Kurt
429c80e9f5
Add new abstractions for pkm/personal/mysterygift
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Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2022-02-04 17:26:15 -08:00
Kurt
e577f18013
Add new sprite pictures
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2022-02-04 17:23:35 -08:00
Kurt
752ddc1a88
Move SWSH save abstractions to subfolder
2022-02-04 17:22:33 -08:00
Kurt
4c280c4c6d
Add BinLinkerAccessor for better startup perf
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Read without splitting the arrays by using span instead.
2022-02-04 17:20:56 -08:00
Kurt
b0197a84a0
Update lgpe route20 lapras level range
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Closes #3380
2022-02-04 00:53:29 -08:00
Kurt
ff48c824eb
Update ContestStatInfo.cs
2022-02-04 00:37:29 -08:00
Kurt
d44c43f249
Fix swarm/safari seeds for DP saves
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https://github.com/kwsch/PKHeX/pull/3379#issuecomment-1026405162
2022-01-31 18:01:44 -08:00
Edoardo Lolletti
5e3efc6c23
Fix swarm seed location for pokemon platinum ( #3379 )
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The seed was being read/written to the wrong location of the save
2022-01-31 18:00:37 -08:00
Kurt
3389a224d1
Change stat label clicks to change nature instead
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Document in shortcuts
Old behavior was undocumented, and was kinda janky.
Closes #3376
2022-01-25 16:45:41 -08:00
Kurt
936a0e927a
Handle unavailable hidden abilities for bdsp
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EncounterSlots now expose Ability, so no need for manual checks there.
2022-01-17 21:44:21 -08:00
Kurt
66c00e4f8a
Add EC/PID checks for bdsp in-game trades
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all data stored in the object is pre-computed from the EC xoroshiro (similar to roamers); all have a fixed seed.
2022-01-17 20:22:17 -08:00
Kurt
38809f67dd
Handle suggestions
2022-01-17 20:21:33 -08:00
Kurt
51090d0be8
Revise mystery gift Shiny potential for eggs
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swsh+ now revise TIDSID on trade, so can't alter shiny state.
2022-01-17 20:06:46 -08:00
sora10pls
93083616dd
Extend Ranked Ribbon availability for GO encounters
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Also hange >= to > because of new GO => HOME met date legality.9/1/2022 is legal if it was transferred in somewhere like Kiribati or New Zealand, but 9/2/2022 isn't.
2022-01-16 14:53:04 -05:00
Lusamine
96d2ca1dcc
Add Wild8RNG generation method
2022-01-16 01:57:56 -06:00
Kurt
682feab3d4
Return evolution chains with more accurate min-max
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Closes #3371 ty @Ninjistix !
2022-01-14 00:11:33 -08:00
Kurt
94080eb71a
Add prev function for xoroshiro implementations
2022-01-13 18:43:04 -08:00
Lusamine
5dfd7996f7
Uncomment 3 IV static Rotom and Ditto from SWSH
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https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/page/10/#comment-272386
Thanks to air6ornepig for reporting.
2022-01-13 13:16:15 -06:00
Kurt
be8b12dbbe
Add Prev for xorshift implementation
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Add some unit tests (why not?)
2022-01-12 17:05:16 -08:00
Kurt
bb2a63bbce
Split min sheen calc for 3 & 4, revise limits
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Thanks @SadisticMystic!
https: //github.com/kwsch/PKHeX/commit/9ce0da6c46ebea3c7c6edd1f1e0571e5ecbec739#r63579484
Co-Authored-By: Russell Jones <questiondesk@gmail.com>
2022-01-11 23:29:01 -08:00
Kurt
da9d09ea76
Misc tweaks
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No functional change
2022-01-11 22:53:20 -08:00
Kurt
0742c1b891
More sneaky updates
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Revises initial seeding mechanism to match games
Use structlayout to get/init 64bit state numbers
2022-01-10 22:33:37 -08:00
Kurt
79e22be419
Add more constructors
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Ease of use
2022-01-10 22:06:22 -08:00
Kurt
73575624cf
Define specific moveset for Odd Egg / extremespeed mons
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Closes #3370
2022-01-10 21:27:04 -08:00
Kurt
03cedd4d8b
Split xorshift128 to separate RNG
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Blame ILCA for using RandomRangeInt to generate unsigned 32bit numbers :D
2022-01-10 21:07:27 -08:00
Kurt
1992f36c5b
Fix gen3 item quantity reads
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Oops :)
Closes #3369
ty @MichiS97 !
