with a moveset.
`IndividualValueSet` stores a 6 IV template (signed).
Performance impact:
* Less allocating on the heap: Moves - (8 bytes member ptr, 20 bytes heap->8 bytes member)
* Less allocating on the heap: IVs - (8 bytes member ptr, 28 bytes heap->8 bytes member)
* No heap pointers, no need to jump to grab data.
* Easy to inline logic for checking if moves are present (no linq usage with temporary collections).
End result is faster ctor times, less memory used, faster program.