Commit graph

5 commits

Author SHA1 Message Date
Kurt
c345688f6d Fix dex lang bitflag offset write
LangFlags is expected to be less than 0x500 or whatever, zero indexed to
the start of the dex block; NOT an absolute position.
I don't feel like making every usage consistent (gen5, gui editors)
which use the absolute position, so just adjust in the zukan
constructors
2019-06-22 16:53:25 -07:00
Kurt
13a6d16cb9 Relocate checksum/dexform logic 2019-03-16 12:01:21 -07:00
Kurt
f6508bec5b Add dex size record editing via pokedex editor
Closes #2186
2018-11-29 21:40:20 -08:00
Kurt
35a85670b3 Set height/weight dex values
Closes #2167
Based off sub_71001D16A0 with shortcut modifications:
* code marks new entries for evolution processing later using the low
bit (hence the << 1); in save files I can't see any bits set, but I
can't see anywhere in the code that DOESNT set this bit. Thus the
assumption of post-processing.

As noted in gameplay, a new capture doesn't set Min and Max; it only
sets it if it is above the usual sizing values.

Megas apparently don't set until seen in battle, so don't worry about
setting the other forme based indexes.
2018-11-27 22:05:36 -08:00
Kurt
49c4043e19 Update dex abstractions, add gg dex 2018-11-13 19:14:23 -08:00