2022-01-09 20:34:55 -08:00
sora10pls
42fd9124a6
Label more LGPE event flags
2022-01-09 20:54:55 -05:00
Kurt
659fc9978b
Stackalloc marking set & raid IV gen
2022-01-08 22:48:33 -08:00
Kurt
9cde291595
Enumerate ability permissions in encounter templates, misc updates ( #3368 )
2022-01-08 22:34:04 -08:00
Kurt
437c79925d
More poffin min sheen fudge
2022-01-08 10:57:51 -08:00
Kurt
933294b3c9
Update NicknameVerifier.cs
2022-01-08 10:43:53 -08:00
Kurt
75a438ca44
Misc tweaks
2022-01-08 10:33:02 -08:00
Kurt
209d295f58
More handling for traded Meister magikarp
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what a meme
All these edge cases make me want to move all this trade OT/Nick validation into the EncounterTrade classes and just get an enum indicating what is wrong with the trainer/OT details...
2022-01-08 09:59:35 -08:00
Kurt
b96e2cacd7
Add xmldoc
2022-01-08 09:54:32 -08:00
Kurt
9bddc89c07
Use span if possible instead of new arrays
2022-01-07 20:56:44 -08:00
Kurt
01f1be6f89
Fix incorrect g1 trade trainer char reference
2022-01-07 20:52:26 -08:00
Kurt
8f5f80b391
Only remove space in gen1/2
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prior version removed all spaces if < 3, this just early returns before span trimming.
2022-01-07 20:34:35 -08:00
Lusamine
522790b8e6
Add Giant's Bed static encounter Trevenant crossover
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Co-Authored-By: Skadiv <62726360+Skadiv@users.noreply.github.com>
2022-01-07 21:00:44 -06:00
Kurt
7743b30b2f
Fix species being replaced with incorrect mapping
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XD shadow monitor stores the Gen3-mainline-SpeciesID instead of nationaldex ID.
Remap the values on the fly.
Pass the data via span to save a 8KB allocation for sav ctor
Closes #3365
2022-01-07 17:48:12 -08:00
Kurt
f83a9bf833
Expose shiny potential value
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Not really digging it currently as it doesn't cover multi-state like AlwaysStar-Or-Never, but that single edge case can be handled elsewhere
2022-01-07 17:48:12 -08:00
Kurt
a08330ffd4
Update MoveSetApplicator.cs
2022-01-03 22:27:20 -08:00
Kurt
36bf73818e
Source trainers for encounter database
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Closes #3364
Related: #3358
2022-01-03 19:33:10 -08:00
sora10pls
3f1335e19f
Add Zone unlock cheat to BDSP Misc Editor
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As with most event work tampering, make sure you keep save backups. Accessing areas before you're intended to will almost certainly break story progression.
2022-01-03 11:06:06 -05:00
Kurt
47071b41f3
Refactoring: Span-based value writes and method signatures ( #3361 )
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Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.
`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.
The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.
Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
Lusamine
a9896022ed
Allow Ninjask moves on Gen 4 Sport Ball Shedinja
2022-01-02 21:12:46 -06:00
MewTracker
d5a79079c0
Added named constant for BDSP swarms ( #3362 )
2022-01-02 15:43:18 -08:00
Kurt
4b8adfe28d
Bump winforms proj c# lang to 10
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no functional change
2022-01-02 15:04:16 -08:00
Kurt
bee4a54148
Ignore encounter if bad catch rate
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Waffling on this, let's just be less lenient in error messages and just outright reject the encounter.
2022-01-02 15:03:04 -08:00
Kurt
3f769d6f52
Update 22.01.01
2022-01-02 00:53:37 -08:00
Kurt
0cf7b22363
Fix init of custom work value, fix write of named workval
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Closes #3357
2022-01-01 23:23:44 -08:00